add offset resource for debug camera

This commit is contained in:
Joe Ardent 2023-01-22 21:06:08 -08:00
parent cf449d9e56
commit 9d2e41a971
8 changed files with 530 additions and 57 deletions

452
Cargo.lock generated
View File

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"raw-window-handle 0.5.0",
"url",
"web-sys",
"windows",
]
[[package]]
name = "weezl"
version = "0.1.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9193164d4de03a926d909d3bc7c30543cecb35400c02114792c2cae20d5e2dbb"
[[package]]
name = "wgpu"
version = "0.14.2"
@ -2919,6 +3332,15 @@ dependencies = [
"winapi",
]
[[package]]
name = "winapi-wsapoll"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "44c17110f57155602a80dca10be03852116403c9ff3cd25b079d666f2aa3df6e"
dependencies = [
"winapi",
]
[[package]]
name = "winapi-x86_64-pc-windows-gnu"
version = "0.4.0"
@ -3080,6 +3502,28 @@ dependencies = [
"pkg-config",
]
[[package]]
name = "x11rb"
version = "0.10.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "592b4883219f345e712b3209c62654ebda0bb50887f330cbd018d0f654bfd507"
dependencies = [
"gethostname",
"nix 0.24.3",
"winapi",
"winapi-wsapoll",
"x11rb-protocol",
]
[[package]]
name = "x11rb-protocol"
version = "0.10.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "56b245751c0ac9db0e006dc812031482784e434630205a93c73cfefcaabeac67"
dependencies = [
"nix 0.24.3",
]
[[package]]
name = "xi-unicode"
version = "0.3.0"

View File

@ -9,6 +9,7 @@ bevy_polyline = "0.4"
noise = { git = "https://github.com/Razaekel/noise-rs" }
hexasphere = "7"
wgpu = "0.14"
bevy-inspector-egui = "0.17.0"
# wgpu = "0.12"
[features]

View File

@ -2,11 +2,8 @@ use bevy::{
diagnostic::{Diagnostics, FrameTimeDiagnosticsPlugin},
prelude::*,
};
use bevy_rapier3d::{
prelude::{
use bevy_rapier3d::prelude::{
ExternalForce, Friction, NoUserData, RapierConfiguration, RapierPhysicsPlugin, Velocity,
},
render::{DebugRenderMode, RapierDebugRenderPlugin},
};
use crate::{
@ -39,8 +36,8 @@ fn gravity(
mut query: Query<(&Transform, &mut ExternalForce), With<CyberBikeBody>>,
settings: Res<MovementSettings>,
) {
let (xform, mut forces) = query.single_mut();
let grav = xform.translation.normalize() * -settings.gravity;
let (_xform, mut forces) = query.single_mut();
let grav = Vec3::Y * -settings.gravity;
forces.force = grav;
}
@ -49,7 +46,7 @@ fn falling_cat_pid(
diagnostics: Res<Diagnostics>,
) {
let (xform, mut forces, mut control_vars) = bike_query.single_mut();
let up = xform.translation.normalize();
let up = Vec3::Y;
let bike_up = xform.up();
let torque = bike_up.cross(up).normalize_or_zero();
@ -114,19 +111,8 @@ fn drag(mut query: Query<(&Velocity, &mut ExternalForce), With<CyberBikeBody>>)
pub struct CyberActionPlugin;
impl Plugin for CyberActionPlugin {
fn build(&self, app: &mut App) {
let mut mode = DebugRenderMode::RIGID_BODY_AXES;
//mode.insert(DebugRenderMode::COLLIDER_SHAPES);
mode.insert(DebugRenderMode::CONTACTS);
mode.insert(DebugRenderMode::JOINTS);
let rplugin = RapierDebugRenderPlugin {
always_on_top: true,
enabled: true,
mode,
..Default::default()
};
app.init_resource::<MovementSettings>()
.add_plugin(RapierPhysicsPlugin::<NoUserData>::default())
.add_plugin(rplugin)
.add_plugin(FrameTimeDiagnosticsPlugin::default())
.add_startup_system(zero_gravity)
.add_system(gravity.before("cat"))

