re-org bike mod, optimize external deps for fast startup

This commit is contained in:
Joe Ardent 2024-07-24 16:02:54 -07:00
parent 6031eeab5c
commit e4c491768c
2 changed files with 98 additions and 61 deletions

View file

@ -10,3 +10,6 @@ bevy-inspector-egui = "0.25.1"
[features] [features]
no-mesh = [] no-mesh = []
[profile.dev.package."*"]
opt-level = 3

View file

@ -8,6 +8,21 @@ use crate::physics::CatControllerState;
#[derive(Component)] #[derive(Component)]
pub struct CyberBikeBody; pub struct CyberBikeBody;
#[derive(Component)]
pub struct CyberWheel;
// marker for front suspension joint
#[derive(Component)]
pub struct Steering;
#[derive(Component)]
pub struct FrontHub;
// marker for rear suspension joint
#[derive(Component)]
pub struct Rearing;
#[derive(Component)]
pub struct RearHub;
fn spawn_bike( fn spawn_bike(
mut commands: Commands, mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>, mut meshes: ResMut<Assets<Mesh>>,
@ -53,27 +68,53 @@ fn spawn_bike(
spawn_wheels(commands, meshes, materials, xform, bike); spawn_wheels(commands, meshes, materials, xform, bike);
} }
#[derive(Component)] fn spawn_wheels(
pub struct CyberWheel; mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
xform: Transform,
body: Entity,
) {
let rake_vec = Vec3::new(0.0, -1.0, -0.57).normalize(); // about 30 degrees
let front_pos = xform.translation + rake_vec;
// marker for front suspension joint let (mesh, collider) = gen_tire();
#[derive(Component)]
pub struct Steering;
#[derive(Component)]
pub struct FrontHub;
// marker for rear suspension joint let front_hub = wheels_helper(
#[derive(Component)] &mut commands,
pub struct Rearing; &mut meshes,
#[derive(Component)] &mut materials,
pub struct RearHub; front_pos,
mesh.clone(),
collider.clone(),
);
commands.entity(front_hub).insert(FrontHub);
commands.spawn((
Steering,
FixedJoint::new(front_hub, body).with_local_anchor_2(*xform.forward() + rake_vec),
));
fn helper( let rear_pos = xform.translation + Vec3::new(0.0, -1.0, 0.57).normalize();
commands: &mut Commands, let rear_hub = wheels_helper(
meshes: &mut ResMut<Assets<Mesh>>, &mut commands,
materials: &mut ResMut<Assets<StandardMaterial>>, &mut meshes,
position: Vec3, &mut materials,
) -> Entity { rear_pos,
mesh,
collider,
);
commands.entity(rear_hub).insert(RearHub);
commands.spawn((
Rearing,
FixedJoint::new(rear_hub, body).with_local_anchor_2(*xform.back() + rake_vec.y),
));
}
//-************************************************************************
// helper fns for the wheels
//-************************************************************************
fn gen_tire() -> (Mesh, Collider) {
let mut tire_mesh: Mesh = Torus::new(0.30, 0.40).into(); let mut tire_mesh: Mesh = Torus::new(0.30, 0.40).into();
let tire_verts = tire_mesh let tire_verts = tire_mesh
.attribute(Mesh::ATTRIBUTE_POSITION) .attribute(Mesh::ATTRIBUTE_POSITION)
@ -91,15 +132,26 @@ fn helper(
.collect::<Vec<[f32; 3]>>(); .collect::<Vec<[f32; 3]>>();
tire_mesh.remove_attribute(Mesh::ATTRIBUTE_POSITION); tire_mesh.remove_attribute(Mesh::ATTRIBUTE_POSITION);
tire_mesh.insert_attribute(Mesh::ATTRIBUTE_POSITION, tire_verts); tire_mesh.insert_attribute(Mesh::ATTRIBUTE_POSITION, tire_verts);
