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c03779aa62 |
6 changed files with 1516 additions and 786 deletions
2210
Cargo.lock
generated
2210
Cargo.lock
generated
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@ -4,9 +4,9 @@ version = "0.1.0"
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edition = "2021"
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edition = "2021"
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[dependencies]
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[dependencies]
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avian3d = "0.1.1"
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avian3d = { git = "https://github.com/Jondolf/avian.git" }
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bevy = { version = "0.14.0", features = ["bevy_dev_tools"] }
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bevy = { version = "0.15", features = ["bevy_dev_tools"] }
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bevy-inspector-egui = "0.25.1"
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bevy-inspector-egui = "0.28"
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[features]
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[features]
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no-mesh = []
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no-mesh = []
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33
src/bike.rs
33
src/bike.rs
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@ -35,7 +35,7 @@ fn spawn_bike(
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Collider::capsule_endpoints(0.5, Vec3::new(0.0, 0.0, -0.65), Vec3::new(0.0, 0.0, 0.8));
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Collider::capsule_endpoints(0.5, Vec3::new(0.0, 0.0, -0.65), Vec3::new(0.0, 0.0, 0.8));
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let bike = commands
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let bike = commands
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.spawn(SpatialBundle::from_transform(xform))
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.spawn((xform, Visibility::default()))
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.insert((
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.insert((
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Name::new("body"),
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Name::new("body"),
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RigidBody::Dynamic,
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RigidBody::Dynamic,
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@ -56,12 +56,11 @@ fn spawn_bike(
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let color = Color::srgb(0.7, 0.05, 0.7);
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let color = Color::srgb(0.7, 0.05, 0.7);
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let mut rotation = Transform::default(); // Transform::from_rotation(Quat::from_rotation_y(FRAC_PI_2));
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let mut rotation = Transform::default(); // Transform::from_rotation(Quat::from_rotation_y(FRAC_PI_2));
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rotation.rotate_x(FRAC_PI_2);
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rotation.rotate_x(FRAC_PI_2);
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let pbr_bundle = PbrBundle {
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let pbr_bundle = (
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mesh: meshes.add(Capsule3d::new(0.5, 1.45)),
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Mesh3d(meshes.add(Capsule3d::new(0.5, 1.45))),
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transform: rotation,
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rotation,
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material: materials.add(color),
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MeshMaterial3d(materials.add(color)),
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..Default::default()
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);
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};
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builder.spawn(pbr_bundle);
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builder.spawn(pbr_bundle);
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})
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})
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.id();
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.id();
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@ -163,25 +162,19 @@ fn wheels_helper(
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.spawn((
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.spawn((
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Name::new("hub"),
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Name::new("hub"),
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RigidBody::Dynamic,
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RigidBody::Dynamic,
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MassPropertiesBundle::new_computed(&Collider::sphere(0.1), 200.0),
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MassPropertiesBundle::from_shape(&Collider::sphere(0.1), 200.0),
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PbrBundle {
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Mesh3d(meshes.add(hub_mesh)),
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mesh: meshes.add(hub_mesh),
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MeshMaterial3d(materials.add(wheel_material.clone())),
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material: materials.add(wheel_material.clone()),
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xform,
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transform: xform,
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..Default::default()
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},
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))
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))
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.id();
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.id();
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let tire = commands
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let tire = commands
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.spawn((
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.spawn((
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Name::new("tire"),
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Name::new("tire"),
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PbrBundle {
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Mesh3d(meshes.add(tire_mesh)),
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mesh: meshes.add(tire_mesh),
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MeshMaterial3d(materials.add(wheel_material.clone())),
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material: materials.add(wheel_material.clone()),
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xform,
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transform: xform,
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..Default::default()
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},
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CyberWheel,
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CyberWheel,
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RigidBody::Dynamic,
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RigidBody::Dynamic,
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collider,
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collider,
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@ -23,9 +23,7 @@ impl Default for DebugCamOffset {
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}
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}
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fn spawn_camera(mut commands: Commands) {
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fn spawn_camera(mut commands: Commands) {
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commands
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commands.spawn(Camera3d::default()).insert(CyberCameras);
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.spawn(Camera3dBundle::default())
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.insert(CyberCameras);
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}
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}
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fn update_camera_pos(mut offset: ResMut<DebugCamOffset>, mut keys: ResMut<ButtonInput<KeyCode>>) {
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fn update_camera_pos(mut offset: ResMut<DebugCamOffset>, mut keys: ResMut<ButtonInput<KeyCode>>) {
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43
src/main.rs
43
src/main.rs
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@ -1,5 +1,16 @@
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use avian3d::prelude::*;
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use avian3d::prelude::{
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use bevy::{self, color::palettes::css::SILVER, prelude::*};
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Collider, ColliderDensity, CollisionLayers, CollisionMargin, Friction, PhysicsGizmos, RigidBody,
