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3 commits

Author SHA1 Message Date
Joe Ardent
8c16a7f9d2 working damping/suspension 2025-02-19 10:56:14 -08:00
Joe Ardent
c924428a9e bouncy suspension, no friction 2025-02-18 22:24:44 -08:00
Joe Ardent
b8a54626a7 correct children casters 2025-02-17 21:15:13 -08:00
2 changed files with 130 additions and 35 deletions

View file

@ -5,12 +5,15 @@ use bevy::prelude::*;
use crate::physics::CatControllerState; use crate::physics::CatControllerState;
pub const REST_DISTANCE: f32 = 0.8; pub const REST_DISTANCE: f32 = 1.0;
pub const WHEEL_RADIUS: f32 = 0.4;
pub const FRONT_ATTACH: Vec3 = Vec3::new(0.0, 0.0, -0.7);
pub const REAR_ATTACH: Vec3 = Vec3::new(0.0, 0.0, 0.7);
#[derive(Component)] #[derive(Component)]
pub struct CyberBikeBody; pub struct CyberBikeBody;
#[derive(Component)] #[derive(Component, Clone, Copy, Debug)]
pub enum CyberWheel { pub enum CyberWheel {
Front, Front,
Rear, Rear,
@ -24,19 +27,27 @@ pub struct Steering;
#[derive(Component)] #[derive(Component)]
pub struct Rearing; pub struct Rearing;
#[derive(Debug, Component, Clone, Default)]
pub struct PreviousDisplacement(pub f32);
#[derive(Debug, Resource, Reflect)] #[derive(Debug, Resource, Reflect)]
#[reflect(Resource)]
pub struct SuspensionConfig { pub struct SuspensionConfig {
pub rest_dist: f32, pub rest_dist: f32,
pub konstant: f32, pub konstant: f32,
pub damping: f32, pub damping: f32,
pub front_attach: Vec3,
pub rear_attach: Vec3,
} }
impl Default for SuspensionConfig { impl Default for SuspensionConfig {
fn default() -> Self { fn default() -> Self {
Self { Self {
rest_dist: REST_DISTANCE, rest_dist: REST_DISTANCE,
konstant: 150.0, konstant: 800.0,
damping: 50.0, damping: -100.0,
front_attach: FRONT_ATTACH,
rear_attach: REAR_ATTACH,
} }
} }
} }
@ -46,7 +57,7 @@ fn spawn_bike(
mut meshes: ResMut<Assets<Mesh>>, mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>, mut materials: ResMut<Assets<StandardMaterial>>,
) { ) {
let pos = Vec3::new(0.0, 24.0, 0.0); let pos = Vec3::new(0.0, 14.0, 0.0);
let xform = Transform::from_translation(pos); //.with_rotation(Quat::from_rotation_z(0.0)); let xform = Transform::from_translation(pos); //.with_rotation(Quat::from_rotation_z(0.0));
let body_collider = let body_collider =
@ -78,10 +89,8 @@ fn spawn_bike(
MeshMaterial3d(materials.add(color)), MeshMaterial3d(materials.add(color)),
); );
builder.spawn(pbr_bundle); builder.spawn(pbr_bundle);
spawn_wheels(builder, meshes, materials, xform, builder.parent_entity()); spawn_wheels(builder, meshes, materials, builder.parent_entity());
}); });
//spawn_wheels(commands, meshes, materials, xform, bike);
} }
fn spawn_caster( fn spawn_caster(
@ -92,10 +101,10 @@ fn spawn_caster(
parent: Entity, parent: Entity,
is_front: bool, is_front: bool,
) { ) {
let caster = ShapeCaster::new(collider, xform.translation, Quat::IDENTITY, direction) let caster = ShapeCaster::new(collider, Vec3::ZERO, Quat::IDENTITY, direction)
.with_query_filter(SpatialQueryFilter::from_excluded_entities([parent])); .with_query_filter(SpatialQueryFilter::from_excluded_entities([parent]));
