checkpoint
This commit is contained in:
parent
b5ed478dbe
commit
5852df32f7
3 changed files with 132 additions and 140 deletions
123
src/bike.rs
123
src/bike.rs
|
@ -1,6 +1,7 @@
|
||||||
use std::f32::consts::FRAC_PI_2;
|
use avian3d::{
|
||||||
|
math::{Scalar, FRAC_PI_2},
|
||||||
use avian3d::prelude::*;
|
prelude::*,
|
||||||
|
};
|
||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
|
|
||||||
use crate::physics::CatControllerState;
|
use crate::physics::CatControllerState;
|
||||||
|
@ -19,35 +20,40 @@ pub enum CyberWheel {
|
||||||
Rear,
|
Rear,
|
||||||
}
|
}
|
||||||
|
|
||||||
// marker for front suspension joint
|
#[derive(Component, Clone, Copy, Debug, Reflect, Default)]
|
||||||
#[derive(Component)]
|
#[reflect(Component)]
|
||||||
pub struct Steering;
|
#[require(LinearVelocity, RigidBody(|| RigidBody::Kinematic))]
|
||||||
|
pub struct WheelState {
|
||||||
// marker for rear suspension joint
|
pub displacement: Scalar,
|
||||||
#[derive(Component)]
|
pub sliding: bool,
|
||||||
pub struct Rearing;
|
pub grounded: bool,
|
||||||
|
|
||||||
#[derive(Debug, Component, Clone, Default)]
|
|
||||||
pub struct PreviousDisplacement(pub f32);
|
|
||||||
|
|
||||||
#[derive(Debug, Resource, Reflect)]
|
|
||||||
#[reflect(Resource)]
|
|
||||||
pub struct SuspensionConfig {
|
|
||||||
pub rest_dist: f32,
|
|
||||||
pub konstant: f32,
|
|
||||||
pub damping: f32,
|
|
||||||
pub front_attach: Vec3,
|
|
||||||
pub rear_attach: Vec3,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Default for SuspensionConfig {
|
#[derive(Component, Clone, Copy, Debug, Reflect)]
|
||||||
fn default() -> Self {
|
#[reflect(Component)]
|
||||||
Self {
|
#[require(WheelState)]
|
||||||
rest_dist: REST_DISTANCE,
|
pub struct WheelConfig {
|
||||||
konstant: 1600.0,
|
pub attach: Vec3,
|
||||||
damping: -160.0,
|
pub rest_dist: Scalar,
|
||||||
front_attach: FRONT_ATTACH,
|
pub konstant: Scalar,
|
||||||
rear_attach: REAR_ATTACH,
|
pub damping: Scalar,
|
||||||
|
pub friction: Scalar,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WheelConfig {
|
||||||
|
fn new(
|
||||||
|
attach: Vec3,
|
||||||
|
rest_dist: Scalar,
|
||||||
|
konstant: Scalar,
|
||||||
|
damping: Scalar,
|
||||||
|
friction: Scalar,
|
||||||
|
) -> Self {
|
||||||
|
WheelConfig {
|
||||||
|
attach,
|
||||||
|
rest_dist,
|
||||||
|
konstant,
|
||||||
|
damping,
|
||||||
|
friction,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -93,43 +99,26 @@ fn spawn_bike(
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
fn spawn_caster(
|
|
||||||
commands: &mut ChildBuilder,
|
|
||||||
collider: Collider,
|
|
||||||
xform: Transform,
|
|
||||||
direction: Dir3,
|
|
||||||
parent: Entity,
|
|
||||||
is_front: bool,
|
|
||||||
) {
|
|
||||||
let caster = ShapeCaster::new(collider, Vec3::ZERO, Quat::IDENTITY, direction)
|
|
||||||
.with_query_filter(SpatialQueryFilter::from_excluded_entities([parent]));
|
|
||||||
|
|
||||||
let mut entity = commands.spawn((caster, xform, PreviousDisplacement(REST_DISTANCE)));
|
|
||||||
if is_front {
|
|
||||||
entity.insert((Steering, Name::new("front wheel")));
|
|
||||||
} else {
|
|
||||||
