cyber_rider/src/main.rs

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2021-11-06 05:32:55 +00:00
use bevy::prelude::*;
use cyber_rider::flycam::MovementSettings;
use cyber_rider::flycam::PlayerPlugin;
// stolen with neither shame nor pity from git@github.com:sburris0/bevy_flycam.git, b90f6fc, which is copyright 2020 Spencer Burris
fn main() {
App::new()
.insert_resource(Msaa { samples: 4 })
.add_plugins(DefaultPlugins)
.add_plugin(PlayerPlugin)
.insert_resource(MovementSettings {
sensitivity: 0.00015, // default: 0.00012
speed: 12.0, // default: 12.0
})
.add_startup_system(setup.system())
.run();
}
/// set up a simple 3D scene
fn setup(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
// plane
commands.spawn_bundle(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..Default::default()
});
// cube
commands.spawn_bundle(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Cube { size: 1.0 })),
material: materials.add(Color::rgb(0.8, 0.7, 0.6).into()),
transform: Transform::from_xyz(0.0, 0.5, 0.0),
..Default::default()
});
// light
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_xyz(4.0, 8.0, 4.0),
..Default::default()
});
}