split suspension and steering

This commit is contained in:
Joe Ardent 2025-03-30 16:41:03 -07:00
parent cfe8a0acbd
commit 884dc14c9f
2 changed files with 65 additions and 37 deletions

View file

@ -26,9 +26,16 @@ pub enum CyberWheel {
#[reflect(Component)]
pub struct WheelState {
pub displacement: Scalar,
pub force_normal: Scalar,
pub sliding: bool,
pub grounded: bool,
pub ppos: Vec3,
pub contact_point: Option<Vec3>,
pub contact_normal: Option<Vec3>,
}
impl WheelState {
pub fn reset(&mut self) {
*self = Self::default();
}
}
#[derive(Component, Clone, Copy, Debug, Reflect)]

View file

@ -163,26 +163,15 @@ mod systems {
}
pub(super) fn suspension(
mut bike_body_query: Query<
(&Transform, &mut ExternalForce, RigidBodyQuery),
With<CyberBikeBody>,
>,
mut bike_body_query: Query<(&Transform, &mut ExternalForce), With<CyberBikeBody>>,
mut wheel_mesh_query: Query<
(&mut Transform, &mut WheelState, &WheelConfig, &CyberWheel),
Without<CyberBikeBody>,
>,
caster_query: Query<(&RayCaster, &RayHits, &CyberWheel)>,
time: Res<Time>,
input: Res<InputState>,
mut gizmos: Gizmos,
) {
let max_thrust = 100.0;
let max_yaw = 50.0;
let mut thrust = input.throttle * max_thrust;
if input.brake {
thrust *= -1.0;
}
let yaw = input.yaw * max_yaw;
let dt = time.delta().as_secs_f32();
let mut front_caster = &RayCaster::default();
@ -204,10 +193,7 @@ mod systems {
}
}
let Ok((bike_xform, mut bike_forces, rbq)) = bike_body_query.get_single_mut() else {
bevy::log::warn!("Couldn't get body query");
return;
};
let (bike_xform, mut bike_forces) = bike_body_query.single_mut();
for (mut xform, mut state, config, wheel) in wheel_mesh_query.iter_mut() {
let (caster, hits) = match wheel {
@ -217,48 +203,83 @@ mod systems {
if let Some(hit) = hits.iter().next() {
let dist = hit.distance;
let cdir = caster.direction.as_vec3();
xform.translation = config.attach + (cdir * (dist - WHEEL_RADIUS));
let hit_point = caster.global_origin() + caster.global_direction() * dist;
let displacement = config.rest_dist - dist;
let damper_vel = (state.displacement - displacement) / dt;
state.displacement = displacement;
let mag = config.konstant * displacement - config.damping * damper_vel;
let mag = mag.max(0.0);
let fdir = hit.normal;
let force = fdir * mag;
state.force_normal = mag;
state.contact_normal = Some(hit.normal);
state.contact_point = Some(hit_point);
state.displacement = displacement;
let hit_point = caster.global_origin() + caster.global_direction() * dist;
let cdir = caster.direction.as_vec3();
xform.translation = config.attach + (cdir * (dist - WHEEL_RADIUS));
let force = hit.normal * mag;
gizmos.arrow(
hit_point,
hit_point + force,
Color::linear_rgb(1., 0.5, 0.2),
);
let _vel = rbq.velocity_at_point(hit_point);
//bevy::log::info!("{_vel:?}");
bike_forces.apply_force_at_point(
force,
caster.global_origin(),
bike_xform.translation,
);
} else {
xform.translation = config.attach + (caster.direction.as_vec3() * config.rest_dist);
state.reset();
}
}
}
let normal = hit.normal;
pub(super) fn steering(
mut bike_query: Query<
(&Transform, &mut ExternalForce, RigidBodyQueryReadOnly),
With<CyberBikeBody>,
>,
mut wheels: Query<(&mut WheelState, &WheelConfig, &CyberWheel)>,
time: Res<Time>,
input: Res<InputState>,
mut gizmos: Gizmos,
) {
let Ok((bike_xform, mut bike_force, bike_body)) = bike_query.get_single_mut() else {
bevy::log::warn!("No entity for bike_query.");
return;
};
let max_thrust = 100.0;
let max_yaw = 50.0;
let thrust = input.throttle * max_thrust;
let yaw = input.yaw * max_yaw;
let dt = time.delta().as_secs_f32();
for (mut state, config, wheel) in wheels.iter_mut() {
if let Some(contact_point) = state.contact_point {
let vel = bike_body.velocity_at_point(contact_point);
bevy::log::info_once!("vel: {vel:?}");
let friction = config.friction;
bevy::log::info_once!(friction);
// just to shut the linter up about state not needing to be mut
state.sliding = true;
let normal = state.contact_normal.unwrap();
let steering = match wheel {
CyberWheel::Front => normal.cross(*bike_xform.back()) * yaw,
CyberWheel::Rear => Vec3::ZERO,
//_ => normal.cross(*bike_xform.forward()) * yaw, // Vec3::ZERO,
};
let thrust = normal.cross(*bike_xform.right()) * thrust;
let total = (thrust + steering) * dt;
bike_forces.apply_force_at_point(total, hit_point, bike_xform.translation);
gizmos.arrow(hit_point, hit_point + total, Color::linear_rgb(1., 1., 0.2));
} else {
xform.translation = config.attach + (caster.direction.as_vec3() * config.rest_dist);
bike_force.apply_force_at_point(total, contact_point, bike_xform.translation);
gizmos.arrow(
contact_point,
contact_point + total,
Color::linear_rgb(1., 1., 0.2),
);
}
}
}
@ -301,7 +322,7 @@ mod systems {
}
}
use systems::{apply_lean, calculate_lean, suspension, tweak};
use systems::{apply_lean, calculate_lean, steering, suspension, tweak};
pub struct CyberPhysicsPlugin;
@ -319,7 +340,7 @@ impl Plugin for CyberPhysicsPlugin {
})
.add_systems(
FixedUpdate,
(calculate_lean, apply_lean, suspension).chain(),
(calculate_lean, apply_lean, suspension, steering).chain(),
)
.add_systems(Update, tweak);
}