entity.insert((Rearing, Name::new("rear wheel")));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn spawn_wheels(
|
fn spawn_wheels(
|
||||||
commands: &mut ChildBuilder,
|
commands: &mut ChildBuilder,
|
||||||
mut meshes: ResMut<Assets<Mesh>>,
|
mut meshes: ResMut<Assets<Mesh>>,
|
||||||
mut materials: ResMut<Assets<StandardMaterial>>,
|
mut materials: ResMut<Assets<StandardMaterial>>,
|
||||||
body: Entity,
|
body: Entity,
|
||||||
) {
|
) {
|
||||||
let (mesh, collider) = gen_tire();
|
let mesh: Mesh = Sphere::new(WHEEL_RADIUS).into();
|
||||||
|
let collider = Collider::sphere(WHEEL_RADIUS);
|
||||||
|
|
||||||
let front_rake = Vec3::new(0.0, -1.0, -0.57).normalize(); // about 30 degrees
|
let front_rake = Vec3::new(0.0, -1.0, -0.57).normalize(); // about 30 degrees
|
||||||
let front_wheel_pos = FRONT_ATTACH + (front_rake * REST_DISTANCE);
|
let front_wheel_pos = FRONT_ATTACH + (front_rake * REST_DISTANCE);
|
||||||
|
|
||||||
spawn_caster(
|
wheel_caster(
|
||||||
commands,
|
commands,
|
||||||
collider.clone(),
|
collider.clone(),
|
||||||
Transform::from_translation(FRONT_ATTACH),
|
Transform::from_translation(FRONT_ATTACH),
|
||||||
Dir3::new_unchecked(front_rake),
|
Dir3::new_unchecked(front_rake),
|
||||||
body,
|
body,
|
||||||
true,
|
REST_DISTANCE,
|
||||||
|
CyberWheel::Front,
|
||||||
);
|
);
|
||||||
wheel_mesh(
|
wheel_mesh(
|
||||||
commands,
|
commands,
|
||||||
|
@ -137,20 +126,21 @@ fn spawn_wheels(
|
||||||
&mut materials,
|
&mut materials,
|
||||||
front_wheel_pos,
|
front_wheel_pos,
|
||||||
mesh.clone(),
|
mesh.clone(),
|
||||||
|
WheelConfig::new(FRONT_ATTACH, REST_DISTANCE, 1200., -160., 0.5),
|
||||||
CyberWheel::Front,
|
CyberWheel::Front,
|
||||||
);
|
);
|
||||||
|
|
||||||
let rear_rake = Vec3::new(0.0, -1.0, 0.57).normalize();
|
let rear_rake = Vec3::new(0.0, -1.0, 0.57).normalize();
|
||||||
//let rear_attach = xform.translation + xform.back() * 0.7;
|
|
||||||
let rear_wheel_pos = REAR_ATTACH + (rear_rake * REST_DISTANCE);
|
let rear_wheel_pos = REAR_ATTACH + (rear_rake * REST_DISTANCE);
|
||||||
|
|
||||||
spawn_caster(
|
wheel_caster(
|
||||||
commands,
|
commands,
|
||||||
collider,
|
collider,
|
||||||
Transform::from_translation(REAR_ATTACH),
|
Transform::from_translation(REAR_ATTACH),
|
||||||
Dir3::new_unchecked(rear_rake),
|
Dir3::new_unchecked(rear_rake),
|
||||||
body,
|
body,
|
||||||
false,
|
REST_DISTANCE,
|
||||||
|
CyberWheel::Rear,
|
||||||
);
|
);
|
||||||
wheel_mesh(
|
wheel_mesh(
|
||||||
commands,
|
commands,
|
||||||
|
@ -158,6 +148,7 @@ fn spawn_wheels(
|
||||||
&mut materials,
|
&mut materials,
|
||||||
rear_wheel_pos,
|
rear_wheel_pos,
|
||||||
mesh,
|
mesh,
|
||||||
|
WheelConfig::new(REAR_ATTACH, REST_DISTANCE, 1200., -160., 0.5),
|
||||||
CyberWheel::Rear,
|
CyberWheel::Rear,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -166,11 +157,20 @@ fn spawn_wheels(
|
||||||
// helper fns for the wheels
|
// helper fns for the wheels
|
||||||
//-************************************************************************
|
//-************************************************************************
|
||||||
|
|
||||||
fn gen_tire() -> (Mesh, Collider) {
|
