Clean up Queries, add more Cyber.

This commit is contained in:
Joe Ardent 2022-01-13 16:14:08 -08:00
parent 6a79816968
commit 7de11bb8a9
7 changed files with 98 additions and 97 deletions

30
Cargo.lock generated
View file

@ -1181,9 +1181,9 @@ dependencies = [
[[package]]
name = "getrandom"
version = "0.2.3"
version = "0.2.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7fcd999463524c52659517fe2cea98493cfe485d10565e7b0fb07dbba7ad2753"
checksum = "418d37c8b1d42553c93648be529cb70f920d3baf8ef469b74b9638df426e0b4c"
dependencies = [
"cfg-if 1.0.0",
"js-sys",
@ -1322,7 +1322,7 @@ checksum = "a538f217be4d405ff4719a283ca68323cc2384003eca5baaa87501e821c81dda"
dependencies = [
"bitflags",
"gpu-descriptor-types",
"hashbrown",
"hashbrown 0.11.2",
]
[[package]]
@ -1344,6 +1344,12 @@ dependencies = [
"svg_fmt",
]
[[package]]
name = "hashbrown"
version = "0.9.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d7afe4a420e3fe79967a00898cc1f4db7c8a49a9333a29f8a4bd76a253d5cd04"
[[package]]
name = "hashbrown"
version = "0.11.2"
@ -1458,12 +1464,12 @@ dependencies = [
[[package]]
name = "indexmap"
version = "1.8.0"
version = "1.6.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "282a6247722caba404c065016bbfa522806e51714c34f5dfc3e4a3a46fcb4223"
checksum = "824845a0bf897a9042383849b02c1bc219c2383772efcd5c6f9766fa4b81aef3"
dependencies = [
"autocfg",
"hashbrown",
"hashbrown 0.9.1",
]
[[package]]
@ -1691,9 +1697,9 @@ dependencies = [
[[package]]
name = "naga"
version = "0.8.1"
version = "0.8.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a4419062f8aa39fb25938169486341945758679e260ddbc1f94bfd1f33924dc2"
checksum = "1dfa3912b150e6bfb38a7e94d3f53b950a456a905bb8858590af02006e2e78be"
dependencies = [
"bit-set",
"bitflags",
@ -2779,9 +2785,9 @@ dependencies = [
[[package]]
name = "wgpu-core"
version = "0.12.1"
version = "0.12.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cfe9cb9c9d728c0f7ea0c309f1b3d5e9d5c7d379890d0a4e3df3103323ff7a84"
checksum = "c4688c000eb841ca55f7b35db659b78d6e1cd77d7caf8fb929f4e181f754047d"
dependencies = [
"arrayvec",
"bitflags",
@ -2802,9 +2808,9 @@ dependencies = [
[[package]]
name = "wgpu-hal"
version = "0.12.1"
version = "0.12.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "742ec904d0577e1a88b82dba6cf0347c12197cd664b859b05f868bceb8cfff4d"
checksum = "92e33cb9c380dd1166f316dfc511ad9646f72cf2deb47e90bd714db3617a6998"
dependencies = [
"arrayvec",
"ash",

