checkpoint topo post

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Joe Ardent 2023-01-11 19:37:00 -08:00
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@ -39,9 +39,9 @@ say, that was a bluff.
![the programmer's creed: we do these things not because they are easy, but because we thought they ![the programmer's creed: we do these things not because they are easy, but because we thought they
were going to be easy -- from twitter user @unoservix, 2016-08-05][programmers_creed] were going to be easy -- from twitter user @unoservix, 2016-08-05][programmers_creed]
*<center><sup><sub>me, every time</sub></sup></center>* *<center><sup><sub>me, every single time</sub></sup></center>*
Also needless to say, my bluff was called almost immediately, and I had the following exchange with the Also needless to say, my bluff was immediately called, and I had the following exchange with the
shop: shop:
> *CNC Shop*: STL can work but I cant manipulate it, which could save some money. If possible can it > *CNC Shop*: STL can work but I cant manipulate it, which could save some money. If possible can it
@ -54,19 +54,21 @@ shop:
> >
> *Me*: That's totally fair! I'll get you some files in a few days. > *Me*: That's totally fair! I'll get you some files in a few days.
"I'll get you some files in a few days," was an even harder lean into the bluff; my next "STP should be no problem ... I'll get you some files in a few days," was an even harder lean into
communication with the shop was nearly four weeks later. But that's getting ahead of things. the bluff; my next communication with the shop was nearly four weeks later. But that's getting ahead
of things.
# Meshes and solid bodies # Meshes and solid bodies
First off, let's talk about file formats and how to represent shapes with a First off, let's talk about file formats and how to represent shapes with a
computer.[^math-computers] I said I could provide an *STL computer.[^math-computers] I first said I could provide an *STL
file*. [STL](https://en.wikipedia.org/wiki/STL_(file_format)) is a pretty bare-bones format that file*. [STL](https://en.wikipedia.org/wiki/STL_(file_format)) is a pretty bare-bones format that
describes the outside surface of a shape as a set of many, many triangles, each of which is describes the outside surface of a shape as a mesh of many, many triangles, each of which is
described by three 3D points, forming a "mesh" in the shape of the thing you're modeling. This described by three 3D points, where each point (but not necessarily each edge) of the triangle lies
format is popular with 3D printers, which is how I became familiar with it. on the surface of the shape of the thing you're modeling. This format is popular with 3D printers,
which is how I became familiar with it.
This format is simple to implement and easy for a computer to read, but if you have a model in that STL is simple to implement and easy for a computer to read, but if you have a model in that
format that you need to manipulate, like you want to merge it with another shape, you won't have a format that you need to manipulate, like you want to merge it with another shape, you won't have a
good time. In order to actually do things like change the shape of the model, it needs to be good time. In order to actually do things like change the shape of the model, it needs to be
converted into a CAD program's native representation of a "solid body", which is pretty much what it converted into a CAD program's native representation of a "solid body", which is pretty much what it
@ -77,39 +79,98 @@ In order for the CAD program to convert a mesh into a solid body, the mesh must
meaning, no missing faces (triangles), and with a clearly-defined interior and exterior (all meaning, no missing faces (triangles), and with a clearly-defined interior and exterior (all
triangles are facing in one direction relative to their interior). When there are no missing faces, triangles are facing in one direction relative to their interior). When there are no missing faces,
it's called "water tight". You can still have "holes" in a mesh, like if you have a model of a it's called "water tight". You can still have "holes" in a mesh, like if you have a model of a
donut, but the surface of the donut can't have any missing faces. donut[^manifold_holes], but the surface of the donut can't have any missing faces. A valid STL
file's meshes are manifold.
The CNC shop had requested a model in a format called The CNC shop had requested a model in a format called
[ST**P**](https://www.fastradius.com/resources/everything-you-need-to-know-about-step-files/). `.stp` [ST**P**](https://www.fastradius.com/resources/everything-you-need-to-know-about-step-files/). `.stp`
is the extension for a "STEP" file; STEP is supposed to be short for "standard for the exchange of is the extension for a "STEP" file; STEP is supposed to be short for "standard for the exchange of
product data", so someone was playing pretty fast and loose with their initialisms, but I product data", so someone was playing pretty fast and loose with their initialisms, but I
digress. The main thing about STEP files is that CAD programs can really easily convert them digress. The main thing about STEP files is that CAD programs can really easily convert them
into their native internal solid body representation, which allows easy manipulation. into their native internal solid body representation, which allows easy manipulation. Another thing
about them is that a CAD program can usually turn an STL file into an STP file, unless the mesh is
too complicated and your computer doesn't have enough RAM (*note: foreshadowing*[^chekhovs-ram]).
