merge cyber-lean
This commit is contained in:
commit
630594ee97
3 changed files with 79 additions and 54 deletions
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@ -15,10 +15,12 @@ impl Default for ActionDebugInstant {
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}
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}
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impl ActionDebugInstant {
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impl ActionDebugInstant {
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#[allow(dead_code)]
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pub fn reset(&mut self) {
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pub fn reset(&mut self) {
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self.0 = Instant::now();
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self.0 = Instant::now();
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}
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}
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#[allow(dead_code)]
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pub fn elapsed(&self) -> Duration {
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pub fn elapsed(&self) -> Duration {
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self.0.elapsed()
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self.0.elapsed()
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}
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}
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@ -68,9 +70,9 @@ pub struct CatControllerSettings {
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impl Default for CatControllerSettings {
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impl Default for CatControllerSettings {
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fn default() -> Self {
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fn default() -> Self {
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Self {
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Self {
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kp: 40.0,
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kp: 80.0,
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kd: 5.0,
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kd: 10.0,
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ki: 0.1,
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ki: 0.4,
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}
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}
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}
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}
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}
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}
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@ -79,11 +81,8 @@ impl Default for CatControllerSettings {
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pub struct CatControllerState {
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pub struct CatControllerState {
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pub roll_integral: f32,
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pub roll_integral: f32,
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pub roll_prev: f32,
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pub roll_prev: f32,
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pub pitch_integral: f32,
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pub pitch_prev: f32,
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decay_factor: f32,
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decay_factor: f32,
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roll_limit: f32,
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roll_limit: f32,
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pitch_limit: f32,
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}
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}
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impl Default for CatControllerState {
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impl Default for CatControllerState {
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@ -91,11 +90,8 @@ impl Default for CatControllerState {
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Self {
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Self {
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roll_integral: Default::default(),
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roll_integral: Default::default(),
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roll_prev: Default::default(),
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roll_prev: Default::default(),
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pitch_integral: Default::default(),
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pitch_prev: Default::default(),
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decay_factor: 0.99,
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decay_factor: 0.99,
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roll_limit: 1.5,
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roll_limit: 1.5,
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pitch_limit: 0.1,
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}
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}
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}
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}
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}
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}
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@ -105,9 +101,6 @@ impl CatControllerState {
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if self.roll_integral.abs() > 0.001 {
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if self.roll_integral.abs() > 0.001 {
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self.roll_integral *= self.decay_factor;
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self.roll_integral *= self.decay_factor;
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}
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}
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if self.pitch_integral.abs() > 0.001 {
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self.pitch_integral *= self.decay_factor;
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}
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}
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}
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pub fn update_roll(&mut self, error: f32, dt: f32) -> (f32, f32) {
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pub fn update_roll(&mut self, error: f32, dt: f32) -> (f32, f32) {
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@ -118,16 +111,7 @@ impl CatControllerState {
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(derivative, self.roll_integral)
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(derivative, self.roll_integral)
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}
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}
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pub fn update_pitch(&mut self, error: f32, dt: f32) -> (f32, f32) {
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pub fn set_integral_limits(&mut self, roll: f32) {
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let lim = self.pitch_limit;
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self.pitch_integral = (self.pitch_integral + (error * dt)).min(lim).max(-lim);
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let derivative = (error - self.pitch_prev) / dt;
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self.pitch_prev = error;
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(derivative, self.pitch_integral)
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}
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pub fn set_integral_limits(&mut self, roll: f32, pitch: f32) {
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self.roll_limit = roll;
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self.roll_limit = roll;
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self.pitch_limit = pitch;
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}
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}
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}
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}
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@ -1,6 +1,7 @@
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use bevy::{
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use bevy::{
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diagnostic::FrameTimeDiagnosticsPlugin,
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diagnostic::FrameTimeDiagnosticsPlugin,
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prelude::{App, IntoSystemDescriptor, Plugin},
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prelude::{App, IntoSystemDescriptor, Plugin, ReflectResource, Resource},
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reflect::Reflect,
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};
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};
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use bevy_rapier3d::prelude::{NoUserData, RapierPhysicsPlugin};
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use bevy_rapier3d::prelude::{NoUserData, RapierPhysicsPlugin};
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@ -10,6 +11,12 @@ mod systems;
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pub use components::*;
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pub use components::*;
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use systems::*;
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use systems::*;
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#[derive(Resource, Default, Debug, Reflect)]
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#[reflect(Resource)]
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struct CyberLean {
