+++ title = "A Very Digital Artifact" slug = "a-very-digital-artifact" date = "2022-11-11" [taxonomies] tags = ["3dprinting", "CAD", "GIS", "CNC", "art", "sundries", "proclamation"] +++ ![A plywood slab carved with CNC into a topographic representation of California][main_image] # A birthday wish Last summer, I wanted to get my wife something nice for her birthday. For many years, she had expressed an occasional and casual desire for a topographic carving of the state of California, where we live, and I thought it might be something I could figure out how to get her. In the end, after many dozens of hours of work, five weeks, and several hundred dollars paid to a professional CNC machine shop, I had the artifact shown in the picture above. This is the story of its creation. # First steps Before you ask, I did not do a ton of research before embarking on this. As I write this, about six months later, it only now occurred to me to do a basic search for an actual physical thing I could buy, and luckily it seems that CNC-carved wooden relief maps of the whole state are not trivially easy to come by, so, *phew!* No, my first step was to see if there were any shops in the area that could carve something out of nice plywood, about a week before the intended recipient's birthday. I found one that was less than ten minutes away, and filled out their web contact form. They had a field for material, and I said, "some nice plywood between 0.75 and 1.0 inches thick or similar" (I didn't know exactly what was available and wanted to give broad acceptable parameters), and under "project description", I wrote, > A relief map of California, carved from wood. Height exaggerated enough to visibly discern the Santa Monica mountains. I can provide an STL file if needed. For some [incorrect] reason that I only later examined, I just sort of assumed that the shop would have a library of shapes available for instantiating into whatever material medium you might need. But just in case, I included that hedge about being able to provide an STL file. Needless to say, that was a bluff. ![the programmer's creed: we do these things not because they are easy, but because we thought they were going to be easy -- from twitter user @unoservix, 2016-08-05][programmers_creed] *
me, every time
* Also needless to say, my bluff was called almost immediately, and I had the following exchange with the shop: > *CNC Shop*: STL can work but I can’t manipulate it, which could save some money. If possible can it >be exported to an .igs or .iges or .stp format? > > *Me*: Yeah, STP should be no problem. Can you give a rough estimate of the cost for 1x2-foot relief carving? > > *Shop*: Without seeing the drawings, I can’t give even a close price but in the past they range from >a few hundred dollars to several thousand dollars. > > *Me*: That's totally fair! I'll get you some files in a few days. As you can see, I leaned even harder into the bluff; my next communication with the shop was nearly four weeks later. But that's getting ahead of things. # Meshes and solid bodies First off, let's talk about file formats and how to represent shapes with a computer.[^math-computers] I said I could provide an *STL file*. [STL](https://en.wikipedia.org/wiki/STL_(file_format)) is a pretty bare-bones format that describes the outside surface of a shape as a set of many, many triangles, each of which is described by three 3D points. This format is popular with 3D printers, which is how I became familiar with it. This type of representation is easy to create and read, but it's not great for manipulation. # Public data ## From space? ## Thanks, California state! ## In Australia, it's pronounced "g'dal" ## Give it a good smear # Test prints # Final cut # Thanks [main_image]: PXL_20220723_214758454.jpg "A plywood slab carved with CNC into a topographic representation of California" [programmers_creed]: programmers_creed.jpg "jfk overlaid with the programmer's creed: we do these things not because they are easy, but because we thought they were going to be easy" [^math-computers]: I'm pretty sure this is more "represent shapes with math" than with a computer, but the computer is just helping us do the math and it's more relatable.