let mut entity = commands.spawn((caster, Transform::default())); let mut entity = commands.spawn((caster, xform, PreviousDisplacement(REST_DISTANCE)));
if is_front { if is_front {
entity.insert((Steering, Name::new("front wheel"))); entity.insert((Steering, Name::new("front wheel")));
} else { } else {
@ -107,19 +116,17 @@ fn spawn_wheels(
commands: &mut ChildBuilder, commands: &mut ChildBuilder,
mut meshes: ResMut<Assets<Mesh>>, mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>, mut materials: ResMut<Assets<StandardMaterial>>,
xform: Transform,
body: Entity, body: Entity,
) { ) {
let (mesh, collider) = gen_tire(); let (mesh, collider) = gen_tire();
let front_rake = Vec3::new(0.0, -1.0, -0.57).normalize(); // about 30 degrees let front_rake = Vec3::new(0.0, -1.0, -0.57).normalize(); // about 30 degrees
let front_attach = xform.translation + xform.forward() * 0.7; let front_wheel_pos = FRONT_ATTACH + (front_rake * REST_DISTANCE);
let front_wheel_pos = front_attach + (front_rake * REST_DISTANCE);
spawn_caster( spawn_caster(
commands, commands,
collider.clone(), collider.clone(),
Transform::from_translation(front_attach), Transform::from_translation(FRONT_ATTACH),
Dir3::new_unchecked(front_rake), Dir3::new_unchecked(front_rake),
body, body,
true, true,
@ -134,13 +141,13 @@ fn spawn_wheels(
); );
let rear_rake = Vec3::new(0.0, -1.0, 0.57).normalize(); let rear_rake = Vec3::new(0.0, -1.0, 0.57).normalize();
let rear_attach = xform.translation + xform.back() * 0.7; //let rear_attach = xform.translation + xform.back() * 0.7;
let rear_wheel_pos = rear_attach + (rear_rake * REST_DISTANCE); let rear_wheel_pos = REAR_ATTACH + (rear_rake * REST_DISTANCE);
spawn_caster( spawn_caster(
commands, commands,
collider, collider,
Transform::from_translation(rear_attach), Transform::from_translation(REAR_ATTACH),
Dir3::new_unchecked(rear_rake), Dir3::new_unchecked(rear_rake),
body, body,
false, false,
@ -160,8 +167,8 @@ fn spawn_wheels(
//-************************************************************************ //-************************************************************************
fn gen_tire() -> (Mesh, Collider) { fn gen_tire() -> (Mesh, Collider) {
let tire_mesh: Mesh = Sphere::new(0.4).into(); let tire_mesh: Mesh = Sphere::new(WHEEL_RADIUS).into();
let collider = Collider::sphere(0.4); let collider = Collider::sphere(WHEEL_RADIUS);
(tire_mesh, collider) (tire_mesh, collider)
} }
@ -188,6 +195,7 @@ fn wheel_mesh(
Mesh3d(meshes.add(tire_mesh)), Mesh3d(meshes.add(tire_mesh)),
MeshMaterial3d(materials.add(wheel_material.clone())), MeshMaterial3d(materials.add(wheel_material.clone())),
xform, xform,
PreviousDisplacement::default(),
wheel, wheel,
)); ));
} }
@ -197,6 +205,7 @@ pub struct CyberBikePlugin;
impl Plugin for CyberBikePlugin { impl Plugin for CyberBikePlugin {
fn build(&self, app: &mut App) { fn build(&self, app: &mut App) {
app.init_resource::<SuspensionConfig>(); app.init_resource::<SuspensionConfig>();
app.register_type::<SuspensionConfig>();
app.add_systems(Startup, spawn_bike); app.add_systems(Startup, spawn_bike);
} }
} }