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pub lean: f32,
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}
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pub struct CyberActionPlugin;
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pub struct CyberActionPlugin;
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impl Plugin for CyberActionPlugin {
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impl Plugin for CyberActionPlugin {
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fn build(&self, app: &mut App) {
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fn build(&self, app: &mut App) {
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@ -17,11 +24,14 @@ impl Plugin for CyberActionPlugin {
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.register_type::<MovementSettings>()
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.register_type::<MovementSettings>()
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.init_resource::<CatControllerSettings>()
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.init_resource::<CatControllerSettings>()
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.init_resource::<ActionDebugInstant>()
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.init_resource::<ActionDebugInstant>()
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.init_resource::<CyberLean>()
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.register_type::<CyberLean>()
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.register_type::<CatControllerSettings>()
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.register_type::<CatControllerSettings>()
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.add_plugin(RapierPhysicsPlugin::<NoUserData>::default())
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.add_plugin(RapierPhysicsPlugin::<NoUserData>::default())
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.add_plugin(FrameTimeDiagnosticsPlugin::default())
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.add_plugin(FrameTimeDiagnosticsPlugin::default())
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.add_system(surface_fix.label("surface_fix"))
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.add_system(surface_fix.label("surface_fix"))
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.add_system(gravity.before("cat"))
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.add_system(gravity.label("gravity").before("cat"))
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.add_system(cyber_lean.before("cat").after("gravity"))
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.add_system(falling_cat.label("cat"))
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.add_system(falling_cat.label("cat"))
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.add_system(input_forces.label("iforces").after("cat"))
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.add_system(input_forces.label("iforces").after("cat"))
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.add_system(
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.add_system(
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@ -1,6 +1,8 @@
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use std::f32::consts::PI;
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use std::f32::consts::{FRAC_PI_3, FRAC_PI_4};
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use bevy::prelude::{Commands, Entity, Query, Res, ResMut, Time, Transform, Vec3, With, Without};
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use bevy::prelude::{
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Commands, Entity, Quat, Query, Res, ResMut, Time, Transform, Vec3, With, Without,
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};
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use bevy_rapier3d::prelude::{
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use bevy_rapier3d::prelude::{
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CollisionGroups, ExternalForce, Group, MultibodyJoint, QueryFilter, RapierConfiguration,
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CollisionGroups, ExternalForce, Group, MultibodyJoint, QueryFilter, RapierConfiguration,
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RapierContext, ReadMassProperties, Velocity,
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RapierContext, ReadMassProperties, Velocity,
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@ -8,13 +10,26 @@ use bevy_rapier3d::prelude::{
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#[cfg(feature = "inspector")]
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#[cfg(feature = "inspector")]
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use super::ActionDebugInstant;
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use super::ActionDebugInstant;
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use super::{CatControllerSettings, CatControllerState, MovementSettings, Tunneling};
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use super::{CatControllerSettings, CatControllerState, CyberLean, MovementSettings, Tunneling};
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use crate::{
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use crate::{
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bike::{CyberBikeBody, CyberSteering, CyberWheel, BIKE_WHEEL_COLLISION_GROUP},
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bike::{CyberBikeBody, CyberSteering, CyberWheel, BIKE_WHEEL_COLLISION_GROUP},
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input::InputState,
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input::InputState,
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};
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};
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const PITCH_SCALE: f32 = 0.2;
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fn yaw_to_angle(yaw: f32) -> f32 {
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yaw.powi(3) * FRAC_PI_4
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}
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fn rotate_point(pt: &Vec3, rot: &Quat) -> Vec3 {
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// thanks to https://danceswithcode.net/engineeringnotes/quaternions/quaternions.html
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let [x, y, z] = pt.to_array();
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let qpt = Quat::from_xyzw(x, y, z, 0.0);
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// p' = rot^-1 * qpt * rot
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let rot_qpt = rot.inverse() * qpt * *rot;
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// why does this need to be inverted???
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-Vec3::from_array([rot_qpt.x, rot_qpt.y, rot_qpt.z])
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}
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/// The gravity vector points from the cyberbike to the center of the planet.
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/// The gravity vector points from the cyberbike to the center of the planet.
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pub(super) fn gravity(
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pub(super) fn gravity(
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@ -28,21 +43,49 @@ pub(super) fn gravity(
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forces.torque = Vec3::ZERO;
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forces.torque = Vec3::ZERO;
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}
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}
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/// The desired lean angle, given steering input and speed.
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pub(super) fn cyber_lean(
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bike_state: Query<(&Velocity, &Transform), With<CyberBikeBody>>,
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wheels: Query<&Transform, With<CyberWheel>>,
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input: Res<InputState>,
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gravity_settings: Res<MovementSettings>,
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mut lean: ResMut<CyberLean>,
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) {
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let (velocity, xform) = bike_state.single();
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let vel = velocity.linvel.dot(xform.forward());
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let v_squared = vel.powi(2);
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let steering_angle = yaw_to_angle(input.yaw);
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let wheels: Vec<_> = wheels.iter().map(|w| w.translation).collect();
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let wheel_base = (wheels[0] - wheels[1]).length();
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let radius = wheel_base / steering_angle.tan();
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let gravity = gravity_settings.gravity;
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let v2_r = v_squared / radius;
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let tan_theta = (v2_r / gravity).clamp(-FRAC_PI_3, FRAC_PI_3);
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if tan_theta.is_finite() && !tan_theta.is_subnormal() {
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lean.lean = tan_theta.atan().clamp(-FRAC_PI_4, FRAC_PI_4);
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} else {
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lean.lean = 0.0;
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}
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}
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/// PID-based controller for stabilizing attitude; keeps the cyberbike upright.