View File

@ -1,9 +1,16 @@
use bevy::prelude::*;
use bevy_rapier3d::{geometry::Group, prelude::*};
use bevy_rapier3d::{
geometry::Group,
prelude::{
Ccd, Collider, ColliderMassProperties, CollisionGroups, Damping, ExternalForce, Friction,
ImpulseJoint, PrismaticJointBuilder, Restitution, RigidBody, Sleeping,
TransformInterpolation, Velocity,
},
};
use crate::planet::PLANET_RADIUS;
pub(crate) const SPAWN_ALTITUDE: f32 = PLANET_RADIUS * 1.01;
pub(crate) const SPAWN_ALTITUDE: f32 = PLANET_RADIUS * 0.2;
#[derive(Component)]
pub struct CyberBikeBody;
@ -24,8 +31,8 @@ const BIKE_BODY_COLLISION_GROUP: (Group, Group) = (Group::GROUP_1, Group::GROUP_
const BIKE_WHEEL_COLLISION_GROUP: (Group, Group) = (Group::GROUP_10, Group::GROUP_10);
fn spawn_cyberbike(mut commands: Commands, asset_server: Res<AssetServer>) {
let xform = Transform::from_translation(Vec3::X * SPAWN_ALTITUDE)
.with_rotation(Quat::from_axis_angle(Vec3::Z, -89.0f32.to_radians()));
let xform = Transform::from_translation(Vec3::Y * SPAWN_ALTITUDE);
//.with_rotation(Quat::from_axis_angle(Vec3::Z, -89.0f32.to_radians()));
let damping = Damping {
angular_damping: 0.5,
@ -141,13 +148,6 @@ fn spawn_cyberbike(mut commands: Commands, asset_server: Res<AssetServer>) {
pub struct CyberBikePlugin;
impl Plugin for CyberBikePlugin {
#[cfg(feature = "debug_render")]
fn build(&self, app: &mut App) {
app.add_plugin(RapierDebugRenderPlugin::default())
.add_startup_system_to_stage(StartupStage::PostStartup, spawn_cyberbike);
}
#[cfg(not(feature = "debug_render"))]
fn build(&self, app: &mut App) {
app.add_startup_system_to_stage(StartupStage::PostStartup, spawn_cyberbike);
}

View File

@ -1,4 +1,5 @@
use bevy::prelude::*;
use bevy_rapier3d::render::{DebugRenderMode, DebugRenderStyle, RapierDebugRenderPlugin};
use crate::{bike::CyberBikeModel, input::InputState};
@ -11,6 +12,21 @@ enum CyberCameras {
Debug,
}
#[derive(Debug, Resource)]
pub struct DebugCamOffset {
pub rot: f32,
pub dist: f32,
}
impl Default for DebugCamOffset {
fn default() -> Self {
DebugCamOffset {
rot: 60.0,
dist: 10.0,
}
}
}
impl CyberCameras {
fn next(self) -> Self {
match self {
@ -45,9 +61,10 @@ fn follow_cyberbike(
Query<(&mut Transform, &CyberCameras)>,
)>,
input: Res<InputState>,
offset: Res<DebugCamOffset>,
) {
let bike_xform = *query.p0().single();
let up = bike_xform.translation.normalize();
let up = Vec3::Y;
for (mut cam_xform, cam_type) in query.p1().iter_mut() {
match *cam_type {
@ -64,11 +81,10 @@ fn follow_cyberbike(
cam_xform.rotate(Quat::from_axis_angle(axis, angle));
}
CyberCameras::Debug => {
let pos = bike_xform.translation
+ (bike_xform.forward() * 20.0)
+ (bike_xform.left() * 2.0)
+ (bike_xform.up() * 5.0);
cam_xform.translation = pos;
let mut ncx = bike_xform.to_owned();
ncx.rotate(Quat::from_axis_angle(up, offset.rot.to_radians()));
ncx.translation += ncx.forward() * offset.dist;
*cam_xform = ncx;
cam_xform.look_at(bike_xform.translation, up);
}
}
@ -101,7 +117,27 @@ fn cycle_cam_state(mut state: ResMut<State<CyberCameras>>, mut keys: ResMut<Inpu
pub struct CyberCamPlugin;
impl Plugin for CyberCamPlugin {
fn build(&self, app: &mut bevy::prelude::App) {
app.add_startup_system(setup_cybercams)
let style = DebugRenderStyle {
collider_dynamic_color: Color::RED.as_rgba_f32(),
multibody_joint_anchor_color: Color::GREEN.as_rgba_f32(),
..Default::default()
};
let mode = DebugRenderMode::COLLIDER_SHAPES
| DebugRenderMode::CONTACTS
| DebugRenderMode::SOLVER_CONTACTS
| DebugRenderMode::JOINTS
| DebugRenderMode::RIGID_BODY_AXES;
let rplugin = RapierDebugRenderPlugin {
style,
always_on_top: true,
enabled: true,
mode,
};
app.insert_resource(DebugCamOffset::default())
.add_plugin(rplugin)
.add_startup_system(setup_cybercams)
.add_state(CyberCameras::Hero)
.add_system(cycle_cam_state)
.add_system(update_active_camera)

