tweak
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@ -278,7 +278,7 @@ those crates! Feel free to steal code from me any time!
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[name](https://gitlab.com/nebkor/julid/-/blob/2484d5156bde82a91dcc106410ed56ee0a5c1e07/Cargo.toml#L24)
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is just "julid"; that's how you refer to it in a `use` statement in your Rust program.
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[^counter idea]: Sticking the counter bits after the timestamp bits was stolen from
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[^counter idea]: Putting the counter bits after the timestamp bits was stolen from
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<https://github.com/ahawker/ulid/issues/306#issuecomment-451850395>, though they use only 15 bits
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for the counter, due to each character in the string encoding representing five bits, and using
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three whole characters for the counter. That gives them one more random bit than Julids, and
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@ -289,8 +289,8 @@ those crates! Feel free to steal code from me any time!
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integer](https://gitlab.com/nebkor/julid/-/blob/2484d5156bde82a91dcc106410ed56ee0a5c1e07/src/julid.rs#L11-12)
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to ensure that IDs generated within the same millisecond have incremented counters, but that
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atomic counter is not global; calling `Julid::new()` in Rust and `select julid_new()` in SQLite
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will not be aware of each others' counters. I just make sure to only generate them inside the
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DB.
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would be as though they were generated on different machines. I just make sure to only generate
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them inside the DB.
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[^my computer]: According to the output of `lscpu`, my computer has an "AMD Ryzen 9 3900X 12-Core
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Processor", running between 2.2 and 4.6 GHz. It's no slouch!
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