View file

@ -23,15 +23,15 @@ impl Default for MovementSettings {
}
#[derive(Component, Default)]
pub(crate) struct PlayerState {
pub(crate) struct CyberBikeState {
pub velocity: Vec3,
pub colliding: bool,
}
fn falling_cat(time: Res<Time>, mut bike_query: Query<(&mut Transform, &CyberBike)>) {
fn falling_cat(time: Res<Time>, mut bike_query: Query<&mut Transform, With<CyberBike>>) {
let dt = time.delta_seconds();
let (mut bike_xform, _) = bike_query.single_mut();
let mut bike_xform = bike_query.single_mut();
let up = bike_xform.translation.normalize();
let cam_up = bike_xform.up();
let cos = up.dot(cam_up);
@ -52,38 +52,35 @@ fn falling_cat(time: Res<Time>, mut bike_query: Query<(&mut Transform, &CyberBik
let rot = Quat::from_axis_angle(cam_up.cross(up).normalize(), angle);
if rot.is_finite() && theta.abs() > 0.0085 {
if rot.is_finite() && theta.abs() > 1.0f32.to_radians() {
bike_xform.rotate(rot);
}
}
fn apply_velocity(
time: Res<Time>,
mut bike_query: Query<(&mut Transform, &PlayerState, &CyberBike)>,
) {
fn apply_velocity(time: Res<Time>, mut bike_query: Query<(&mut Transform, &CyberBikeState)>) {
let dt = time.delta_seconds();
let (mut bike_xform, player_state, _) = bike_query.single_mut();
let (mut bike_xform, state) = bike_query.single_mut();
if player_state.velocity.is_finite() {
bike_xform.translation += player_state.velocity * dt;
if state.velocity.is_finite() {
bike_xform.translation += state.velocity * dt;
}
}
fn update_player_vel(
fn update_velocity(
time: Res<Time>,
settings: Res<MovementSettings>,
input: Res<InputState>,
mut query: Query<(&Transform, &mut PlayerState, &CyberBike)>,
mut query: Query<(&Transform, &mut CyberBikeState)>,
) {
let dt = time.delta_seconds();
let (xform, mut pstate, _) = query.single_mut();
let (xform, mut state) = query.single_mut();
// first gravity
let down = -xform.translation.normalize();
let dvel = down * settings.gravity * dt;
let mut vel = if pstate.velocity.is_finite() {
pstate.velocity + dvel
let mut vel = if state.velocity.is_finite() {
state.velocity + dvel
} else {
dvel
};
@ -91,7 +88,6 @@ fn update_player_vel(
// thrust or brake
vel += xform.forward() * input.throttle * dt * settings.accel;
// brake
if input.brake {
let s = vel.length_squared();
@ -107,51 +103,45 @@ fn update_player_vel(
let drag = vel * settings.drag * v2 * dt;
vel -= drag;
if !vel.is_finite() {
if vel.length_squared() < 0.0001 {
vel = Vec3::ZERO;
}
pstate.velocity = vel;
state.velocity = vel;
}
fn collision_detection(
fn collisions(
mut events: EventReader<CollisionEvent>,
mut query: Query<&mut PlayerState>,
mut query: Query<(&Transform, &mut CyberBikeState)>,
) {
let mut pstate = query.single_mut();
let (xform, mut state) = query.single_mut();
for event in events.iter() {
if let CollisionEvent::Started(_, _) = event {
pstate.colliding = true;
state.colliding = true;
} else {
pstate.colliding = false;
state.colliding = false;
}
}
}
fn collision_reaction(mut query: Query<(&mut PlayerState, &Transform)>) {
let (mut pstate, xform) = query.single_mut();
let down = -xform.translation.normalize();
// now see if we're currently colliding
if pstate.colliding {
let vel = pstate.velocity;
let dvel = down * vel.dot(down) * 1.02;
pstate.velocity -= dvel;
if state.colliding {
let down = -xform.translation.normalize();
let vel = state.velocity;
let dvel = down * vel.dot(down) * 1.0001;
state.velocity -= dvel;
}
}
pub struct CyberPhysicsPlugin;
impl Plugin for CyberPhysicsPlugin {
fn build(&self, app: &mut App) {
app.init_resource::<PlayerState>()
app.init_resource::<CyberBikeState>()
.init_resource::<MovementSettings>()
.add_plugin(PhysicsPlugin::default())
.add_system(collision_detection)
.add_system(collision_reaction)
.add_system(collisions)
.add_system(falling_cat)
.add_system(update_player_vel)
.add_system(update_velocity)
.add_system(apply_velocity);
}
}

View file

@ -1,17 +1,20 @@
use bevy::prelude::*;
use crate::{geometry::CyberBike, input::InputState, action::MovementSettings};
use crate::{
action::MovementSettings,
geometry::{CyberBike, SPAWN_ALTITUDE},
input::InputState,
};
pub(crate) const CAM_DIST: f32 = 50.0;
pub(crate) const CAM_DIST: f32 = 15.0;
#[derive(Component, Debug)]
pub struct CyberCam;
fn setup_cybercam(mut commands: Commands) {
use crate::geometry::PLAYER_DIST;
commands
.spawn_bundle(PerspectiveCameraBundle {
transform: Transform::from_xyz(PLAYER_DIST + CAM_DIST, 0.0, 0.0)
transform: Transform::from_xyz(SPAWN_ALTITUDE + CAM_DIST, 0.0, 0.0)
.looking_at(Vec3::ZERO, Vec3::Y),
..Default::default()
})
@ -19,16 +22,16 @@ fn setup_cybercam(mut commands: Commands) {
}
fn follow_player(
bike_query: Query<(&Transform, &CyberBike), Without<CyberCam>>,
mut cam_query: Query<(&mut Transform, &CyberCam), Without<CyberBike>>,
bike_query: Query<&Transform, (Without<CyberCam>, With<CyberBike>)>,
mut cam_query: Query<&mut Transform, (With<CyberCam>, Without<CyberBike>)>,
) {
let (bike_xform, _) = bike_query.single();
let bike_xform = bike_query.single();
let up = bike_xform.translation.normalize();
let look_at = bike_xform.translation;
let cam_pos = bike_xform.translation + (bike_xform.back() * CAM_DIST * 1.3) + (up * CAM_DIST);
let look_at = bike_xform.translation + (bike_xform.forward() * CAM_DIST);
let cam_pos = bike_xform.translation + (bike_xform.back() * CAM_DIST * 1.5) + (up * CAM_DIST);
let (mut cam_xform, _) = cam_query.single_mut();
let mut cam_xform = cam_query.single_mut();
cam_xform.translation = cam_pos;
cam_xform.look_at(look_at, up);
}
@ -38,17 +41,17 @@ fn player_look(
windows: Res<Windows>,
time: Res<Time>,
istate: Res<InputState>,
mut query: Query<(&mut Transform, &CyberBike)>,
mut query: Query<&mut Transform, With<CyberBike>>,
) {
let window = windows.get_primary().unwrap();
let window_scale = window.height().min(window.width());
let dt = time.delta_seconds();
let (mut transform, _) = query.single_mut();
let mut transform = query.single_mut();
let d_alt = (settings.sensitivity * dt * window_scale * istate.pitch).to_radians();
let d_az = (settings.sensitivity * dt * window_scale * istate.yaw).to_radians();
let rotation = Quat::from_axis_angle(transform.local_y(), d_az)
* Quat::from_axis_angle(transform.local_x(), d_alt);
let d_pitch = (settings.sensitivity * dt * window_scale * istate.pitch).to_radians();
let d_yaw = (settings.sensitivity * dt * window_scale * istate.yaw).to_radians();
let rotation = Quat::from_axis_angle(transform.local_y(), d_yaw)
* Quat::from_axis_angle(transform.local_x(), d_pitch);
transform.rotate(rotation);
}

