update to bevy 13

This commit is contained in:
Joe Ardent 2024-06-13 13:00:39 -07:00
parent 82f95cf070
commit 63ed962155
12 changed files with 2194 additions and 972 deletions

3031
Cargo.lock generated

File diff suppressed because it is too large Load diff

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@ -8,14 +8,14 @@ rand = "0.8"
# bevy_polyline = "0.4"
noise = { git = "https://github.com/Razaekel/noise-rs" }
hexasphere = "8"
wgpu = "0.15"
bevy-inspector-egui = "0.18"
wgpu = "0.19"
bevy-inspector-egui = "0.24"
[features]
inspector = []
[dependencies.bevy]
version = "0.10"
version = "0.13"
default-features = false
features = [
"bevy_gilrs",
@ -31,7 +31,7 @@ features = [
[dependencies.bevy_rapier3d]
features = ["debug-render-3d"]
version = "0.21"
version = "0.26"
# Maybe also enable only a small amount of optimization for our code:
[profile.dev]

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@ -1,7 +1,7 @@
use bevy::{
diagnostic::FrameTimeDiagnosticsPlugin,
ecs::reflect::ReflectResource,
prelude::{App, IntoSystemConfigs, Plugin, Resource},
prelude::{App, IntoSystemConfigs, Plugin, Resource, Startup, Update},
reflect::Reflect,
};
use bevy_rapier3d::prelude::{NoUserData, RapierPhysicsPlugin};
@ -28,10 +28,11 @@ impl Plugin for CyberActionPlugin {
.init_resource::<CyberLean>()
.register_type::<CyberLean>()
.register_type::<CatControllerSettings>()
.add_plugin(RapierPhysicsPlugin::<NoUserData>::default())
.add_startup_system(timestep_setup)
.add_plugin(FrameTimeDiagnosticsPlugin::default())
.add_plugins(RapierPhysicsPlugin::<NoUserData>::default())
.add_systems(Startup, timestep_setup)
.add_plugins(FrameTimeDiagnosticsPlugin::default())
.add_systems(
Update,
(
gravity,
cyber_lean,

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@ -53,7 +53,7 @@ pub(super) fn gravity(
) {
let (xform, mut forces) = query.single_mut();
#[cfg(feature = "inspectorb")]
#[cfg(feature = "inspector")]
{
if debug_instant.elapsed().as_millis() > 6000 {
dbg!(&forces);
@ -75,7 +75,7 @@ pub(super) fn cyber_lean(
mut lean: ResMut<CyberLean>,
) {
let (velocity, xform) = bike_state.single();
let vel = velocity.linvel.dot(xform.forward());
let vel = velocity.linvel.dot(*xform.forward());
let v_squared = vel.powi(2);
let steering_angle = yaw_to_angle(input.yaw);
let wheels: Vec<_> = wheels.iter().map(|w| w.translation).collect();
@ -101,13 +101,13 @@ pub(super) fn falling_cat(
) {
let (xform, mut forces, mut control_vars) = bike_query.single_mut();
let world_up = xform.translation.normalize();
let rot = Quat::from_axis_angle(xform.back(), lean.lean);
let rot = Quat::from_axis_angle(*xform.back(), lean.lean);
let target_up = rotate_point(&world_up, &rot).normalize();
let bike_right = xform.right();
let roll_error = bike_right.dot(target_up);
let pitch_error = world_up.dot(xform.back());
let pitch_error = world_up.dot(*xform.back());
// only try to correct roll if we're not totally vertical
if pitch_error.abs() < 0.95 {
@ -135,7 +135,7 @@ pub(super) fn input_forces(
// thrust
let thrust = xform.forward() * input.throttle * settings.accel;
let point = xform.translation + xform.back();
let point = xform.translation + *xform.back();
let force = ExternalForce::at_point(thrust, point, xform.translation);
*forces += force;
@ -227,7 +227,7 @@ pub(super) fn tunnel_out(
continue;
}
tunneling.frames -= 1;
force.force = tunneling.dir * settings.gravity * 1.5 * mprops.0.mass;
force.force = tunneling.dir * settings.gravity * 1.5 * mprops.get().mass;
#[cfg(feature = "inspector")]
dbg!(&tunneling);
}

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@ -2,9 +2,7 @@ mod body;
mod components;
mod wheels;
use bevy::prelude::{
App, Assets, IntoSystemConfig, Mesh, Plugin, ResMut, StandardMaterial, StartupSet,
};
use bevy::prelude::{App, Assets, Mesh, Plugin, PostStartup, ResMut, StandardMaterial};
use bevy_rapier3d::prelude::Group;
pub(crate) use self::components::*;
@ -23,6 +21,6 @@ impl Plugin for CyberBikePlugin {
fn build(&self, app: &mut App) {
app.insert_resource(WheelConfig::default())
.register_type::<WheelConfig>()
.add_startup_system(spawn_cyberbike.in_base_set(StartupSet::PostStartup));
.add_systems(PostStartup, spawn_cyberbike);
}
}

