Add system to de-intersect wheels and planet surface.
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79b2d4b175
commit
7efa0a8ab2
5 changed files with 112 additions and 31 deletions
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@ -1,7 +1,7 @@
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use std::time::Instant;
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use bevy::{
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prelude::{Component, ReflectResource, Resource},
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prelude::{Component, ReflectResource, Resource, Vec3},
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reflect::Reflect,
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};
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@ -14,6 +14,21 @@ impl Default for ActionDebugInstant {
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}
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}
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#[derive(Debug, Component)]
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pub(super) struct Tunneling {
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pub frames: usize,
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pub dir: Vec3,
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}
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impl Default for Tunneling {
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fn default() -> Self {
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Tunneling {
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frames: 15,
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dir: Vec3::ZERO,
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}
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}
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}
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#[derive(Debug, Resource, Reflect)]
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#[reflect(Resource)]
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pub struct MovementSettings {
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@ -27,7 +42,7 @@ impl Default for MovementSettings {
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Self {
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sensitivity: 6.0,
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accel: 40.0,
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gravity: 7.0,
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gravity: 9.8,
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}
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}
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}
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@ -68,7 +83,7 @@ impl Default for CatControllerState {
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roll_prev: Default::default(),
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pitch_integral: Default::default(),
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pitch_prev: Default::default(),
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decay_factor: 0.9,
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decay_factor: 0.99,
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roll_limit: 1.5,
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pitch_limit: 1.2,
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}
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@ -77,10 +92,10 @@ impl Default for CatControllerState {
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impl CatControllerState {
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pub fn decay(&mut self) {
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if self.roll_integral.abs() > 0.1 {
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if self.roll_integral.abs() > 0.001 {
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self.roll_integral *= self.decay_factor;
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}
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if self.pitch_integral.abs() > 0.1 {
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if self.pitch_integral.abs() > 0.001 {
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self.pitch_integral *= self.decay_factor;
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}
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}
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@ -101,7 +116,7 @@ impl CatControllerState {
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(derivative, self.pitch_integral)
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}
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pub fn set_limits(&mut self, roll: f32, pitch: f32) {
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pub fn set_integral_limits(&mut self, roll: f32, pitch: f32) {
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self.roll_limit = roll;
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self.pitch_limit = pitch;
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}
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@ -21,9 +21,17 @@ impl Plugin for CyberActionPlugin {
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.add_plugin(RapierPhysicsPlugin::<NoUserData>::default())
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.add_plugin(FrameTimeDiagnosticsPlugin::default())
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.add_startup_system(zero_gravity)
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.add_system(surface_fix)
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.add_system(gravity.before("cat"))
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.add_system(falling_cat.label("cat"))
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.add_system(input_forces.label("iforces").after("cat"))
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.add_system(
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tunnel_out
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.label("tunnel")
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.before("surface_fix")
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.after("drag"),
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)
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.add_system(surface_fix.label("surface_fix").after("cat"))
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.add_system(drag.label("drag").after("iforces"));
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}
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}
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@ -1,35 +1,38 @@
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#[cfg(feature = "inspector")]
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use std::time::Instant;
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use bevy::prelude::{Query, Res, ResMut, Time, Transform, Vec3, With};
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use bevy_rapier3d::prelude::{ExternalForce, Friction, RapierConfiguration, Velocity};
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use bevy::prelude::{Commands, Entity, Query, Res, ResMut, Time, Transform, Vec3, With, Without};
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use bevy_rapier3d::prelude::{
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CollisionGroups, ExternalForce, Friction, Group, QueryFilter, RapierConfiguration,
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RapierContext, ReadMassProperties, Velocity,
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};
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#[cfg(feature = "inspector")]
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use super::ActionDebugInstant;
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use super::{CatControllerSettings, CatControllerState, MovementSettings};
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use super::{CatControllerSettings, CatControllerState, MovementSettings, Tunneling};
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use crate::{
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bike::{CyberBikeBody, CyberWheel},
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bike::{CyberBikeBody, CyberWheel, BIKE_WHEEL_COLLISION_GROUP},
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input::InputState,
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};
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/// Disable gravity in Rapier.
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pub(crate) fn zero_gravity(mut config: ResMut<RapierConfiguration>) {
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pub(super) fn zero_gravity(mut config: ResMut<RapierConfiguration>) {
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config.gravity = Vec3::ZERO;
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}
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/// The gravity vector points from the cyberbike to the center of the planet.
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pub(crate) fn gravity(
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mut query: Query<(&Transform, &mut ExternalForce), With<CyberBikeBody>>,
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pub(super) fn gravity(
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mut query: Query<(&Transform, &mut ExternalForce, &ReadMassProperties), With<CyberBikeBody>>,
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settings: Res<MovementSettings>,
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) {
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let (xform, mut forces) = query.single_mut();
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let grav = xform.translation.normalize() * -settings.gravity;
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let (xform, mut forces, mprops) = query.single_mut();
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let grav = xform.translation.normalize() * -settings.gravity * mprops.0.mass;
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forces.force = grav;
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forces.torque = Vec3::ZERO;
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}
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/// PID-based controller for stabilizing attitude; keeps the cyberbike upright.
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pub(crate) fn falling_cat(
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pub(super) fn falling_cat(
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mut bike_query: Query<(&Transform, &mut ExternalForce, &mut CatControllerState)>,
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time: Res<Time>,
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settings: Res<CatControllerSettings>,
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@ -58,14 +61,14 @@ pub(crate) fn falling_cat(
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let (derivative, integral) = control_vars.update_pitch(pitch_error, time.delta_seconds());
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let mag = (settings.kp * pitch_error) + (settings.ki * integral) + (settings.kd * derivative);
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if mag.is_finite() {
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forces.torque += wright * mag * 0.2;
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forces.torque += wright * mag;
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}
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#[cfg(feature = "inspector")]
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{
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let now = Instant::now();
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if (now - debug_instant.0).as_millis() > 500 {
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dbg!(roll_error, pitch_error, &control_vars);
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dbg!(roll_error, pitch_error, &control_vars, mag);
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debug_instant.0 = now;
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}
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}
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@ -73,7 +76,7 @@ pub(crate) fn falling_cat(
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}
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/// Apply forces to the cyberbike as a result of input.
