remove fog
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27ba017609
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1 changed files with 0 additions and 16 deletions
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@ -44,31 +44,15 @@ fn setup_cybercams(mut commands: Commands) {
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..Default::default()
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..Default::default()
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};
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};
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let fog_settings = FogSettings {
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color: Color::rgba(0.1, 0.2, 0.4, 1.0),
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directional_light_color: Color::rgba(1.0, 0.95, 0.75, 0.5),
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directional_light_exponent: 30.0,
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falloff: FogFalloff::from_visibility_colors(
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350.0, /* distance in world units up to which objects retain visibility (>= 5%
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* contrast) */
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Color::rgb(0.35, 0.5, 0.66), /* atmospheric extinction color (after light is lost
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* due to absorption by atmospheric particles) */
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Color::rgb(0.8, 0.844, 1.0), /* atmospheric inscattering color (light gained due to
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* scattering from the sun) */
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),
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};
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commands
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commands
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.spawn(Camera3dBundle {
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.spawn(Camera3dBundle {
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projection: bevy::render::camera::Projection::Perspective(hero_projection),
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projection: bevy::render::camera::Projection::Perspective(hero_projection),
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..Default::default()
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..Default::default()
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})
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})
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.insert(fog_settings.clone())
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.insert(CyberCameras::Hero);
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.insert(CyberCameras::Hero);
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commands
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commands
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.spawn(Camera3dBundle::default())
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.spawn(Camera3dBundle::default())
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.insert(fog_settings)
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.insert(CyberCameras::Debug);
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.insert(CyberCameras::Debug);
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}
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}
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