fn wheel_caster(
|
||||||
let tire_mesh: Mesh = Sphere::new(WHEEL_RADIUS).into();
|
commands: &mut ChildBuilder,
|
||||||
let collider = Collider::sphere(WHEEL_RADIUS);
|
collider: Collider,
|
||||||
|
xform: Transform,
|
||||||
|
direction: Dir3,
|
||||||
|
parent: Entity,
|
||||||
|
rest_dist: Scalar,
|
||||||
|
wheel: CyberWheel,
|
||||||
|
) {
|
||||||
|
let caster = ShapeCaster::new(collider, xform.translation, Quat::IDENTITY, direction)
|
||||||
|
.with_max_distance(rest_dist)
|
||||||
|
.with_query_filter(SpatialQueryFilter::from_excluded_entities([parent]));
|
||||||
|
|
||||||
(tire_mesh, collider)
|
commands.spawn((caster, wheel));
|
||||||
}
|
}
|
||||||
|
|
||||||
fn wheel_mesh(
|
fn wheel_mesh(
|
||||||
|
@ -179,6 +179,7 @@ fn wheel_mesh(
|
||||||
materials: &mut ResMut<Assets<StandardMaterial>>,
|
materials: &mut ResMut<Assets<StandardMaterial>>,
|
||||||
position: Vec3,
|
position: Vec3,
|
||||||
tire_mesh: Mesh,
|
tire_mesh: Mesh,
|
||||||
|
config: WheelConfig,
|
||||||
wheel: CyberWheel,
|
wheel: CyberWheel,
|
||||||
) {
|
) {
|
||||||
let wheel_material = &StandardMaterial {
|
let wheel_material = &StandardMaterial {
|
||||||
|
@ -192,10 +193,10 @@ fn wheel_mesh(
|
||||||
|
|
||||||
commands.spawn((
|
commands.spawn((
|
||||||
Name::new("tire"),
|
Name::new("tire"),
|
||||||
|
config,
|
||||||
Mesh3d(meshes.add(tire_mesh)),
|
Mesh3d(meshes.add(tire_mesh)),
|
||||||
MeshMaterial3d(materials.add(wheel_material.clone())),
|
MeshMaterial3d(materials.add(wheel_material.clone())),
|
||||||
xform,
|
xform,
|
||||||
PreviousDisplacement::default(),
|
|
||||||
wheel,
|
wheel,
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
|
@ -204,8 +205,6 @@ pub struct CyberBikePlugin;
|
||||||
|
|
||||||
impl Plugin for CyberBikePlugin {
|
impl Plugin for CyberBikePlugin {
|
||||||
fn build(&self, app: &mut App) {
|
fn build(&self, app: &mut App) {
|
||||||
app.init_resource::<SuspensionConfig>();
|
|
||||||
app.register_type::<SuspensionConfig>();
|
|
||||||
app.add_systems(Startup, spawn_bike);
|
app.add_systems(Startup, spawn_bike);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,7 +2,7 @@ use avian3d::prelude::{
|
||||||
Collider, ColliderDensity, CollisionLayers, CollisionMargin, Friction, PhysicsGizmos, RigidBody,
|
Collider, ColliderDensity, CollisionLayers, CollisionMargin, Friction, PhysicsGizmos, RigidBody,
|
||||||
};
|
};
|
||||||
use bevy::{
|
use bevy::{
|
||||||
color::palettes::css::SILVER,
|
color::{palettes::css::SILVER, Alpha},
|
||||||
pbr::MeshMaterial3d,
|
pbr::MeshMaterial3d,
|
||||||
prelude::{
|
prelude::{
|
||||||
default, App, AppGizmoBuilder, Assets, BuildChildren, ButtonInput, ChildBuild, Color,
|
default, App, AppGizmoBuilder, Assets, BuildChildren, ButtonInput, ChildBuild, Color,
|
||||||
|
@ -60,7 +60,7 @@ fn ground_and_light(
|
||||||
.spawn((
|
.spawn((
|
||||||
spatial_bundle,
|
spatial_bundle,
|
||||||
RigidBody::Static,
|
RigidBody::Static,
|
||||||
Collider::cuboid(50.0, 5., 50.0),
|
Collider::cuboid(500.0, 5., 500.0),
|
||||||
CollisionMargin(0.1),
|
CollisionMargin(0.1),
|
||||||
ColliderDensity(1000.0),
|
ColliderDensity(1000.0),
|
||||||
CollisionLayers::ALL,
