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No commits in common. "008ef5a3f8f11807932f3d9e1f052f9df4d017ea" and "2358d53b7a060a323c25882ff1b61ac15586973d" have entirely different histories.

6 changed files with 772 additions and 1502 deletions

2182
Cargo.lock generated

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@ -4,9 +4,9 @@ version = "0.1.0"
edition = "2021" edition = "2021"
[dependencies] [dependencies]
avian3d = { git = "https://github.com/Jondolf/avian.git" } avian3d = "0.1.1"
bevy = { version = "0.15", features = ["bevy_dev_tools"] } bevy = { version = "0.14.0", features = ["bevy_dev_tools"] }
bevy-inspector-egui = "0.28" bevy-inspector-egui = "0.25.1"
[features] [features]
no-mesh = [] no-mesh = []

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@ -35,7 +35,7 @@ fn spawn_bike(
Collider::capsule_endpoints(0.5, Vec3::new(0.0, 0.0, -0.65), Vec3::new(0.0, 0.0, 0.8)); Collider::capsule_endpoints(0.5, Vec3::new(0.0, 0.0, -0.65), Vec3::new(0.0, 0.0, 0.8));
let bike = commands let bike = commands
.spawn((xform, Visibility::default())) .spawn(SpatialBundle::from_transform(xform))
.insert(( .insert((
Name::new("body"), Name::new("body"),
RigidBody::Dynamic, RigidBody::Dynamic,
@ -56,11 +56,12 @@ fn spawn_bike(
let color = Color::srgb(0.7, 0.05, 0.7); let color = Color::srgb(0.7, 0.05, 0.7);
let mut rotation = Transform::default(); // Transform::from_rotation(Quat::from_rotation_y(FRAC_PI_2)); let mut rotation = Transform::default(); // Transform::from_rotation(Quat::from_rotation_y(FRAC_PI_2));
rotation.rotate_x(FRAC_PI_2); rotation.rotate_x(FRAC_PI_2);
let pbr_bundle = ( let pbr_bundle = PbrBundle {
Mesh3d(meshes.add(Capsule3d::new(0.5, 1.45))), mesh: meshes.add(Capsule3d::new(0.5, 1.45)),
rotation, transform: rotation,
MeshMaterial3d(materials.add(color)), material: materials.add(color),
); ..Default::default()
};
builder.spawn(pbr_bundle); builder.spawn(pbr_bundle);
}) })
.id(); .id();
@ -162,19 +163,25 @@ fn wheels_helper(
.spawn(( .spawn((
Name::new("hub"), Name::new("hub"),
RigidBody::Dynamic, RigidBody::Dynamic,
MassPropertiesBundle::from_shape(&Collider::sphere(0.1), 200.0), MassPropertiesBundle::new_computed(&Collider::sphere(0.1), 200.0),
Mesh3d(meshes.add(hub_mesh)), PbrBundle {
MeshMaterial3d(materials.add(wheel_material.clone())), mesh: meshes.add(hub_mesh),
xform, material: materials.add(wheel_material.clone()),
transform: xform,
..Default::default()
},
)) ))
.id(); .id();
let tire = commands let tire = commands
.spawn(( .spawn((
Name::new("tire"), Name::new("tire"),
Mesh3d(meshes.add(tire_mesh)), PbrBundle {
MeshMaterial3d(materials.add(wheel_material.clone())), mesh: meshes.add(tire_mesh),
xform, material: materials.add(wheel_material.clone()),
transform: xform,
..Default::default()
},
CyberWheel, CyberWheel,
RigidBody::Dynamic, RigidBody::Dynamic,
collider, collider,

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@ -23,7 +23,9 @@ impl Default for DebugCamOffset {
} }
fn spawn_camera(mut commands: Commands) { fn spawn_camera(mut commands: Commands) {
commands.spawn(Camera3d::default()).insert(CyberCameras); commands
.spawn(Camera3dBundle::default())
.insert(CyberCameras);
} }
fn update_camera_pos(mut offset: ResMut<DebugCamOffset>, mut keys: ResMut<ButtonInput<KeyCode>>) { fn update_camera_pos(mut offset: ResMut<DebugCamOffset>, mut keys: ResMut<ButtonInput<KeyCode>>) {