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/// PID-based controller for stabilizing attitude; keeps the cyberbike upright.
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pub(super) fn falling_cat(
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pub(super) fn falling_cat(
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mut bike_query: Query<(&Transform, &mut ExternalForce, &mut CatControllerState)>,
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mut bike_query: Query<(&Transform, &mut ExternalForce, &mut CatControllerState)>,
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time: Res<Time>,
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time: Res<Time>,
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settings: Res<CatControllerSettings>,
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settings: Res<CatControllerSettings>,
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lean: Res<CyberLean>,
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#[cfg(feature = "inspector")] mut debug_instant: ResMut<ActionDebugInstant>,
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#[cfg(feature = "inspector")] mut debug_instant: ResMut<ActionDebugInstant>,
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) {
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) {
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let (xform, mut forces, mut control_vars) = bike_query.single_mut();
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let (xform, mut forces, mut control_vars) = bike_query.single_mut();
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let wup = xform.translation.normalize();
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let world_up = xform.translation.normalize();
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let bike_up = xform.up();
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let rot = Quat::from_axis_angle(xform.back(), lean.lean);
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let target_up = rotate_point(&world_up, &rot).normalize();
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let wright = xform.forward().cross(wup).normalize();
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let bike_right = xform.right();
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let roll_error = wright.dot(bike_up);
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let roll_error = bike_right.dot(target_up);
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let pitch_error = wup.dot(xform.back());
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let pitch_error = world_up.dot(xform.back());
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// only try to correct roll if we're not totally vertical
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// only try to correct roll if we're not totally vertical
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if pitch_error.abs() < 0.95 {
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if pitch_error.abs() < 0.95 {
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@ -52,26 +95,14 @@ pub(super) fn falling_cat(
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if mag.is_finite() {
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if mag.is_finite() {
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forces.torque += xform.back() * mag;
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forces.torque += xform.back() * mag;
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}
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}
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}
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#[cfg(feature = "inspector")]
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{
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// we can do pitch correction any time, it's not coupled to roll
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if debug_instant.elapsed().as_millis() > 1000 {
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let scaled_pitch_error = pitch_error * PITCH_SCALE;
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dbg!(&control_vars, mag, &target_up);
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let (derivative, integral) =
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debug_instant.reset();
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control_vars.update_pitch(scaled_pitch_error, time.delta_seconds());
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}
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let mag =
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(settings.kp * scaled_pitch_error) + (settings.ki * integral) + (settings.kd * derivative);
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if mag.is_finite() {
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forces.torque += wright * mag;
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}
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#[cfg(feature = "inspector")]
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{
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if debug_instant.elapsed().as_millis() > 1000 {
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dbg!(&control_vars, mag);
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debug_instant.reset();
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}
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}
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}
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}
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control_vars.decay();
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}
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}
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/// Apply forces to the cyberbike as a result of input.
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/// Apply forces to the cyberbike as a result of input.
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@ -89,13 +120,13 @@ pub(super) fn input_forces(
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// thrust
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// thrust
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let thrust = xform.forward() * input.throttle * settings.accel;
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let thrust = xform.forward() * input.throttle * settings.accel;
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let point = xform.translation + xform.back() * 0.5;
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let point = xform.translation + xform.back();
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let force = ExternalForce::at_point(thrust, point, xform.translation);
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let force = ExternalForce::at_point(thrust, point, xform.translation);
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*forces += force;
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*forces += force;
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// brake
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// brake
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for mut motor in braking_query.iter_mut() {
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for mut motor in braking_query.iter_mut() {
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let factor = if input.brake { 200.00 } else { 0.0 };
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let factor = if input.brake { 500.00 } else { 0.0 };
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motor.data = (*motor
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motor.data = (*motor
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.data
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.data
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.as_revolute_mut()
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.as_revolute_mut()
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@ -106,7 +137,7 @@ pub(super) fn input_forces(
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}
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}
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// steering
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// steering
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let angle = input.yaw.powf(3.0) * (PI / 4.0);
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let angle = yaw_to_angle(input.yaw);
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let mut steering = steering_query.single_mut();
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let mut steering = steering_query.single_mut();
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steering.data = (*steering
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steering.data = (*steering
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.data
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.data
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