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@ -81,7 +81,7 @@ fn follow_cyberbike(
// handle input pitch
let angle = input.pitch.powi(3) * MAX_PITCH;
let axis = cam_xform.right();
cam_xform.rotate(Quat::from_axis_angle(axis, angle));
cam_xform.rotate(Quat::from_axis_angle(*axis, angle));
}
CyberCameras::Debug => {
let mut ncx = bike_xform.to_owned();
@ -101,7 +101,7 @@ fn update_active_camera(
) {
// find the camera with the current state, set it as the ActiveCamera
query.iter_mut().for_each(|(mut cam, cyber)| {
if cyber.eq(&state.0) {
if cyber.eq(&state.get()) {
cam.is_active = true;
} else {
cam.is_active = false;
@ -112,13 +112,13 @@ fn update_active_camera(
fn cycle_cam_state(
state: Res<State<CyberCameras>>,
mut next: ResMut<NextState<CyberCameras>>,
mut keys: ResMut<Input<KeyCode>>,
mut keys: ResMut<ButtonInput<KeyCode>>,
) {
if keys.just_pressed(KeyCode::D) {
let new_state = state.0.next();
if keys.just_pressed(KeyCode::KeyD) {
let new_state = state.get().next();
info!("{:?}", new_state);
next.set(new_state);
keys.reset(KeyCode::D);
keys.reset(KeyCode::KeyD);
}
}
@ -132,9 +132,10 @@ impl Plugin for CyberCamPlugin {
fn common(app: &mut bevy::prelude::App) {
app.insert_resource(DebugCamOffset::default())
.add_startup_system(setup_cybercams)
.add_state::<CyberCameras>()
.add_system(cycle_cam_state)
.add_system(update_active_camera)
.add_system(follow_cyberbike);
.add_systems(Startup, setup_cybercams)
.init_state::<CyberCameras>()
.add_systems(
Update,
(cycle_cam_state, update_active_camera, follow_cyberbike),
);
}

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@ -23,12 +23,12 @@ impl Plugin for CyberGlamorPlugin {
let rplugin = RapierDebugRenderPlugin {
style,
always_on_top: true,
// always_on_top: true,
enabled: true,
mode,
};
app.add_plugin(rplugin);
app.add_plugins(rplugin);
}
}
}

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@ -14,22 +14,22 @@ pub(crate) struct InputState {
pub pitch: f32,
}
fn update_debug_cam(mut offset: ResMut<DebugCamOffset>, mut keys: ResMut<Input<KeyCode>>) {
fn update_debug_cam(mut offset: ResMut<DebugCamOffset>, mut keys: ResMut<ButtonInput<KeyCode>>) {
let keyset: HashSet<_> = keys.get_pressed().collect();
let shifted = keyset.contains(&KeyCode::LShift) || keyset.contains(&KeyCode::RShift);
let shifted = keyset.contains(&KeyCode::ShiftLeft) || keyset.contains(&KeyCode::ShiftRight);
for key in keyset {
match key {
KeyCode::Left => offset.rot -= 5.0,
KeyCode::Right => offset.rot += 5.0,
KeyCode::Up => {
KeyCode::ArrowLeft => offset.rot -= 5.0,
KeyCode::ArrowRight => offset.rot += 5.0,
KeyCode::ArrowUp => {
if shifted {
offset.alt += 0.5;
} else {
offset.dist -= 0.5;
}
}
KeyCode::Down => {
KeyCode::ArrowDown => {
if shifted {
offset.alt -= 0.5;
} else {
@ -41,16 +41,17 @@ fn update_debug_cam(mut offset: ResMut<DebugCamOffset>, mut keys: ResMut<Input<K
}
if keys.get_just_released().len() > 0 {
let unpressed = keys.just_released(KeyCode::LShift) || keys.just_released(KeyCode::RShift);
let unpressed =
keys.just_released(KeyCode::ShiftLeft) || keys.just_released(KeyCode::ShiftRight);
keys.reset_all();
if shifted && !unpressed {
keys.press(KeyCode::LShift);
keys.press(KeyCode::ShiftLeft);
}
}
}
fn update_input(mut events: EventReader<GamepadEvent>, mut istate: ResMut<InputState>) {
for pad_event in events.iter() {
for pad_event in events.read() {
match pad_event {
GamepadEvent::Button(button_event) => {
let GamepadButtonChangedEvent {
@ -92,7 +93,6 @@ pub struct CyberInputPlugin;
impl Plugin for CyberInputPlugin {
fn build(&self, app: &mut App) {
app.init_resource::<InputState>()
.add_system(update_input)
.add_system(update_debug_cam);
.add_systems(Update, (update_input, update_debug_cam));
}
}