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@ -1,16 +1,5 @@
use avian3d::prelude::{ use avian3d::prelude::*;
Collider, ColliderDensity, CollisionLayers, CollisionMargin, Friction, PhysicsGizmos, RigidBody, use bevy::{self, color::palettes::css::SILVER, prelude::*};
};
use bevy::{
color::palettes::css::SILVER,
pbr::MeshMaterial3d,
prelude::{
default, App, AppGizmoBuilder, Assets, BuildChildren, ButtonInput, ChildBuild, Color,
Commands, DefaultPlugins, Entity, GizmoConfig, KeyCode, Mesh, Mesh3d, Meshable, Plane3d,
PointLight, Query, Res, ResMut, Srgba, StandardMaterial, Startup, Transform, Update, Vec3,
Visibility, Window,
},
};
use bevy_inspector_egui::quick::WorldInspectorPlugin; use bevy_inspector_egui::quick::WorldInspectorPlugin;
mod bike; mod bike;
@ -52,36 +41,34 @@ fn ground_and_light(
mut meshes: ResMut<Assets<Mesh>>, mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>, mut materials: ResMut<Assets<StandardMaterial>>,
) { ) {
let spatial_bundle = (Transform::default(), Visibility::default());
commands commands
.spawn(( .spawn((
spatial_bundle, SpatialBundle::default(),
RigidBody::Static, RigidBody::Static,
Collider::cuboid(50.0, 5., 50.0), Collider::cuboid(50.0, 0.5, 50.0),
CollisionMargin(0.1), CollisionMargin(0.1),
ColliderDensity(1000.0), ColliderDensity(1000.0),
CollisionLayers::ALL,
Friction::new(0.9), Friction::new(0.9),
)) ))
.with_children(|p| { .with_children(|p| {
let bundle = ( p.spawn(PbrBundle {
Mesh3d(meshes.add(Plane3d::default().mesh().size(50.0, 50.0))), mesh: meshes.add(Plane3d::default().mesh().size(50.0, 50.0)),
MeshMaterial3d(materials.add(Color::from(SILVER))), material: materials.add(Color::from(SILVER)),
Transform::from_xyz(0.0, 2.5, 0.0), transform: Transform::from_xyz(0.0, 0.4, 0.0),
Visibility::Visible, ..default()
); });
p.spawn(bundle);
}); });
commands.spawn(( commands.spawn(PointLightBundle {
PointLight { point_light: PointLight {
intensity: 8_000_000.0, intensity: 8_000_000.0,
range: 100., range: 100.,
shadows_enabled: true, shadows_enabled: true,
..default() ..default()
}, },
Transform::from_xyz(8.0, 16.0, 8.0), transform: Transform::from_xyz(8.0, 16.0, 8.0),
)); ..default()
});
} }
fn close_on_esc( fn close_on_esc(

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@ -65,7 +65,7 @@ impl CatControllerState {
} }
mod systems { mod systems {
use std::f32::consts::FRAC_PI_3; use std::f32::consts::{FRAC_PI_3, FRAC_PI_4};
use avian3d::prelude::*; use avian3d::prelude::*;
use bevy::prelude::*; use bevy::prelude::*;
@ -74,7 +74,7 @@ mod systems {
use crate::bike::CyberBikeBody; use crate::bike::CyberBikeBody;
fn _yaw_to_angle(yaw: f32) -> f32 { fn _yaw_to_angle(yaw: f32) -> f32 {
let v = yaw.powi(5) * FRAC_PI_3; let v = yaw.powi(5) * FRAC_PI_4;
if v.is_normal() { if v.is_normal() {
v v
} else { } else {
@ -146,7 +146,7 @@ mod systems {
// only try to correct roll if we're not totally vertical // only try to correct roll if we're not totally vertical
if pitch_error.abs() < 0.95 { if pitch_error.abs() < 0.95 {
let (derivative, integral) = control_vars.update_roll(roll_error, time.delta_secs()); let (derivative, integral) = control_vars.update_roll(roll_error, time.delta_seconds());
let mag = let mag =
(settings.kp * roll_error) + (settings.ki * integral) + (settings.kd * derivative); (settings.kp * roll_error) + (settings.ki * integral) + (settings.kd * derivative);
if mag.is_finite() { if mag.is_finite() {