let wheel_material = StandardMaterial {
let collider = Collider::convex_decomposition_from_mesh(&tire_mesh).unwrap();
(tire_mesh, collider)
}
fn wheels_helper(
commands: &mut Commands,
meshes: &mut ResMut<Assets<Mesh>>,
materials: &mut ResMut<Assets<StandardMaterial>>,
position: Vec3,
tire_mesh: Mesh,
collider: Collider,
) -> Entity {
let wheel_material = &StandardMaterial {
base_color: Color::srgb(0.01, 0.01, 0.01), base_color: Color::srgb(0.01, 0.01, 0.01),
alpha_mode: AlphaMode::Opaque, alpha_mode: AlphaMode::Opaque,
perceptual_roughness: 0.5, perceptual_roughness: 0.5,
..Default::default() ..Default::default()
}; };
let collider = Collider::convex_decomposition_from_mesh(&tire_mesh).unwrap();
let mut tire = None;
let tref = &mut tire;
let xform = Transform::from_translation(position); let xform = Transform::from_translation(position);
@ -109,15 +161,19 @@ fn helper(
RigidBody::Dynamic, RigidBody::Dynamic,
MassPropertiesBundle::new_computed(&Collider::sphere(0.1), 0.01), MassPropertiesBundle::new_computed(&Collider::sphere(0.1), 0.01),
)) ))
.with_children(move |parent| { .with_children(|parent| {
let mesh: Mesh = Sphere::new(0.1).into(); let mesh: Mesh = Sphere::new(0.1).into();
parent.spawn(PbrBundle { parent.spawn(PbrBundle {
mesh: meshes.add(mesh), mesh: meshes.add(mesh),
material: materials.add(wheel_material.clone()), material: materials.add(wheel_material.clone()),
..Default::default() ..Default::default()
}); });
let tire_id = parent })
.id();
let tire = commands
.spawn(( .spawn((
SpatialBundle::from_transform(xform),
CyberWheel, CyberWheel,
RigidBody::Dynamic, RigidBody::Dynamic,
collider.clone(), collider.clone(),
@ -125,42 +181,20 @@ fn helper(
CollisionLayers::from_bits(2, 2), CollisionLayers::from_bits(2, 2),
ExternalTorque::ZERO.with_persistence(false), ExternalTorque::ZERO.with_persistence(false),
)) ))
.id(); .with_children(|p| {
let _ = tref.insert(tire_id); p.spawn(PbrBundle {
mesh: meshes.add(tire_mesh),
material: materials.add(wheel_material.clone()),
..Default::default()
});
}) })
.id(); .id();
// connect hubs and tires to make wheels // connect hubs and tires to make wheels
commands.spawn(RevoluteJoint::new(hub, tire.unwrap()).with_aligned_axis(Vec3::X)); commands.spawn(RevoluteJoint::new(hub, tire).with_aligned_axis(Vec3::X));
hub hub
} }
fn spawn_wheels(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
xform: Transform,
body: Entity,
) {
let rake_vec = Vec3::new(0.0, -1.0, -0.57).normalize(); // about 30 degrees
let front_pos = xform.translation + rake_vec;
let front_hub = helper(&mut commands, &mut meshes, &mut materials, front_pos);
commands.entity(front_hub).insert(FrontHub);
commands.spawn((
Steering,
FixedJoint::new(front_hub, body).with_local_anchor_2(*xform.forward() + rake_vec),
));
let rear_pos = xform.translation + Vec3::new(0.0, -1.0, 0.57).normalize();
let rear_hub = helper(&mut commands, &mut meshes, &mut materials, rear_pos);
commands.entity(rear_hub).insert(RearHub);
commands.spawn((
Rearing,
FixedJoint::new(rear_hub, body).with_local_anchor_2(*xform.back() + rake_vec.y),
));
}
pub struct CyberBikePlugin; pub struct CyberBikePlugin;
impl Plugin for CyberBikePlugin { impl Plugin for CyberBikePlugin {