checkpoint, kinda fucked up

This commit is contained in:
Joe Ardent 2023-02-04 14:00:56 -08:00
parent 936e3591d1
commit 37ce29fd71
6 changed files with 112 additions and 66 deletions

View file

@ -58,9 +58,9 @@ pub struct CatControllerSettings {
impl Default for CatControllerSettings { impl Default for CatControllerSettings {
fn default() -> Self { fn default() -> Self {
Self { Self {
kp: 20.0, kp: 40.0,
kd: 4.5, kd: 5.0,
ki: 0.07, ki: 0.1,
} }
} }
} }
@ -85,7 +85,7 @@ impl Default for CatControllerState {
pitch_prev: Default::default(), pitch_prev: Default::default(),
decay_factor: 0.99, decay_factor: 0.99,
roll_limit: 1.5, roll_limit: 1.5,
pitch_limit: 1.0, pitch_limit: 0.8,
} }
} }
} }

View file

@ -1,17 +1,23 @@
use std::f32::consts::PI;
#[cfg(feature = "inspector")] #[cfg(feature = "inspector")]
use std::time::Instant; use std::time::Instant;
use bevy::prelude::{Commands, Entity, Query, Res, ResMut, Time, Transform, Vec3, With, Without}; use bevy::prelude::{
use bevy_rapier3d::prelude::{ Commands, Entity, Quat, Query, Res, ResMut, Time, Transform, Vec3, With, Without,
CollisionGroups, ExternalForce, Friction, Group, QueryFilter, RapierConfiguration, };
RapierContext, ReadMassProperties, Velocity, use bevy_rapier3d::{
prelude::{
CollisionGroups, ExternalForce, Group, MultibodyJoint, QueryFilter, RapierConfiguration,
RapierContext, ReadMassProperties, Velocity,
},
rapier::prelude::JointAxis,
}; };
#[cfg(feature = "inspector")] #[cfg(feature = "inspector")]
use super::ActionDebugInstant; use super::ActionDebugInstant;
use super::{CatControllerSettings, CatControllerState, MovementSettings, Tunneling}; use super::{CatControllerSettings, CatControllerState, MovementSettings, Tunneling};
use crate::{ use crate::{
bike::{CyberBikeBody, CyberWheel, BIKE_WHEEL_COLLISION_GROUP}, bike::{CyberBikeBody, CyberSteering, CyberWheel, BIKE_WHEEL_COLLISION_GROUP},
input::InputState, input::InputState,
}; };
@ -61,7 +67,7 @@ pub(super) fn falling_cat(
let (derivative, integral) = control_vars.update_pitch(pitch_error, time.delta_seconds()); let (derivative, integral) = control_vars.update_pitch(pitch_error, time.delta_seconds());
let mag = (settings.kp * pitch_error) + (settings.ki * integral) + (settings.kd * derivative); let mag = (settings.kp * pitch_error) + (settings.ki * integral) + (settings.kd * derivative);
if mag.is_finite() { if mag.is_finite() {
forces.torque += wright * mag; forces.torque += wright * mag * 0.25;
} }
#[cfg(feature = "inspector")] #[cfg(feature = "inspector")]
@ -79,25 +85,32 @@ pub(super) fn falling_cat(
pub(super) fn input_forces( pub(super) fn input_forces(
settings: Res<MovementSettings>, settings: Res<MovementSettings>,
input: Res<InputState>, input: Res<InputState>,
mut cquery: Query<&mut Friction, With<CyberWheel>>, mut braking_query: Query<&mut MultibodyJoint, With<CyberWheel>>,
mut bquery: Query<(&Transform, &mut ExternalForce), With<CyberBikeBody>>, mut body_query: Query<
(&Transform, &mut ExternalForce),
(With<CyberBikeBody>, Without<CyberSteering>),
>,
mut steering_query: Query<&mut Transform, With<CyberSteering>>,
) { ) {
let (xform, mut forces) = bquery.single_mut(); let (xform, mut forces) = body_query.single_mut();
// thrust // thrust
let thrust = xform.forward() * input.throttle * settings.accel; let thrust = xform.forward() * input.throttle * settings.accel;
forces.force += thrust; let point = xform.translation + xform.back();
let force = ExternalForce::at_point(thrust, point, xform.translation);
*forces += force;
// brake // brake
for mut friction in cquery.iter_mut() { for mut motor in braking_query.iter_mut() {
friction.coefficient = if input.brake { 2.0 } else { 0.0 }; let factor = if input.brake { settings.accel } else { 0.0 };
motor.data.set_motor_velocity(JointAxis::X, 0.0, factor);
} }
// steering // steering
let force = xform.right() * input.yaw * settings.sensitivity; let angle = input.yaw * (PI / 2.0);
let point = xform.translation + xform.forward(); let mut steering = steering_query.single_mut();
let force = ExternalForce::at_point(force, point, xform.translation); steering.rotation = Quat::from_axis_angle(Vec3::Y, angle + 90.0f32.to_radians());
*forces += force; //dbg!(steering.rotation);
} }
/// Don't let the wheels get stuck underneat the planet /// Don't let the wheels get stuck underneat the planet
@ -153,7 +166,7 @@ pub(super) fn tunnel_out(
} }
tunneling.frames -= 1; tunneling.frames -= 1;
force.force = tunneling.dir * settings.gravity * 1.5 * mprops.0.mass; force.force = tunneling.dir * settings.gravity * 1.5 * mprops.0.mass;
#[cfg(feature = "inspector")] //#[cfg(feature = "inspector")]
dbg!(&tunneling); dbg!(&tunneling);
} }
} }