|
CollisionLayers::ALL,
|
||||||
|
@ -68,8 +68,8 @@ fn ground_and_light(
|
||||||
))
|
))
|
||||||
.with_children(|p| {
|
.with_children(|p| {
|
||||||
let bundle = (
|
let bundle = (
|
||||||
Mesh3d(meshes.add(Plane3d::default().mesh().size(50.0, 50.0))),
|
Mesh3d(meshes.add(Plane3d::default().mesh().size(500.0, 500.0))),
|
||||||
MeshMaterial3d(materials.add(Color::from(SILVER))),
|
MeshMaterial3d(materials.add(Color::from(SILVER).with_alpha(0.7))),
|
||||||
Transform::from_xyz(0.0, 2.5, 0.0),
|
Transform::from_xyz(0.0, 2.5, 0.0),
|
||||||
Visibility::Visible,
|
Visibility::Visible,
|
||||||
);
|
);
|
||||||
|
|
141
src/physics.rs
141
src/physics.rs
|
@ -57,14 +57,12 @@ impl CatControllerState {
|
||||||
mod systems {
|
mod systems {
|
||||||
use std::f32::consts::{FRAC_PI_3, FRAC_PI_4};
|
use std::f32::consts::{FRAC_PI_3, FRAC_PI_4};
|
||||||
|
|
||||||
use avian3d::prelude::*;
|
use avian3d::{math::Scalar, prelude::*};
|
||||||
use bevy::prelude::*;
|
use bevy::{color, math::VectorSpace, prelude::*};
|
||||||
|
|
||||||
use super::{CatControllerSettings, CatControllerState, CyberLean};
|
use super::{CatControllerSettings, CatControllerState, CyberLean};
|
||||||
use crate::{
|
use crate::{
|
||||||
bike::{
|
bike::{CyberBikeBody, CyberWheel, WheelConfig, WheelState},
|
||||||
CyberBikeBody, CyberWheel, PreviousDisplacement, Rearing, Steering, SuspensionConfig,
|
|
||||||
},
|
|
||||||
input::InputState,
|
input::InputState,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -143,7 +141,7 @@ mod systems {
|
||||||
torque.apply_torque(tork);
|
torque.apply_torque(tork);
|
||||||
gizmos.arrow(
|
gizmos.arrow(
|
||||||
xform.translation + Vec3::Y,
|
xform.translation + Vec3::Y,
|
||||||
xform.translation + tork + Vec3::Y,
|
xform.translation + mag * *xform.right() + Vec3::Y,
|
||||||
Color::WHITE,
|
Color::WHITE,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -161,76 +159,77 @@ mod systems {
|
||||||
|
|
||||||
pub(super) fn suspension(
|
pub(super) fn suspension(
|
||||||
mut bike_body_query: Query<(&Transform, &mut ExternalForce), With<CyberBikeBody>>,
|
mut bike_body_query: Query<(&Transform, &mut ExternalForce), With<CyberBikeBody>>,
|
||||||
mut wheel_mesh_query: Query<(&mut Transform, &CyberWheel), Without<CyberBikeBody>>,
|
mut wheel_mesh_query: Query<
|
||||||
mut front_wheel_query: Query<
|
(
|
||||||
(&ShapeCaster, &ShapeHits, &mut PreviousDisplacement),
|
&mut Transform,
|
||||||
(With<Steering>, Without<Rearing>),
|
&mut WheelState,
|
||||||
|
&WheelConfig,
|
||||||
|
&LinearVelocity,
|
||||||
|
&CyberWheel,
|
||||||
|
),
|
||||||
|
Without<CyberBikeBody>,
|
||||||
>,
|
>,
|
||||||
mut rear_wheel_query: Query<
|
caster_query: Query<(&ShapeCaster, &ShapeHits, &CyberWheel)>,
|
||||||
(&ShapeCaster, &ShapeHits, &mut PreviousDisplacement),
|
|
||||||
(With<Rearing>, Without<Steering>),
|
|
||||||
>,
|
|
||||||
config: Res<SuspensionConfig>,
|
|
||||||
time: Res<Time>,
|
time: Res<Time>,
|
||||||
input: Res<InputState>,
|
input: Res<InputState>,
|
||||||
|
mut gizmos: Gizmos,
|
||||||
) {
|
) {
|
||||||
let max_thrust = 30.0;
|
let max_thrust = 100.0;
|
||||||
let max_yaw = 10.0;