View File

@ -175,8 +175,8 @@ fn orbit_lights(time: Res<Time>, mut query: Query<(&mut Transform, &AnimatedCybe
pub struct CyberSpaceLightsPlugin;
impl Plugin for CyberSpaceLightsPlugin {
fn build(&self, app: &mut App) {
app.add_startup_system(spawn_static_lights)
.add_startup_system(spawn_moving_lights)
.add_system(orbit_lights);
app.add_startup_system(spawn_static_lights);
//.add_startup_system(spawn_moving_lights)
//.add_system(orbit_lights);
}
}

View File

@ -1,15 +1,13 @@
use bevy::{
prelude::{shape::Icosphere, *},
prelude::{shape::Plane, *},
render::mesh::Indices,
};
use bevy_rapier3d::prelude::*;
use hexasphere::shapes::IcoSphere;
use noise::{HybridMulti, NoiseFn, SuperSimplex};
use wgpu::PrimitiveTopology;
use crate::Label;
pub const PLANET_RADIUS: f32 = 6000.0;
pub const PLANET_RADIUS: f32 = 600.0;
#[derive(Component)]
pub struct CyberPlanet;
@ -20,12 +18,12 @@ fn spawn_planet(
mut materials: ResMut<Assets<StandardMaterial>>,
) {
let color = Color::rgb(0.2, 0.1, 0.2);
let isphere = Icosphere {
radius: PLANET_RADIUS,
subdivisions: 88,
let plane = Plane {
size: PLANET_RADIUS,
};
let (mesh, shape) = gen_planet(isphere);
//let (mesh, shape) = gen_planet(plane);
let mesh = Mesh::from(plane);
let shape = Collider::from_bevy_mesh(&mesh, &ComputedColliderShape::TriMesh).unwrap();
let pbody = (RigidBody::Fixed, Ccd { enabled: true });
@ -67,7 +65,8 @@ impl Plugin for CyberPlanetPlugin {
// utils
//---------------------------------------------------------------------
fn gen_planet(sphere: Icosphere) -> (Mesh, Collider) {
/*
fn gen_planet(sphere: Plane) -> (Mesh, Collider) {
// straight-up stolen from Bevy's impl of Mesh from Icosphere, so I can do the
// displacement before normals are calculated.
let generated = IcoSphere::new(sphere.subdivisions, |point| {
@ -120,3 +119,4 @@ fn gen_planet(sphere: Icosphere) -> (Mesh, Collider) {
mesh.insert_attribute(Mesh::ATTRIBUTE_UV_0, uvs);
(mesh, shape)
}
*/

View File

@ -1,5 +1,9 @@
use bevy::prelude::*;
use bevy_rapier3d::prelude::*;
use bevy::prelude::{
AlignSelf, App, AssetServer, Color, Commands, Component, Plugin, Query, Res, Style, Text,
TextBundle, TextSection, TextStyle, With,
};
use bevy_inspector_egui::quick::WorldInspectorPlugin;
use bevy_rapier3d::prelude::Velocity;
use crate::bike::CyberBikeBody;
@ -46,6 +50,8 @@ pub struct CyberUIPlugin;
impl Plugin for CyberUIPlugin {
fn build(&self, app: &mut App) {
app.add_startup_system(setup_ui).add_system(update_ui);
app.add_plugin(WorldInspectorPlugin)
.add_startup_system(setup_ui)
.add_system(update_ui);
}
}