View file

@ -52,10 +52,6 @@ impl CatControllerState {
self.roll_prev = error; self.roll_prev = error;
(derivative, self.roll_integral) (derivative, self.roll_integral)
} }
pub fn set_integral_limits(&mut self, roll: f32) {
self.roll_limit = roll;
}
} }
mod systems { mod systems {
@ -65,16 +61,12 @@ mod systems {
use bevy::prelude::*; use bevy::prelude::*;
use super::{CatControllerSettings, CatControllerState, CyberLean}; use super::{CatControllerSettings, CatControllerState, CyberLean};
use crate::{bike::CyberBikeBody, input::InputState}; use crate::{
bike::{
fn _yaw_to_angle(yaw: f32) -> f32 { CyberBikeBody, CyberWheel, PreviousDisplacement, Rearing, Steering, SuspensionConfig,
let v = yaw.powi(5) * FRAC_PI_3; },
if v.is_normal() { input::InputState,
v };
} else {
0.0
}
}
fn rotate_point(pt: &Vec3, rot: &Quat) -> Vec3 { fn rotate_point(pt: &Vec3, rot: &Quat) -> Vec3 {
// thanks to https://danceswithcode.net/engineeringnotes/quaternions/quaternions.html // thanks to https://danceswithcode.net/engineeringnotes/quaternions/quaternions.html
@ -166,9 +158,103 @@ mod systems {
0.0 0.0
} }
} }
pub(super) fn suspension(
mut bike_body_query: Query<(&Transform, &mut ExternalForce), With<CyberBikeBody>>,
mut wheel_mesh_query: Query<(&mut Transform, &CyberWheel), Without<CyberBikeBody>>,
mut front_wheel_query: Query<
(&ShapeCaster, &ShapeHits, &mut PreviousDisplacement),
(With<Steering>, Without<Rearing>),
>,
mut rear_wheel_query: Query<
(&ShapeCaster, &ShapeHits, &mut PreviousDisplacement),
(With<Rearing>, Without<Steering>),
>,
config: Res<SuspensionConfig>,
time: Res<Time>,
) {
let dt = time.delta().as_secs_f32();
let mut front_wheel_xform = None;
let mut rear_wheel_xform = None;
for (xform, wheel) in wheel_mesh_query.iter_mut() {
match wheel {
CyberWheel::Front => {
front_wheel_xform = Some(xform);
}
CyberWheel::Rear => {
rear_wheel_xform = Some(xform);
}
}
}
let (bike_xform, mut bike_forces) = bike_body_query.single_mut();
for (caster, hits, mut prev) in front_wheel_query.iter_mut() {
for hit in hits.iter() {
if let Some(ref mut xform) = front_wheel_xform {
let force =
suspension_force(caster, hit, &config, &mut prev.0, dt, xform, true);
bike_forces.apply_force_at_point(
force,
caster.global_origin(),
bike_xform.translation,
);
}
}
}
for (caster, hits, mut prev) in rear_wheel_query.iter_mut() {
for hit in hits.iter() {
if let Some(ref mut xform) = rear_wheel_xform {
let force =
suspension_force(caster, hit, &config, &mut prev.0, dt, xform, false);
bike_forces.apply_force_at_point(
force,
caster.global_origin(),
bike_xform.translation,
);
}
}
}
}
fn suspension_force(
caster: &ShapeCaster,
hit: &ShapeHitData,
config: &SuspensionConfig,
previous_dispacement: &mut f32,
dt: f32,
wheel_xform: &mut Transform,
is_front: bool,
) -> Vec3 {
let mut up_force = Vec3::ZERO;
let attach = if is_front {
config.front_attach
} else {
config.rear_attach
};
let dist = hit.distance;
let cdir = caster.direction.as_vec3();
let dir = caster.global_direction().as_vec3();
let loc = if dist < config.rest_dist {
let displacement = config.rest_dist - dist;
let damper_vel = (displacement - *previous_dispacement) / dt;
dbg!(damper_vel);
*previous_dispacement = displacement;
let mag = config.konstant * displacement - config.damping * damper_vel;
up_force = -dir * mag;
attach + (cdir * dist)
} else {
attach + (cdir * config.rest_dist)
};
wheel_xform.translation = loc;
up_force
}
} }
use systems::{apply_lean, calculate_lean}; use systems::{apply_lean, calculate_lean, suspension};
pub struct CyberPhysicsPlugin; pub struct CyberPhysicsPlugin;
@ -181,6 +267,6 @@ impl Plugin for CyberPhysicsPlugin {
.register_type::<CyberLean>() .register_type::<CyberLean>()
.add_plugins((PhysicsPlugins::default(), PhysicsDebugPlugin::default())) .add_plugins((PhysicsPlugins::default(), PhysicsDebugPlugin::default()))
.insert_resource(SubstepCount(12)) .insert_resource(SubstepCount(12))
.add_systems(Update, (apply_lean, calculate_lean)); .add_systems(Update, (apply_lean, calculate_lean, suspension));
} }
} }