View file

@ -2,26 +2,19 @@ use bevy::prelude::*;
use heron::prelude::{CollisionShape, RigidBody};
pub const PLANET_RADIUS: f32 = 150.0;
pub(crate) const PLAYER_DIST: f32 = PLANET_RADIUS + 100.0;
pub struct CyberGeomPlugin;
impl Plugin for CyberGeomPlugin {
fn build(&self, app: &mut App) {
app.add_startup_system(setup_giant_sphere)
.add_startup_system(setup_player);
}
}
pub(crate) const SPAWN_ALTITUDE: f32 = PLANET_RADIUS + 100.0;
#[derive(Component, Debug)]
pub struct CyberBike;
fn setup_giant_sphere(
#[derive(Component)]
pub struct CyberSphere;
fn spawn_giant_sphere(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
// world
commands
.spawn_bundle(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Icosphere {
@ -37,18 +30,19 @@ fn setup_giant_sphere(
..Default::default()
})
.insert(CyberSphere)
.insert(RigidBody::Static)
.insert(CollisionShape::Sphere {
radius: PLANET_RADIUS,
});
}
fn setup_player(mut commands: Commands, asset_server: Res<AssetServer>) {
use crate::action::PlayerState;
fn spawn_cyberbike(mut commands: Commands, asset_server: Res<AssetServer>) {
use crate::action::CyberBikeState;
commands
.spawn_bundle((
Transform {
translation: Vec3::new(PLAYER_DIST, 0.0, 0.0),
translation: Vec3::new(SPAWN_ALTITUDE, 0.0, 0.0),
..Default::default()
}
.looking_at(Vec3::ZERO, Vec3::Y),
@ -63,5 +57,13 @@ fn setup_player(mut commands: Commands, asset_server: Res<AssetServer>) {
half_height: 2.0,
radius: 0.8,
})
.insert(PlayerState::default());
.insert(CyberBikeState::default());
}
pub struct CyberGeomPlugin;
impl Plugin for CyberGeomPlugin {
fn build(&self, app: &mut App) {
app.add_startup_system(spawn_giant_sphere)
.add_startup_system(spawn_cyberbike);
}
}

View file

@ -1,6 +1,6 @@
use bevy::{
app::{Events, ManualEventReader},
prelude::*,
prelude::{info, GamepadEvent, GamepadEventType, Res, ResMut},
};
#[derive(Default)]

View file

@ -5,18 +5,10 @@ use crate::geometry::PLANET_RADIUS;
pub const LIGHT_RANGE: f32 = PLANET_RADIUS * 0.6;
pub const LIGHT_DIST: f32 = PLANET_RADIUS * 1.2;
pub struct CyberSpaceLightsPlugin;
impl Plugin for CyberSpaceLightsPlugin {
fn build(&self, app: &mut App) {
app.add_startup_system(setup).add_system(animate_lights);
}
}
#[derive(Component)]
struct Animate;
fn setup(
fn spawn_lights(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
@ -207,3 +199,11 @@ fn animate_lights(
*transform = Transform::from_xyz(x_new, y, z_new);
}
}
pub struct CyberSpaceLightsPlugin;
impl Plugin for CyberSpaceLightsPlugin {
fn build(&self, app: &mut App) {
app.add_startup_system(spawn_lights)
.add_system(animate_lights);
}
}

View file

@ -1,6 +1,6 @@
use bevy::prelude::*;
use crate::{geometry::PLANET_RADIUS, action::PlayerState};
use crate::{action::CyberBikeState, geometry::PLANET_RADIUS};
#[derive(Component)]
struct UpText;
@ -33,15 +33,15 @@ fn setup_ui(mut commands: Commands, asset_server: Res<AssetServer>) {
}
fn update_ui(
pstate_query: Query<(&PlayerState, &Transform)>,
state_query: Query<(&CyberBikeState, &Transform)>,
mut text_query: Query<&mut Text, With<UpText>>,
) {
let mut text = text_query.single_mut();
let pstate = pstate_query.single();
let state = state_query.single();
text.sections[0].value = format!(
"spd: {:.2}\nalt: {:.2}",
pstate.0.velocity.length(),
pstate.1.translation.length() - PLANET_RADIUS
state.0.velocity.length(),
state.1.translation.length() - PLANET_RADIUS
);
}