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@ -92,6 +92,6 @@ fn spawn_static_lights(
pub struct CyberSpaceLightsPlugin;
impl Plugin for CyberSpaceLightsPlugin {
fn build(&self, app: &mut App) {
app.add_startup_system(spawn_static_lights);
app.add_systems(Startup, spawn_static_lights);
}
}

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@ -21,18 +21,20 @@ fn main() {
}),
..Default::default()
}))
.add_plugin(CyberPlanetPlugin)
.add_plugin(CyberInputPlugin)
.add_plugin(CyberActionPlugin)
.add_plugin(CyberCamPlugin)
.add_plugin(CyberSpaceLightsPlugin)
.add_plugin(CyberUIPlugin)
.add_plugin(CyberBikePlugin)
.add_startup_system(disable_mouse_trap)
.add_system(bevy::window::close_on_esc);
.add_plugins((
CyberPlanetPlugin,
CyberInputPlugin,
CyberActionPlugin,
CyberCamPlugin,
CyberSpaceLightsPlugin,
CyberUIPlugin,
CyberBikePlugin,
))
.add_systems(Startup, disable_mouse_trap)
.add_systems(Update, bevy::window::close_on_esc);
#[cfg(feature = "inspector")]
app.add_plugin(CyberGlamorPlugin);
app.add_plugins(CyberGlamorPlugin);
app.run();
}

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@ -1,6 +1,6 @@
use bevy::{
prelude::{shape::Icosphere, *},
render::{color::Color, mesh::Indices},
render::{color::Color, mesh::Indices, render_asset::RenderAssetUsages},
};
use bevy_rapier3d::prelude::*;
use hexasphere::shapes::IcoSphere;
@ -42,7 +42,7 @@ fn spawn_planet(
commands
.spawn(PbrBundle {
mesh: meshes.add(mesh),
material: materials.add(Color::WHITE.into()),
material: materials.add(Color::WHITE),
..Default::default()
})
.insert(pbody)
@ -53,7 +53,7 @@ fn spawn_planet(
pub struct CyberPlanetPlugin;
impl Plugin for CyberPlanetPlugin {
fn build(&self, app: &mut App) {
app.add_startup_system(spawn_planet);
app.add_systems(Startup, spawn_planet);
}
}
@ -110,8 +110,8 @@ fn gen_planet(sphere: Icosphere) -> (Mesh, Collider) {
let indices = Indices::U32(indices);
let collider = Collider::trimesh(points.iter().map(|p| Vect::from_slice(p)).collect(), idxs);
let mut mesh = Mesh::new(PrimitiveTopology::TriangleList);
mesh.set_indices(Some(indices));
let mut mesh = Mesh::new(PrimitiveTopology::TriangleList, RenderAssetUsages::all());
mesh.insert_indices(indices);
mesh.insert_attribute(Mesh::ATTRIBUTE_POSITION, points);
//mesh.insert_attribute(Mesh::ATTRIBUTE_UV_0, uvs);
mesh.duplicate_vertices();

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@ -1,6 +1,9 @@
use bevy::prelude::{
use bevy::{
app::{Startup, Update},
prelude::{
AlignSelf, App, AssetServer, Color, Commands, Component, Plugin, Query, Res, Style, Text,
TextBundle, TextSection, TextStyle, Transform, With,
},
};
#[cfg(feature = "inspector")]
use bevy_inspector_egui::quick::WorldInspectorPlugin;
@ -42,7 +45,7 @@ fn update_ui(
) {
let mut text = text_query.single_mut();
let (velocity, xform) = state_query.single();
let speed = velocity.linvel.dot(xform.forward());
let speed = velocity.linvel.dot(*xform.forward());
text.sections[0].value = format!("spd: {:.2}", speed);
}
@ -51,8 +54,10 @@ pub struct CyberUIPlugin;
impl Plugin for CyberUIPlugin {
fn build(&self, app: &mut App) {
#[cfg(feature = "inspector")]
app.add_plugin(WorldInspectorPlugin);
//app.add_plugins(WorldInspectorPlugin);
app.add_startup_system(setup_ui).add_system(update_ui);
//
app.add_systems(Startup, setup_ui)
.add_systems(Update, update_ui);
}
}