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pub(crate) fn input_forces(
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pub(super) fn input_forces(
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settings: Res<MovementSettings>,
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input: Res<InputState>,
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mut cquery: Query<&mut Friction, With<CyberWheel>>,
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@ -97,9 +100,63 @@ pub(crate) fn input_forces(
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*forces += force;
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}
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/// Don't let the wheels get stuck underneat the planet
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pub(super) fn surface_fix(
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mut commands: Commands,
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mut wheel_query: Query<
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(Entity, &Transform, &mut CollisionGroups),
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(With<CyberWheel>, Without<Tunneling>),
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>,
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context: Res<RapierContext>,
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) {
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// assume the body is not below the planet surface
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for (entity, xform, mut cgroups) in wheel_query.iter_mut() {
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let ray_dir = xform.translation.normalize();
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if let Some(hit) = context.cast_ray_and_get_normal(
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xform.translation,
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ray_dir,
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10.0,
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false,
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QueryFilter::only_fixed(),
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) {
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cgroups.memberships = Group::NONE;
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cgroups.filters = Group::NONE;
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commands.entity(entity).insert(Tunneling {
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frames: 15,
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dir: -hit.1.normal,
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});
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}
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}
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}
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pub(super) fn tunnel_out(
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mut commands: Commands,
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mut wheel_query: Query<
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(
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Entity,
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&mut Tunneling,
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&mut CollisionGroups,
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&mut ExternalForce,
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),
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With<CyberWheel>,
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>,
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) {
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for (entity, mut tunneling, mut cgroups, mut force) in wheel_query.iter_mut() {
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if tunneling.frames == 0 {
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commands.entity(entity).remove::<Tunneling>();
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cgroups.memberships = BIKE_WHEEL_COLLISION_GROUP.0;
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cgroups.filters = BIKE_WHEEL_COLLISION_GROUP.1;
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continue;
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}
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tunneling.frames -= 1;
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force.force += tunneling.dir * tunneling.frames as f32;
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dbg!(&tunneling);
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}
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}
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/// General velocity-based drag-force calculation; does not take orientation
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/// into account.
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pub(crate) fn drag(mut query: Query<(&Velocity, &mut ExternalForce), With<CyberBikeBody>>) {
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pub(super) fn drag(mut query: Query<(&Velocity, &mut ExternalForce), With<CyberBikeBody>>) {
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let (vels, mut forces) = query.single_mut();
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if let Some(vel) = vels.linvel.try_normalize() {
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19
src/bike.rs
19
src/bike.rs
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geometry::Group,
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prelude::{
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Ccd, Collider, ColliderMassProperties, CollisionGroups, Damping, ExternalForce, Friction,
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MultibodyJoint, PrismaticJointBuilder, Restitution, RigidBody, Sleeping,
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TransformInterpolation, Velocity,
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MultibodyJoint, PrismaticJointBuilder, ReadMassProperties, Restitution, RigidBody,
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Sleeping, TransformInterpolation, Velocity,
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},
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};
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@ -42,17 +42,17 @@ impl Default for WheelConfig {
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front_forward: 0.9,
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front_stance: 0.65,
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rear_back: 1.1,
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y: -0.4,
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limits: [-0.5, 0.1],
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stiffness: 75.0,
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damping: 2.0,
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y: -0.45,
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limits: [-0.7, 0.1],
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stiffness: 90.0,
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damping: 8.0,
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radius: 0.3,
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}
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}
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}
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const BIKE_BODY_COLLISION_GROUP: (Group, Group) = (Group::GROUP_1, Group::GROUP_1);
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const BIKE_WHEEL_COLLISION_GROUP: (Group, Group) = (Group::GROUP_10, Group::GROUP_10);
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pub const BIKE_BODY_COLLISION_GROUP: (Group, Group) = (Group::GROUP_1, Group::GROUP_1);
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pub const BIKE_WHEEL_COLLISION_GROUP: (Group, Group) = (Group::GROUP_10, Group::GROUP_10);
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fn spawn_cyberbike(
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mut commands: Commands,
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..Default::default()
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};
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let mass_properties = ColliderMassProperties::Density(0.2);
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let mass_properties = ColliderMassProperties::Density(0.9);
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let (membership, filter) = BIKE_BODY_COLLISION_GROUP;
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let bike_collision_group = CollisionGroups::new(membership, filter);
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@ -113,6 +113,7 @@ fn spawn_cyberbike(
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friction,
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not_sleeping,
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ccd,
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ReadMassProperties::default(),
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))
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.insert(TransformInterpolation {
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start: None,
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@ -70,8 +70,8 @@ fn follow_cyberbike(
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for (mut cam_xform, cam_type) in query.p1().iter_mut() {
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match *cam_type {
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CyberCameras::Hero => {
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let look_at = bike_xform.translation + (bike_xform.forward() * 200.0);
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let cam_pos = bike_xform.translation + (bike_xform.back() * 1.05) + (up * 1.08);
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let look_at = bike_xform.translation + (bike_xform.forward() * 500.0);
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let cam_pos = bike_xform.translation + (bike_xform.back() * 0.1) + (up * 0.8);
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cam_xform.translation = cam_pos;
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cam_xform.look_at(look_at, up);
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