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};
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use bevy::{
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color::palettes::css::SILVER,
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pbr::MeshMaterial3d,
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prelude::{
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default, App, AppGizmoBuilder, Assets, BuildChildren, ButtonInput, ChildBuild, Color,
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Commands, DefaultPlugins, Entity, GizmoConfig, KeyCode, Mesh, Mesh3d, Meshable, Plane3d,
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PointLight, Query, Res, ResMut, Srgba, StandardMaterial, Startup, Transform, Update, Vec3,
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Visibility, Window,
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},
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};
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use bevy_inspector_egui::quick::WorldInspectorPlugin;
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use bevy_inspector_egui::quick::WorldInspectorPlugin;
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mod bike;
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mod bike;
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@ -41,34 +52,36 @@ fn ground_and_light(
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mut meshes: ResMut<Assets<Mesh>>,
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mut meshes: ResMut<Assets<Mesh>>,
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mut materials: ResMut<Assets<StandardMaterial>>,
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mut materials: ResMut<Assets<StandardMaterial>>,
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) {
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) {
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let spatial_bundle = (Transform::default(), Visibility::default());
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commands
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commands
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.spawn((
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.spawn((
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SpatialBundle::default(),
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spatial_bundle,
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RigidBody::Static,
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RigidBody::Static,
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Collider::cuboid(50.0, 0.5, 50.0),
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Collider::cuboid(50.0, 5., 50.0),
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CollisionMargin(0.1),
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CollisionMargin(0.1),
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ColliderDensity(1000.0),
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ColliderDensity(1000.0),
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CollisionLayers::ALL,
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Friction::new(0.9),
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Friction::new(0.9),
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))
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))
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.with_children(|p| {
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.with_children(|p| {
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p.spawn(PbrBundle {
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let bundle = (
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mesh: meshes.add(Plane3d::default().mesh().size(50.0, 50.0)),
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Mesh3d(meshes.add(Plane3d::default().mesh().size(50.0, 50.0))),
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material: materials.add(Color::from(SILVER)),
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MeshMaterial3d(materials.add(Color::from(SILVER))),
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transform: Transform::from_xyz(0.0, 0.4, 0.0),
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Transform::from_xyz(0.0, 2.5, 0.0),
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..default()
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Visibility::Visible,
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});
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);
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p.spawn(bundle);
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});
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});
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commands.spawn(PointLightBundle {
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commands.spawn((
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point_light: PointLight {
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PointLight {
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intensity: 8_000_000.0,
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intensity: 8_000_000.0,
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range: 100.,
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range: 100.,
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shadows_enabled: true,
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shadows_enabled: true,
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..default()
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..default()
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},
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},
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transform: Transform::from_xyz(8.0, 16.0, 8.0),
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Transform::from_xyz(8.0, 16.0, 8.0),
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..default()
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));
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});
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}
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}
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fn close_on_esc(
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fn close_on_esc(
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@ -65,7 +65,7 @@ impl CatControllerState {
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}
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}
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mod systems {
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mod systems {
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use std::f32::consts::{FRAC_PI_3, FRAC_PI_4};
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use std::f32::consts::FRAC_PI_3;
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use avian3d::prelude::*;
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use avian3d::prelude::*;
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use bevy::prelude::*;
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use bevy::prelude::*;
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@ -74,7 +74,7 @@ mod systems {
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use crate::bike::CyberBikeBody;
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use crate::bike::CyberBikeBody;
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fn _yaw_to_angle(yaw: f32) -> f32 {
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fn _yaw_to_angle(yaw: f32) -> f32 {
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let v = yaw.powi(5) * FRAC_PI_4;
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let v = yaw.powi(5) * FRAC_PI_3;
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if v.is_normal() {
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if v.is_normal() {
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v
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v
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} else {
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} else {
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@ -146,7 +146,7 @@ mod systems {
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// only try to correct roll if we're not totally vertical
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// only try to correct roll if we're not totally vertical
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if pitch_error.abs() < 0.95 {
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if pitch_error.abs() < 0.95 {
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let (derivative, integral) = control_vars.update_roll(roll_error, time.delta_seconds());
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let (derivative, integral) = control_vars.update_roll(roll_error, time.delta_secs());
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let mag =
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let mag =
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(settings.kp * roll_error) + (settings.ki * integral) + (settings.kd * derivative);
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(settings.kp * roll_error) + (settings.ki * integral) + (settings.kd * derivative);
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if mag.is_finite() {
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if mag.is_finite() {
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