![an overly-complicated mesh of a cube][meshy-cube]
*<center><sup><sub>this cube's mesh has too many vertices and edges, I hope my computer has enough
RAM to work with it</sub></sup></center>*
But so far, I had nothing at all. Time to get some data and see if I can turn it into a model. But so far, I had nothing at all. Time to get some data and see if I can turn it into a model.
# Public data # Public data
My first impulse was to search [USGS](https://usgs.gov)'s website for
[heightmap](https://en.wikipedia.org/wiki/Heightmap) data, but I wound up not finding anything
appropriate. Once again, now that I'm looking after I'm done, I found this, which would have been
perfect:
[https://apps.nationalmap.gov/downloader/](https://apps.nationalmap.gov/downloader/)
Did I just accidentally miss it then? Did I not know how to recognize it because I didn't know what
I was doing *at all*? The world may never know, but at least now you can benefit from my many, many
missteps.
## From space? ## From space?
## Thanks, California state! Anyway, having not found anything I could really use from the USGS, I found [this
site](https://portal.opentopography.org/raster?opentopoID=OTSRTM.082015.4326.1), from
OpenTopography, an organization run by the UCSD Supercomputer Center, under a grant from the
National Science Foundation. So, hooray for public data!
That particular page is for a particular dataset; in this case, "[SRTM
GL1](http://www2.jpl.nasa.gov/srtm/) Global 30m". "SRTM" stands for "[Shuttle Radar Topography
Mission](https://en.wikipedia.org/wiki/Shuttle_Radar_Topography_Mission)", which was a Space Shuttle
mission in February, 2000, where it did a [fancy radar
scan](https://en.wikipedia.org/wiki/Interferometric_synthetic-aperture_radar) of most of the land on
Earth. Though, it's hard to verify that the data was not synthesized with other datasets of more
recent, non-space origin, especially in places like California. But probably space was involved in
some way.
## In Australia, it's pronounced "g'dal" ## In Australia, it's pronounced "g'dal"
Anyway, I'd found an open source of public data. This dataset's [horizontal resolution is 1 arc
second](https://gisgeography.com/srtm-shuttle-radar-topography-mission/) (which is why it's
"GL**1**"), or roughly 30x30 meters, and the height data is accurate to within 16 meters. Not too
shabby!
The only problem was that you could only download data covering up to 450 square kilometers at a
time, so I had had to download three or four separate
[GeoTIFF](https://en.wikipedia.org/wiki/GeoTIFF) files and then mosaic them together. A GeoTIFF file
is basically an image where each pixel represents one data point (so, a 30x30 square meter plot)
centered at a particular location on the Earth's surface. It's a monochrome image, where height is
mapped to brightness, so the lowest spot is `0` (black), and the highest spot is `65535` (brightest
white), since each pixel is a 16-bit integer.
## Thanks, California state!
https://data.ca.gov/dataset/ca-geographic-boundaries
## Give it a good smear ## Give it a good smear
# Test prints # Test prints
# Final cut # Final cut
# Thanks # Thank yous, lessons learned, and open questions
---
[main_image]: PXL_20220723_214758454.jpg "A plywood slab carved with CNC into a topographic representation of California" [main_image]: PXL_20220723_214758454.jpg "A plywood slab carved with CNC into a topographic representation of California"
[programmers_creed]: programmers_creed.jpg "jfk overlaid with the programmer's creed: we do these things not because they are easy, but because we thought they were going to be easy" [programmers_creed]: programmers_creed.jpg "jfk overlaid with the programmer's creed: we do these things not because they are easy, but because we thought they were going to be easy"
[meshy-cube]: meshy-cube.png "an overly-complicated mesh of a cube"
[^math-computers]: I'm pretty sure this is more "represent shapes with math" than with a computer, but [^math-computers]: I'm pretty sure this is more "represent shapes with math" than with a computer, but
the computer is just helping us do the math and it's more relatable. the computer is just helping us do the math and it's more relatable.
[^manifold_holes]: I *think* you could also have a 2D sheet with a hole cut out of it represented by a
mesh that is manifold, as long as the connectivity was correct in terms of how many shared edges and
vertices there were (though this would not be a valid STL file). Imagine a
cloth sheet with a hole cut out and the edge of the hole hemmed or otherwise "sealed", which is then
a *manifold boundary*. See [this powerpoint
deck](https://pages.mtu.edu/~shene/COURSES/cs3621/SLIDES/Mesh.pdf) for a pretty math-y overview of
"mesh basics" (but not really that basic, that's just academics trolling us, don't let it bother
you). If I'm wrong about a 2D sheet with a hole being possibly manifold, I invite correction!
[^chekhovs-ram]: A classic use of Chekhov's Scarce Computational Resource.

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