View file

@ -82,5 +82,5 @@ pub(super) fn spawn_cyberbike(
.insert(CatControllerState::default()) .insert(CatControllerState::default())
.id(); .id();
spawn_tires(&mut commands, &xform, bike, &wheel_conf, &mut meshterials); spawn_tires(&mut commands, bike, xform, &wheel_conf, &mut meshterials);
} }

View file

@ -6,6 +6,9 @@ use bevy::{
#[derive(Component)] #[derive(Component)]
pub struct CyberBikeBody; pub struct CyberBikeBody;
#[derive(Component)]
pub struct CyberSteering;
#[derive(Debug, Component)] #[derive(Debug, Component)]
pub struct CyberWheel; pub struct CyberWheel;

View file

@ -1,16 +1,16 @@
use bevy::prelude::{shape::UVSphere as Tire, *}; use bevy::prelude::{shape::UVSphere as Tire, *};
use bevy_rapier3d::prelude::{ use bevy_rapier3d::prelude::{
Ccd, Collider, ColliderMassProperties, CollisionGroups, Damping, ExternalForce, Friction, Ccd, CoefficientCombineRule, Collider, ColliderMassProperties, CollisionGroups, Damping,
MultibodyJoint, PrismaticJointBuilder, Restitution, RigidBody, Sleeping, ExternalForce, Friction, MultibodyJoint, PrismaticJointBuilder, Restitution,
TransformInterpolation, RevoluteJointBuilder, RigidBody, Sleeping, TransformInterpolation,
}; };
use super::{CyberWheel, Meshterial, WheelConfig, BIKE_WHEEL_COLLISION_GROUP}; use super::{CyberSteering, CyberWheel, Meshterial, WheelConfig, BIKE_WHEEL_COLLISION_GROUP};
pub fn spawn_tires( pub fn spawn_tires(
commands: &mut Commands, commands: &mut Commands,
xform: &Transform,
bike: Entity, bike: Entity,
xform: Transform,
conf: &WheelConfig, conf: &WheelConfig,
meshterials: &mut Meshterial, meshterials: &mut Meshterial,
) { ) {
@ -47,8 +47,13 @@ pub fn spawn_tires(
}; };
let friction = Friction { let friction = Friction {
coefficient: 0.0, coefficient: 1.0,
..Default::default() combine_rule: CoefficientCombineRule::Min,
};
let restitution = Restitution {
coefficient: 0.8,
combine_rule: CoefficientCombineRule::Average,
}; };
let mut wheel_poses = Vec::with_capacity(2); let mut wheel_poses = Vec::with_capacity(2);
@ -58,7 +63,7 @@ pub fn spawn_tires(
let wheel_x = 0.0; let wheel_x = 0.0;
let wheel_z = -conf.front_forward; let wheel_z = -conf.front_forward;
let offset = Vec3::new(wheel_x, wheel_y, wheel_z); let offset = Vec3::new(wheel_x, wheel_y, wheel_z);
wheel_poses.push(offset); wheel_poses.push((offset, Some(CyberSteering)));
} }
// rear // rear
@ -66,12 +71,10 @@ pub fn spawn_tires(
let wheel_x = 0.0; let wheel_x = 0.0;
let wheel_z = conf.rear_back; let wheel_z = conf.rear_back;
let offset = Vec3::new(wheel_x, wheel_y, wheel_z); let offset = Vec3::new(wheel_x, wheel_y, wheel_z);
wheel_poses.push(offset); wheel_poses.push((offset, None));
} }
for offset in wheel_poses { for (offset, steering) in wheel_poses {
