initial commit, spawns a body and mesh on a plane.

This commit is contained in:
Joe Ardent 2024-07-21 15:44:22 -07:00
commit 040bf10f41
5 changed files with 4878 additions and 0 deletions

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/target

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.rustfmt.toml Normal file
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imports_granularity = "Crate"
group_imports = "StdExternalCrate"
wrap_comments = true
edition = "2021"

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Cargo.lock generated Normal file

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Cargo.toml Normal file
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[package]
name = "physics-test"
version = "0.1.0"
edition = "2021"
[dependencies]
avian3d = "0.1.1"
bevy = { version = "0.14.0", features = ["bevy_dev_tools"] }
[features]
no-mesh = []

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src/main.rs Normal file
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use avian3d::prelude::*;
use bevy::{self, color::palettes::css::SILVER, prelude::*};
use bike::CyberBikePlugin;
use camera::CamPlug;
fn main() {
let mut app = App::new();
app.add_plugins((
DefaultPlugins,
PhysicsPlugins::default(),
PhysicsDebugPlugin::default(),
CamPlug,
CyberBikePlugin,
))
.insert_gizmo_config(
PhysicsGizmos {
contact_point_color: Some(Srgba::GREEN.into()),
contact_normal_color: Some(Srgba::WHITE.into()),
joint_separation_color: Some(Srgba::RED.into()),
#[cfg(feature = "no-mesh")]
hide_meshes: true,
//axis_lengths: Some(Vec3::ZERO),
..Default::default()
},
GizmoConfig::default(),
)
.add_systems(Startup, ground_and_light)
.add_systems(Update, close_on_esc)
.run();
}
fn ground_and_light(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands.spawn((
RigidBody::Static,
Collider::cuboid(50.0, 0.5, 50.0),
PbrBundle {
mesh: meshes.add(Plane3d::default().mesh().size(50.0, 50.0)),
material: materials.add(Color::from(SILVER)),
transform: Transform::from_xyz(0.0, 0.5, 0.0),
..default()
},
));
commands.spawn(PointLightBundle {
point_light: PointLight {
intensity: 8_000_000.0,
range: 100.,
shadows_enabled: true,
..default()
},
transform: Transform::from_xyz(8.0, 16.0, 8.0),
..default()
});
}
fn close_on_esc(
mut commands: Commands,
focused_windows: Query<(Entity, &Window)>,
input: Res<ButtonInput<KeyCode>>,
) {
for (window, focus) in focused_windows.iter() {
if !focus.focused {
continue;
}
if input.just_pressed(KeyCode::Escape) {
commands.entity(window).despawn();
}
}
}
mod bike {
use std::f32::consts::FRAC_PI_2;
use avian3d::prelude::*;
use bevy::prelude::*;
#[derive(Component)]
pub struct CyberBikeBody;
fn spawn_bike(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
let xform = Transform::from_xyz(0.0, 4.0, 0.0);
let body_collider =
Collider::capsule_endpoints(0.5, Vec3::new(0.0, 0.0, -0.65), Vec3::new(0.0, 0.0, 0.8));
let _bike = commands
.spawn(SpatialBundle::from_transform(xform))
.insert((
RigidBody::Dynamic,
body_collider,
SleepingDisabled,
CyberBikeBody,
//CatControllerState::default(),
ColliderDensity(0.06),
LinearDamping(0.1),
AngularDamping(2.0),
LinearVelocity::ZERO,
AngularVelocity::ZERO,
ExternalForce::ZERO.with_persistence(false),
ExternalTorque::ZERO.with_persistence(false),
))
.with_children(|builder| {
let color = Color::srgb(0.7, 0.05, 0.7);
let mut rotation = Transform::from_rotation(Quat::from_rotation_y(FRAC_PI_2));
rotation.rotate_x(FRAC_PI_2);
let pbr_bundle = PbrBundle {
mesh: meshes.add(Capsule3d::new(0.5, 1.45)),
transform: rotation,
material: materials.add(color),
..Default::default()
};
builder.spawn(pbr_bundle);
});
}
pub struct CyberBikePlugin;
impl Plugin for CyberBikePlugin {
fn build(&self, app: &mut App) {
app.add_systems(Startup, spawn_bike);
}
}
}
mod camera {
use bevy::{prelude::*, utils::HashSet};
use crate::bike::CyberBikeBody;
#[derive(Component)]
pub struct CyberCameras;
#[derive(Debug, Resource)]
pub struct DebugCamOffset {
pub rot: f32,
pub dist: f32,
pub alt: f32,
}
impl Default for DebugCamOffset {
fn default() -> Self {
DebugCamOffset {
rot: 60.0,
dist: 10.0,
alt: 4.0,
}
}
}
fn spawn_camera(mut commands: Commands) {
commands
.spawn(Camera3dBundle::default())
.insert(CyberCameras);
}
fn update_camera_pos(
mut offset: ResMut<DebugCamOffset>,
mut keys: ResMut<ButtonInput<KeyCode>>,
) {
let keyset: HashSet<_> = keys.get_pressed().collect();
let shifted = keyset.contains(&KeyCode::ShiftLeft) || keyset.contains(&KeyCode::ShiftRight);
for key in keyset {
match key {
KeyCode::ArrowLeft => offset.rot -= 5.0,
KeyCode::ArrowRight => offset.rot += 5.0,
KeyCode::ArrowUp => {
if shifted {
bevy::log::info!("up, shifted");
offset.alt += 0.5;
} else {
bevy::log::info!("up");
offset.dist -= 0.5;
}
}
KeyCode::ArrowDown => {
if shifted {
bevy::log::info!("down, shifted");
offset.alt -= 0.5;
} else {
bevy::log::info!("down");
offset.dist += 0.5;
}
}
_ => continue,
}
}
let just_released: HashSet<_> = keys.get_just_released().cloned().collect();
if !just_released.is_empty() {
let released_shift = just_released.contains(&KeyCode::ShiftLeft)
|| just_released.contains(&KeyCode::ShiftRight);
keys.reset_all();
if !released_shift && shifted {
keys.press(KeyCode::ShiftLeft);
}
}
}
fn follow_bike(
mut camera: Query<&mut Transform, (With<CyberCameras>, Without<CyberBikeBody>)>,
bike: Query<&Transform, (With<CyberBikeBody>, Without<CyberCameras>)>,
offset: Res<DebugCamOffset>,
) {
let bike_xform = *bike.single();
let up = Vec3::Y;
let mut ncx = bike_xform;
ncx.rotate(Quat::from_axis_angle(up, offset.rot.to_radians()));
ncx.translation += ncx.forward() * offset.dist;
ncx.translation += ncx.up() * offset.alt;
ncx.look_at(bike_xform.translation, up);
let mut cam_xform = camera.single_mut();
*cam_xform = ncx;
}
pub struct CamPlug;
impl Plugin for CamPlug {
fn build(&self, app: &mut App) {
app.insert_resource(DebugCamOffset::default())
.add_systems(Startup, spawn_camera)
.add_systems(Update, (follow_bike, update_camera_pos));
}
}
}