|
let max_yaw = 50.0;
|
||||||
let mut thrust = (input.throttle * max_thrust);
|
let mut thrust = input.throttle * max_thrust;
|
||||||
if input.brake {
|
if input.brake {
|
||||||
thrust *= -1.0;
|
thrust *= -1.0;
|
||||||
}
|
}
|
||||||
let yaw = input.yaw * max_yaw;
|
let yaw = input.yaw * max_yaw;
|
||||||
|
|
||||||
let dt = time.delta().as_secs_f32();
|
let dt = time.delta().as_secs_f32();
|
||||||
let mut front_wheel_xform = None;
|
|
||||||
let mut rear_wheel_xform = None;
|
let mut front_caster = &ShapeCaster::default();
|
||||||
for (xform, wheel) in wheel_mesh_query.iter_mut() {
|
let mut rear_caster = &ShapeCaster::default();
|
||||||
|
|
||||||
|
let mut front_hits = &ShapeHits::default();
|
||||||
|
let mut rear_hits = &ShapeHits::default();
|
||||||
|
|
||||||
|
for (caster, hits, wheel) in caster_query.iter() {
|
||||||
match wheel {
|
match wheel {
|
||||||
CyberWheel::Front => {
|
CyberWheel::Front => {
|
||||||
front_wheel_xform = Some(xform);
|
front_caster = caster;
|
||||||
|
front_hits = hits;
|
||||||
}
|
}
|
||||||
CyberWheel::Rear => {
|
CyberWheel::Rear => {
|
||||||
rear_wheel_xform = Some(xform);
|
rear_caster = caster;
|
||||||
|
rear_hits = hits;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
let (bike_xform, mut bike_forces) = bike_body_query.single_mut();
|
let (bike_xform, mut bike_forces) = bike_body_query.single_mut();
|
||||||
|
for (mut xform, mut state, config, velocity, wheel) in wheel_mesh_query.iter_mut() {
|
||||||
|
let (caster, hits) = match wheel {
|
||||||
|
CyberWheel::Front => (front_caster, front_hits),
|
||||||
|
CyberWheel::Rear => (rear_caster, rear_hits),
|
||||||
|
};
|
||||||
|
|
||||||
for (caster, hits, mut prev) in front_wheel_query.iter_mut() {
|
let prev = &mut state.displacement;
|
||||||
for hit in hits.iter() {
|
for hit in hits.iter() {
|
||||||
if let Some(ref mut xform) = front_wheel_xform {
|
let force = suspension_force(caster, hit, config, prev, dt, &mut xform);
|
||||||
let force =
|
bike_forces.apply_force_at_point(
|
||||||
suspension_force(caster, hit, &config, prev.as_mut(), dt, xform, true);
|
force,
|
||||||
bike_forces.apply_force_at_point(
|
caster.global_origin(),
|
||||||
force,
|
bike_xform.translation,
|
||||||
caster.global_origin(),
|
);
|
||||||
bike_xform.translation,
|
dbg!(velocity);
|
||||||
);
|
let normal = hit.normal1;
|
||||||
let normal = hit.normal1;
|
let steering = match wheel {
|
||||||
let steering = normal.cross(*bike_xform.back()) * yaw;
|
CyberWheel::Front => normal.cross(*bike_xform.back()) * yaw,
|
||||||
let thrust = normal.cross(*bike_xform.right()) * thrust;
|
_ => normal.cross(*bike_xform.forward()) * yaw, // Vec3::ZERO,
|
||||||
let total = thrust + steering;
|
};
|
||||||
bike_forces.apply_force_at_point(total, hit.point1, bike_xform.translation);
|
let thrust = normal.cross(*bike_xform.right()) * thrust;
|
||||||
}
|
let total = (thrust + steering) * dt;
|
||||||
}
|
bike_forces.apply_force_at_point(total, hit.point1, bike_xform.translation);
|
||||||
}
|
gizmos.arrow(
|
||||||
|
hit.point1,
|
||||||
for (caster, hits, mut prev) in rear_wheel_query.iter_mut() {
|
hit.point1 + total,
