Blink moving lights' meshes on and off.
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parent
718884a8da
commit
13543a6553
2 changed files with 43 additions and 17 deletions
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@ -3,10 +3,11 @@ use bevy::{
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prelude::*,
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prelude::*,
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render::{options::WgpuOptions, render_resource::WgpuFeatures},
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render::{options::WgpuOptions, render_resource::WgpuFeatures},
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};
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};
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use rand::{thread_rng, Rng};
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use crate::geometry::CyberSphere;
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use crate::{geometry::CyberSphere, lights::AnimateCyberLightWireframe};
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fn wireframe(
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fn wireframe_planet(
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mut commands: Commands,
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mut commands: Commands,
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mut wireframe_config: ResMut<WireframeConfig>,
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mut wireframe_config: ResMut<WireframeConfig>,
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query: Query<Entity, With<CyberSphere>>,
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query: Query<Entity, With<CyberSphere>>,
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@ -16,6 +17,26 @@ fn wireframe(
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commands.entity(ent).insert(Wireframe);
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commands.entity(ent).insert(Wireframe);
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}
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}
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fn wireframify_lights(
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mut commands: Commands,
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no_wires: Query<Entity, (With<AnimateCyberLightWireframe>, Without<Wireframe>)>,
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wires: Query<Entity, (With<AnimateCyberLightWireframe>, With<Wireframe>)>,
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) {
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let chance = 0.005;
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let rng = &mut thread_rng();
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for e in no_wires.iter() {
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if rng.gen::<f32>() < chance {
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commands.entity(e).insert(Wireframe);
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}
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}
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for e in wires.iter() {
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if rng.gen::<f32>() < chance {
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commands.entity(e).remove::<Wireframe>();
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}
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}
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}
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// public plugin
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// public plugin
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pub struct CyberGlamorPlugin;
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pub struct CyberGlamorPlugin;
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impl Plugin for CyberGlamorPlugin {
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impl Plugin for CyberGlamorPlugin {
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@ -24,7 +45,8 @@ impl Plugin for CyberGlamorPlugin {
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features: WgpuFeatures::POLYGON_MODE_LINE,
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features: WgpuFeatures::POLYGON_MODE_LINE,
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..Default::default()
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..Default::default()
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})
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})
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.add_startup_system_to_stage(StartupStage::PostStartup, wireframe)
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.add_startup_system_to_stage(StartupStage::PostStartup, wireframe_planet)
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.add_system(wireframify_lights)
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.add_plugin(WireframePlugin);
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.add_plugin(WireframePlugin);
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}
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}
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}
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}
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@ -13,6 +13,9 @@ struct AnimatedCyberLight {
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rate: f32,
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rate: f32,
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}
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}
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#[derive(Component)]
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pub(crate) struct AnimateCyberLightWireframe;
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fn spawn_lights(
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fn spawn_lights(
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mut commands: Commands,
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mut commands: Commands,
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mut meshes: ResMut<Assets<Mesh>>,
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mut meshes: ResMut<Assets<Mesh>>,
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@ -45,8 +48,8 @@ fn spawn_lights(
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// spawn 200 orbiting bisexual lights
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// spawn 200 orbiting bisexual lights
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for _ in 0..255 {
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for _ in 0..255 {
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let hue = rng.gen_range(260.0..320.0);
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let hue = rng.gen_range(260.0..320.0);
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let saturation = rng.gen_range(0.8..0.95);
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let saturation = rng.gen_range(0.85..0.99);
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let lightness = rng.gen_range(0.4..0.7);
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let lightness = rng.gen_range(0.3..0.7);
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let color = Color::hsl(hue, saturation, lightness);
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let color = Color::hsl(hue, saturation, lightness);
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let axis = crate::random_sphere_vec(rng);
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let axis = crate::random_sphere_vec(rng);
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@ -85,19 +88,20 @@ fn spawn_lights(
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..Default::default()
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..Default::default()
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})
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})
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.with_children(|builder| {
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.with_children(|builder| {
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builder.spawn_bundle(PbrBundle {
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builder
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mesh: meshes.add(Mesh::from(shape::Icosphere {
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.spawn_bundle(PbrBundle {
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radius,
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mesh: meshes.add(Mesh::from(shape::Icosphere {
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subdivisions: 2,
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radius,
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})),
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subdivisions: 1,
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})),
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material: materials.add(StandardMaterial {
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material: materials.add(StandardMaterial {
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base_color: color,
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base_color: color,
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emissive: color,
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emissive: color,
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..Default::default()
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}),
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..Default::default()
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..Default::default()
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}),
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})
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..Default::default()
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.insert(AnimateCyberLightWireframe);
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});
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}); // mesh child
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}); // mesh child
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}); // light child
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}); // light child
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}
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}
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