let trans = xform.translation + offset;
let wheel_pos_in_world = Transform::from_rotation(xform.rotation).with_translation(trans);
let wheel_damping = Damping { let wheel_damping = Damping {
linear_damping: 0.8, linear_damping: 0.8,
..Default::default() ..Default::default()
@ -83,42 +86,69 @@ pub fn spawn_tires(
let prismatic = PrismaticJointBuilder::new(Vec3::Y) let prismatic = PrismaticJointBuilder::new(Vec3::Y)
.local_anchor1(offset) .local_anchor1(offset)
.limits(limits) .limits(limits)
.motor_position(-0.1, stiffness, damping); .motor_position(limits[0], stiffness, damping);
let joint = MultibodyJoint::new(bike, prismatic);
let spatial_bundle = SpatialBundle { let fork = commands
transform: wheel_pos_in_world, .spawn(SpatialBundle {
..Default::default() transform: Transform::from_translation(offset),
}; ..Default::default()
})
.set_parent(bike)
.id();
let tire_spundle = SpatialBundle { let suspension = MultibodyJoint::new(fork, prismatic);
transform: Transform::IDENTITY, let sentity = commands
..Default::default()
};
commands
.spawn(RigidBody::Dynamic) .spawn(RigidBody::Dynamic)
.insert(spatial_bundle) .insert(suspension)
.insert(( .insert(SpatialBundle {
wheel_collider, transform: Transform::from_translation(offset),
mass_props, ..Default::default()
wheel_damping, })
ccd, .set_parent(bike)
not_sleeping, .id();
joint,
wheels_collision_group, if let Some(steering) = steering {
friction, commands.entity(sentity).insert(steering);
CyberWheel, }
ExternalForce::default(),
Restitution::new(0.2), let revolute = RevoluteJointBuilder::new(Vec3::X);
)) let axel = MultibodyJoint::new(sentity, revolute);
let wheel_bundle = (
wheel_collider,
mass_props,
wheel_damping,
ccd,
wheels_collision_group,
friction,
restitution,
CyberWheel,
ExternalForce::default(),
not_sleeping,
axel,
);
let _wentity = commands
.spawn(RigidBody::Dynamic)
.insert(SpatialBundle {
// transform: Transform::from_rotation(xform.rotation)
// .with_translation(xform.translation)
transform: Transform::from_rotation(Quat::from_axis_angle(
Vec3::Z,
90.0f32.to_radians(),
)),
..Default::default()
})
.insert(wheel_bundle)
.with_children(|wheel| { .with_children(|wheel| {
wheel.spawn(tire_spundle).insert(pbr_bundle.clone()).insert( wheel
TransformInterpolation { .spawn(SpatialBundle::default())
.insert(pbr_bundle.clone())
.insert(TransformInterpolation {
start: None, start: None,
end: None, end: None,
}, });
); })
}); .set_parent(sentity)
.id();
} }
} }

View file

@ -32,7 +32,7 @@ fn spawn_planet(
let pcollide = ( let pcollide = (
shape, shape,
Friction { Friction {
coefficient: 0.05, coefficient: 0.7,
..Default::default() ..Default::default()
}, },
Restitution::new(0.0), Restitution::new(0.0),