|
||||||
for hit in hits.iter() {
|
Color::linear_rgb(1., 1., 0.2),
|
||||||
if let Some(ref mut xform) = rear_wheel_xform {
|
);
|
||||||
let force =
|
|
||||||
suspension_force(caster, hit, &config, prev.as_mut(), dt, xform, false);
|
|
||||||
bike_forces.apply_force_at_point(
|
|
||||||
force,
|
|
||||||
caster.global_origin(),
|
|
||||||
bike_xform.translation,
|
|
||||||
);
|
|
||||||
let normal = hit.normal1;
|
|
||||||
let thrust = normal.cross(*bike_xform.right()) * thrust;
|
|
||||||
bike_forces.apply_force_at_point(thrust, hit.point1, bike_xform.translation);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -238,33 +237,24 @@ mod systems {
|
||||||
fn suspension_force(
|
fn suspension_force(
|
||||||
caster: &ShapeCaster,
|
caster: &ShapeCaster,
|
||||||
hit: &ShapeHitData,
|
hit: &ShapeHitData,
|
||||||
config: &SuspensionConfig,
|
config: &WheelConfig,
|
||||||
previous_dispacement: &mut PreviousDisplacement,
|
previous_dispacement: &mut Scalar,
|
||||||
dt: f32,
|
dt: Scalar,
|
||||||
wheel_xform: &mut Transform,
|
wheel_xform: &mut Transform,
|
||||||
is_front: bool,
|
|
||||||
) -> Vec3 {
|
) -> Vec3 {
|
||||||
let mut up_force = Vec3::ZERO;
|
let mut up_force = Vec3::ZERO;
|
||||||
let attach = if is_front {
|
|
||||||
config.front_attach
|
|
||||||
} else {
|
|
||||||
config.rear_attach
|
|
||||||
};
|
|
||||||
let dist = hit.distance;
|
let dist = hit.distance;
|
||||||
let cdir = caster.direction.as_vec3();
|
let cdir = caster.direction.as_vec3();
|
||||||
let dir = caster.global_direction().as_vec3();
|
let dir = caster.global_direction().as_vec3();
|
||||||
let loc = if dist < config.rest_dist {
|
let loc = {
|
||||||
let displacement = config.rest_dist - dist;
|
let displacement = config.rest_dist - dist;
|
||||||
let damper_vel = (displacement - previous_dispacement.0) / dt;
|
let damper_vel = (displacement - *previous_dispacement) / dt;
|
||||||
dbg!(damper_vel);
|
dbg!(damper_vel);
|
||||||
*previous_dispacement = PreviousDisplacement(displacement);
|
*previous_dispacement = displacement;
|
||||||
let mag = config.konstant * displacement - config.damping * damper_vel;
|
let mag = config.konstant * displacement - config.damping * damper_vel;
|
||||||
up_force = -dir * mag;
|
up_force = -dir * mag;
|
||||||
attach + (cdir * dist)
|
config.attach + (cdir * dist)
|
||||||
} else {
|
|
||||||
attach + (cdir * config.rest_dist)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
wheel_xform.translation = loc;
|
wheel_xform.translation = loc;
|
||||||
|
|
||||||
up_force
|
up_force
|
||||||
|
@ -284,6 +274,9 @@ impl Plugin for CyberPhysicsPlugin {
|
||||||
.register_type::<CyberLean>()
|
.register_type::<CyberLean>()
|
||||||
.add_plugins((PhysicsPlugins::default(), PhysicsDebugPlugin::default()))
|
.add_plugins((PhysicsPlugins::default(), PhysicsDebugPlugin::default()))
|
||||||
.insert_resource(SubstepCount(12))
|
.insert_resource(SubstepCount(12))
|
||||||
.add_systems(Update, (apply_lean, calculate_lean, suspension));
|
.add_systems(
|
||||||
|
FixedUpdate,
|
||||||
|
(calculate_lean, apply_lean, suspension).chain(),
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue