checkpoint
This commit is contained in:
parent
aef303ca71
commit
dd65741d7b
11 changed files with 115 additions and 61 deletions
|
@ -29,15 +29,18 @@ impl Plugin for CyberActionPlugin {
|
||||||
.register_type::<CyberLean>()
|
.register_type::<CyberLean>()
|
||||||
.register_type::<CatControllerSettings>()
|
.register_type::<CatControllerSettings>()
|
||||||
.add_plugins((PhysicsPlugins::default(), FrameTimeDiagnosticsPlugin))
|
.add_plugins((PhysicsPlugins::default(), FrameTimeDiagnosticsPlugin))
|
||||||
.insert_resource(SubstepCount(24))
|
.insert_resource(SubstepCount(6))
|
||||||
.add_systems(
|
.add_systems(
|
||||||
Update,
|
Update,
|
||||||
(
|
(
|
||||||
gravity,
|
set_gravity,
|
||||||
#[cfg(feature = "inspector")]
|
clear_forces,
|
||||||
|
calculate_lean,
|
||||||
|
apply_lean,
|
||||||
|
//#[cfg(feature = "inspector")]
|
||||||
debug_bodies,
|
debug_bodies,
|
||||||
(cyber_lean, suspension, falling_cat, input_forces).after(clear_forces),
|
)
|
||||||
),
|
.chain(),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,15 +1,14 @@
|
||||||
use std::f32::consts::{FRAC_PI_3, FRAC_PI_4};
|
use std::f32::consts::{FRAC_PI_3, FRAC_PI_4};
|
||||||
|
|
||||||
use avian3d::{
|
use avian3d::{
|
||||||
|
collision::Collisions,
|
||||||
dynamics::solver::xpbd::AngularConstraint,
|
dynamics::solver::xpbd::AngularConstraint,
|
||||||
prelude::{
|
prelude::{
|
||||||
ColliderMassProperties, ExternalForce, ExternalTorque, Gravity, LinearVelocity,
|
ColliderMassProperties, Collision, ExternalForce, ExternalTorque, Gravity, LinearVelocity,
|
||||||
PrismaticJoint, RigidBodyQuery,
|
PrismaticJoint, RigidBodyQuery,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
#[cfg(feature = "inspector")]
|
use bevy::prelude::{EventReader, Quat, Query, Res, ResMut, Time, Transform, Vec3, With, Without};
|
||||||
use bevy::prelude::Entity;
|
|
||||||
use bevy::prelude::{Quat, Query, Res, ResMut, Time, Transform, Vec3, With, Without};
|
|
||||||
|
|
||||||
use super::{CatControllerSettings, CatControllerState, CyberLean, MovementSettings};
|
use super::{CatControllerSettings, CatControllerState, CyberLean, MovementSettings};
|
||||||
use crate::{
|
use crate::{
|
||||||
|
@ -38,7 +37,7 @@ fn rotate_point(pt: &Vec3, rot: &Quat) -> Vec3 {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// The gravity vector points from the cyberbike to the center of the planet.
|
/// The gravity vector points from the cyberbike to the center of the planet.
|
||||||
pub(super) fn gravity(
|
pub(super) fn set_gravity(
|
||||||
xform: Query<&Transform, With<CyberBikeBody>>,
|
xform: Query<&Transform, With<CyberBikeBody>>,
|
||||||
|
|
||||||
settings: Res<MovementSettings>,
|
settings: Res<MovementSettings>,
|
||||||
|
@ -46,20 +45,25 @@ pub(super) fn gravity(
|
||||||
) {
|
) {
|
||||||
let xform = xform.single();
|
let xform = xform.single();
|
||||||
*gravity = Gravity(xform.translation.normalize() * -settings.gravity);
|
*gravity = Gravity(xform.translation.normalize() * -settings.gravity);
|
||||||
|
|
||||||
// clear all external forces
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub(super) fn clear_forces(mut forces: Query<(&mut ExternalForce, &mut ExternalTorque)>) {
|
pub(super) fn clear_forces(
|
||||||
for (mut force, mut torque) in forces.iter_mut() {
|
mut forces: Query<(Option<&mut ExternalForce>, Option<&mut ExternalTorque>)>,
|
||||||
|
) {
|
||||||
|
for (force, torque) in forces.iter_mut() {
|
||||||
|
if let Some(mut force) = force {
|
||||||
force.clear();
|
force.clear();
|
||||||
|
}
|
||||||
|
if let Some(mut torque) = torque {
|
||||||
torque.clear();
|
torque.clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub(super) fn suspension(
|
pub(super) fn suspension(
|
||||||
movment_settings: Res<MovementSettings>,
|
movment_settings: Res<MovementSettings>,
|
||||||
wheel_config: Res<WheelConfig>,
|
wheel_config: Res<WheelConfig>,
|
||||||
|
time: Res<Time>,
|
||||||
mass: Query<&ColliderMassProperties, With<CyberBikeBody>>,
|
mass: Query<&ColliderMassProperties, With<CyberBikeBody>>,
|
||||||
mut axels: Query<(&mut ExternalForce, &CyberSpring, &Transform)>,
|
mut axels: Query<(&mut ExternalForce, &CyberSpring, &Transform)>,
|
||||||
) {
|
) {
|
||||||
|
@ -68,17 +72,19 @@ pub(super) fn suspension(
|
||||||
} else {
|
} else {
|
||||||
1.0
|
1.0
|
||||||
};
|
};
|
||||||
|
let dt = time.delta_seconds();
|
||||||
let gravity = movment_settings.gravity;
|
let gravity = movment_settings.gravity;
|
||||||
let mag = -wheel_config.stiffness * mass * gravity;
|
let mag = -wheel_config.stiffness * mass * gravity * dt;
|
||||||
for (mut force, spring, xform) in axels.iter_mut() {
|
for (mut force, spring, xform) in axels.iter_mut() {
|
||||||
let spring = mag * spring.0;
|
let spring = mag * spring.0;
|
||||||
let spring = xform.translation + spring;
|
let spring = xform.translation + spring;
|
||||||
let _ = force.apply_force(spring);
|
bevy::log::info!("suspension force: {spring:?}");
|
||||||
|
//let _ = force.apply_force(spring);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// The desired lean angle, given steering input and speed.
|
/// The desired lean angle, given steering input and speed.
|
||||||
pub(super) fn cyber_lean(
|
pub(super) fn calculate_lean(
|
||||||
bike_state: Query<(&LinearVelocity, &Transform), With<CyberBikeBody>>,
|
bike_state: Query<(&LinearVelocity, &Transform), With<CyberBikeBody>>,
|
||||||
wheels: Query<&Transform, With<CyberWheel>>,
|
wheels: Query<&Transform, With<CyberWheel>>,
|
||||||
input: Res<InputState>,
|
input: Res<InputState>,
|
||||||
|
@ -104,7 +110,7 @@ pub(super) fn cyber_lean(
|
||||||
}
|
}
|
||||||
|
|
||||||
/// PID-based controller for stabilizing attitude; keeps the cyberbike upright.
|
/// PID-based controller for stabilizing attitude; keeps the cyberbike upright.
|
||||||
pub(super) fn falling_cat(
|
pub(super) fn apply_lean(
|
||||||
mut bike_query: Query<(&Transform, &mut ExternalTorque, &mut CatControllerState)>,
|
mut bike_query: Query<(&Transform, &mut ExternalTorque, &mut CatControllerState)>,
|
||||||
time: Res<Time>,
|
time: Res<Time>,
|
||||||
settings: Res<CatControllerSettings>,
|
settings: Res<CatControllerSettings>,
|
||||||
|
@ -132,7 +138,7 @@ pub(super) fn falling_cat(
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Apply forces to the cyberbike as a result of input.
|
/// Apply forces to the cyberbike as a result of input.
|
||||||
pub(super) fn input_forces(
|
pub(super) fn apply_inputs(
|
||||||
settings: Res<MovementSettings>,
|
settings: Res<MovementSettings>,
|
||||||
input: Res<InputState>,
|
input: Res<InputState>,
|
||||||
time: Res<Time>,
|
time: Res<Time>,
|
||||||
|
@ -159,7 +165,8 @@ pub(super) fn input_forces(
|
||||||
let thrust = xform.forward() * input.throttle * settings.accel;
|
let thrust = xform.forward() * input.throttle * settings.accel;
|
||||||
let point = xform.translation + *xform.back();
|
let point = xform.translation + *xform.back();
|
||||||
|
|
||||||
let _ = *forces.apply_force_at_point(dt * thrust, point, mass.center_of_mass.0);
|
//let _ = *forces.apply_force_at_point(dt * thrust, point,
|
||||||
|
// mass.center_of_mass.0);
|
||||||
|
|
||||||
// brake + thrust
|
// brake + thrust
|
||||||
for mut motor in braking_query.iter_mut() {
|
for mut motor in braking_query.iter_mut() {
|
||||||
|
@ -188,10 +195,41 @@ pub(super) fn input_forces(
|
||||||
fork.align_orientation(&mut axle, &mut bike, diff, &mut compliance, 1.0, dt);
|
fork.align_orientation(&mut axle, &mut bike, diff, &mut compliance, 1.0, dt);
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(feature = "inspector")]
|
//#[cfg(feature = "inspector")]
|
||||||
pub(super) fn debug_bodies(bodies: Query<(Entity, RigidBodyQuery)>) {
|
mod inspector {
|
||||||
for (entity, rbq) in bodies.iter().filter(|(_, r)| r.rb.is_dynamic()) {
|
use bevy::prelude::Entity;
|
||||||
let line = format!("{entity:?} at {:?}", rbq.current_position());
|
|
||||||
|
use super::*;
|
||||||
|
pub(crate) fn debug_bodies(
|
||||||
|
bodies: Query<(Entity, RigidBodyQuery)>,
|
||||||
|
mut collisions: EventReader<Collision>,
|
||||||
|
) {
|
||||||
|
let bodies: Vec<_> = bodies.iter().collect();
|
||||||
|
for i in 0..(bodies.len()) {
|
||||||
|
let (ent, ref rb) = bodies[i];
|
||||||
|
let cur_pos = rb.current_position();
|
||||||
|
let mut max = 0.0f32;
|
||||||
|
let mut min = f32::MAX;
|
||||||
|
for j in 0..(bodies.len()) {
|
||||||
|
if j == i {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
let (_, ref other) = bodies[j];
|
||||||
|
let dist = (cur_pos - other.current_position()).length();
|
||||||
|
max = max.max(dist);
|
||||||
|
min = min.min(dist);
|
||||||
|
}
|
||||||
|
let line = format!("{ent:?} at {cur_pos:?} -- min: {min}, max: {max}");
|
||||||
bevy::log::info!(line);
|
bevy::log::info!(line);
|
||||||
}
|
}
|
||||||
|
for Collision(contacts) in collisions.read() {
|
||||||
|
bevy::log::info!(
|
||||||
|
"Entities {:?} and {:?} are colliding",
|
||||||
|
contacts.entity1,
|
||||||
|
contacts.entity2,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//#[cfg(feature = "inspector")]
|
||||||
|
pub(super) use inspector::debug_bodies;
|
||||||
|
|
|
@ -4,8 +4,8 @@ use bevy::{
|
||||||
scene::SceneBundle,
|
scene::SceneBundle,
|
||||||
};
|
};
|
||||||
|
|
||||||
use super::{spawn_wheels, CyberBikeBody, Meshterial, WheelConfig, BIKE_BODY_COLLISION_GROUP};
|
use super::{spawn_wheels, CyberBikeBody, Meshterial, WheelConfig};
|
||||||
use crate::{action::CatControllerState, planet::PLANET_RADIUS};
|
use crate::{action::CatControllerState, planet::PLANET_RADIUS, ColliderGroups};
|
||||||
|
|
||||||
pub(super) fn spawn_cyberbike(
|
pub(super) fn spawn_cyberbike(
|
||||||
mut commands: Commands,
|
mut commands: Commands,
|
||||||
|
@ -32,8 +32,8 @@ pub(super) fn spawn_cyberbike(
|
||||||
..Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
|
|
||||||
let (membership, filter) = BIKE_BODY_COLLISION_GROUP;
|
let bike_collision_group =
|
||||||
let bike_collision_group = CollisionLayers::new(membership, filter);
|
CollisionLayers::new(ColliderGroups::BikeBody, ColliderGroups::Planet);
|
||||||
|
|
||||||
let scene = asset_server.load("cb-no-y_up.glb#Scene0");
|
let scene = asset_server.load("cb-no-y_up.glb#Scene0");
|
||||||
|
|
||||||
|
@ -50,7 +50,7 @@ pub(super) fn spawn_cyberbike(
|
||||||
SleepingDisabled,
|
SleepingDisabled,
|
||||||
CyberBikeBody,
|
CyberBikeBody,
|
||||||
CatControllerState::default(),
|
CatControllerState::default(),
|
||||||
ColliderDensity(0.6),
|
ColliderDensity(0.06),
|
||||||
LinearDamping(0.1),
|
LinearDamping(0.1),
|
||||||
AngularDamping(2.0),
|
AngularDamping(2.0),
|
||||||
LinearVelocity::ZERO,
|
LinearVelocity::ZERO,
|
||||||
|
@ -66,5 +66,7 @@ pub(super) fn spawn_cyberbike(
|
||||||
})
|
})
|
||||||
.id();
|
.id();
|
||||||
|
|
||||||
|
bevy::log::info!("bike body: {bike:?}");
|
||||||
|
|
||||||
spawn_wheels(&mut commands, bike, &xform, &wheel_conf, &mut meshterials);
|
spawn_wheels(&mut commands, bike, &xform, &wheel_conf, &mut meshterials);
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,8 +10,8 @@ use bevy::{
|
||||||
pub(crate) use self::components::*;
|
pub(crate) use self::components::*;
|
||||||
use self::{body::spawn_cyberbike, wheels::spawn_wheels};
|
use self::{body::spawn_cyberbike, wheels::spawn_wheels};
|
||||||
|
|
||||||
pub const BIKE_BODY_COLLISION_GROUP: (u32, u32) = (0b01, 0b01);
|
pub const BIKE_BODY_COLLISION_GROUP: (u32, u32) = (1, 1);
|
||||||
pub const BIKE_WHEEL_COLLISION_GROUP: (u32, u32) = (0b10, 0b10);
|
pub const BIKE_WHEEL_COLLISION_GROUP: (u32, u32) = (2, 2);
|
||||||
|
|
||||||
type Meshterial<'a> = (
|
type Meshterial<'a> = (
|
||||||
ResMut<'a, Assets<Mesh>>,
|
ResMut<'a, Assets<Mesh>>,
|
||||||
|
|
|
@ -1,10 +1,8 @@
|
||||||
use avian3d::prelude::*;
|
use avian3d::prelude::*;
|
||||||
use bevy::prelude::{Torus as Tire, *};
|
use bevy::prelude::{Torus as Tire, *};
|
||||||
|
|
||||||
use super::{
|
use super::{CyberFork, CyberSpring, CyberSteering, CyberWheel, Meshterial, WheelConfig};
|
||||||
CyberFork, CyberSpring, CyberSteering, CyberWheel, Meshterial, WheelConfig,
|
use crate::ColliderGroups;
|
||||||
BIKE_WHEEL_COLLISION_GROUP,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub fn spawn_wheels(
|
pub fn spawn_wheels(
|
||||||
commands: &mut Commands,
|
commands: &mut Commands,
|
||||||
|
@ -13,11 +11,11 @@ pub fn spawn_wheels(
|
||||||
conf: &WheelConfig,
|
conf: &WheelConfig,
|
||||||
meshterials: &mut Meshterial,
|
meshterials: &mut Meshterial,
|
||||||
) {
|
) {
|
||||||
let (membership, filter) = BIKE_WHEEL_COLLISION_GROUP;
|
let wheels_collision_group =
|
||||||
let wheels_collision_group = CollisionLayers::new(membership, filter);
|
CollisionLayers::new(ColliderGroups::Wheels, ColliderGroups::Planet);
|
||||||
let wheel_y = conf.y;
|
let wheel_y = conf.y;
|
||||||
let not_sleeping = SleepingDisabled;
|
let not_sleeping = SleepingDisabled;
|
||||||
let ccd = SweptCcd::NON_LINEAR.include_dynamic(false);
|
let ccd = SweptCcd::LINEAR.include_dynamic(false);
|
||||||
let limits = conf.limits;
|
let limits = conf.limits;
|
||||||
let (meshes, materials) = meshterials;
|
let (meshes, materials) = meshterials;
|
||||||
let rake_vec: Vec3 = Vec3::new(0.0, 1.0, 0.57).normalize(); // about 30 degrees of rake
|
let rake_vec: Vec3 = Vec3::new(0.0, 1.0, 0.57).normalize(); // about 30 degrees of rake
|
||||||
|
@ -82,6 +80,7 @@ pub fn spawn_wheels(
|
||||||
SpatialBundle::default(),
|
SpatialBundle::default(),
|
||||||
RigidBody::Dynamic,
|
RigidBody::Dynamic,
|
||||||
ColliderDensity(0.1),
|
ColliderDensity(0.1),
|
||||||
|
CollisionMargin(0.1),
|
||||||
AngularVelocity::ZERO,
|
AngularVelocity::ZERO,
|
||||||
ExternalTorque::ZERO,
|
ExternalTorque::ZERO,
|
||||||
))
|
))
|
||||||
|
@ -91,43 +90,40 @@ pub fn spawn_wheels(
|
||||||
.id();
|
.id();
|
||||||
|
|
||||||
let spring = CyberSpring(suspension_axis);
|
let spring = CyberSpring(suspension_axis);
|
||||||
let axel = if let Some(steering) = steering {
|
let axle = if let Some(steering) = steering {
|
||||||
commands.spawn((
|
commands.spawn((
|
||||||
RigidBody::Dynamic,
|
RigidBody::Dynamic,
|
||||||
ExternalForce::ZERO,
|
ExternalForce::ZERO,
|
||||||
steering,
|
steering,
|
||||||
spring,
|
spring,
|
||||||
Collider::sphere(0.1),
|
MassPropertiesBundle::new_computed(&Collider::sphere(0.1), 0.1),
|
||||||
ColliderDensity(0.1),
|
|
||||||
CollisionLayers::from_bits(0, 0),
|
|
||||||
))
|
))
|
||||||
} else {
|
} else {
|
||||||
commands.spawn((
|
commands.spawn((
|
||||||
RigidBody::Dynamic,
|
RigidBody::Dynamic,
|
||||||
ExternalForce::ZERO,
|
ExternalForce::ZERO,
|
||||||
spring,
|
spring,
|
||||||
Collider::sphere(0.1),
|
MassPropertiesBundle::new_computed(&Collider::sphere(0.1), 0.1),
|
||||||
ColliderDensity(0.1),
|
|
||||||
CollisionLayers::from_bits(0, 0),
|
|
||||||
))
|
))
|
||||||
}
|
}
|
||||||
.insert(SpatialBundle::from_transform(
|
.insert(SpatialBundle::from_transform(
|
||||||
xform.with_translation(xform.translation + offset),
|
xform.with_translation(xform.translation + offset),
|
||||||
))
|
))
|
||||||
.id();
|
.id();
|
||||||
let axel_joint = RevoluteJoint::new(axel, wheel).with_aligned_axis(Vec3::NEG_X);
|
bevy::log::info!("axle RB: {axle:?}");
|
||||||
|
let axel_joint = RevoluteJoint::new(axle, wheel).with_aligned_axis(Vec3::NEG_X);
|
||||||
commands.spawn(axel_joint);
|
commands.spawn(axel_joint);
|
||||||
|
|
||||||
// suspension and steering:
|
// suspension and steering:
|
||||||
if steering.is_some() {
|
if steering.is_some() {
|
||||||
let joint = PrismaticJoint::new(axel, bike)
|
let joint = PrismaticJoint::new(axle, bike)
|
||||||
.with_free_axis(suspension_axis)
|
.with_free_axis(suspension_axis)
|
||||||
.with_local_anchor_1(Vec3::new(0.0, 0.0, 0.1))
|
.with_local_anchor_1(Vec3::new(0.0, 0.0, 0.1))
|
||||||
.with_local_anchor_2(offset)
|
.with_local_anchor_2(offset)
|
||||||
.with_limits(limits[0], limits[1]);
|
.with_limits(limits[0], limits[1]);
|
||||||
commands.spawn((joint, CyberFork));
|
commands.spawn((joint, CyberFork));
|
||||||
} else {
|
} else {
|
||||||
let joint = PrismaticJoint::new(axel, bike)
|
let joint = PrismaticJoint::new(axle, bike)
|
||||||
.with_free_axis(suspension_axis)
|
.with_free_axis(suspension_axis)
|
||||||
.with_local_anchor_2(offset)
|
.with_local_anchor_2(offset)
|
||||||
.with_limits(limits[0], limits[1]);
|
.with_limits(limits[0], limits[1]);
|
||||||
|
@ -168,7 +164,7 @@ fn gen_tires(conf: &WheelConfig) -> (Mesh, Collider) {
|
||||||
for idx in indices.as_slice().chunks_exact(3) {
|
for idx in indices.as_slice().chunks_exact(3) {
|
||||||
idxs.push([idx[0] as u32, idx[1] as u32, idx[2] as u32]);
|
idxs.push([idx[0] as u32, idx[1] as u32, idx[2] as u32]);
|
||||||
}
|
}
|
||||||
let wheel_collider = Collider::convex_decomposition_from_mesh(&mesh).unwrap();
|
let wheel_collider = Collider::trimesh_from_mesh(&mesh).unwrap();
|
||||||
|
|
||||||
(mesh, wheel_collider)
|
(mesh, wheel_collider)
|
||||||
}
|
}
|
||||||
|
|
|
@ -44,12 +44,15 @@ fn setup_cybercams(mut commands: Commands) {
|
||||||
..Default::default()
|
..Default::default()
|
||||||
};
|
};
|
||||||
|
|
||||||
commands
|
let id = commands
|
||||||
.spawn(Camera3dBundle {
|
.spawn(Camera3dBundle {
|
||||||
projection: bevy::render::camera::Projection::Perspective(hero_projection),
|
projection: bevy::render::camera::Projection::Perspective(hero_projection),
|
||||||
..Default::default()
|
..Default::default()
|
||||||
})
|
})
|
||||||
.insert(CyberCameras::Hero);
|
.insert(CyberCameras::Hero)
|
||||||
|
.id();
|
||||||
|
|
||||||
|
commands.spawn(TargetCamera(id));
|
||||||
|
|
||||||
commands
|
commands
|
||||||
.spawn(Camera3dBundle::default())
|
.spawn(Camera3dBundle::default())
|
||||||
|
|
|
@ -2,6 +2,7 @@ use avian3d::debug_render::PhysicsGizmos;
|
||||||
use bevy::{
|
use bevy::{
|
||||||
color::Srgba,
|
color::Srgba,
|
||||||
gizmos::AppGizmoBuilder,
|
gizmos::AppGizmoBuilder,
|
||||||
|
math::Vec3,
|
||||||
prelude::{App, Color, GizmoConfig, Plugin},
|
prelude::{App, Color, GizmoConfig, Plugin},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -20,6 +21,8 @@ impl Plugin for CyberGlamorPlugin {
|
||||||
PhysicsGizmos {
|
PhysicsGizmos {
|
||||||
contact_point_color: Some(Srgba::GREEN.into()),
|
contact_point_color: Some(Srgba::GREEN.into()),
|
||||||
contact_normal_color: Some(Srgba::WHITE.into()),
|
contact_normal_color: Some(Srgba::WHITE.into()),
|
||||||
|
hide_meshes: true,
|
||||||
|
axis_lengths: Some(Vec3::ZERO),
|
||||||
..Default::default()
|
..Default::default()
|
||||||
},
|
},
|
||||||
GizmoConfig::default(),
|
GizmoConfig::default(),
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
use avian3d::prelude::PhysicsLayer;
|
||||||
use bevy::{
|
use bevy::{
|
||||||
prelude::{Query, Vec3, Window, With},
|
prelude::{Query, Vec3, Window, With},
|
||||||
window::PrimaryWindow,
|
window::PrimaryWindow,
|
||||||
|
@ -12,6 +13,13 @@ pub mod lights;
|
||||||
pub mod planet;
|
pub mod planet;
|
||||||
pub mod ui;
|
pub mod ui;
|
||||||
|
|
||||||
|
#[derive(PhysicsLayer)]
|
||||||
|
pub enum ColliderGroups {
|
||||||
|
BikeBody,
|
||||||
|
Wheels,
|
||||||
|
Planet,
|
||||||
|
}
|
||||||
|
|
||||||
pub fn disable_mouse_trap(mut window: Query<&mut Window, With<PrimaryWindow>>) {
|
pub fn disable_mouse_trap(mut window: Query<&mut Window, With<PrimaryWindow>>) {
|
||||||
let mut window = window.get_single_mut().unwrap();
|
let mut window = window.get_single_mut().unwrap();
|
||||||
window.cursor.grab_mode = bevy::window::CursorGrabMode::None;
|
window.cursor.grab_mode = bevy::window::CursorGrabMode::None;
|
||||||
|
|
|
@ -32,7 +32,7 @@ fn spawn_static_lights(
|
||||||
|
|
||||||
commands.insert_resource(AmbientLight {
|
commands.insert_resource(AmbientLight {
|
||||||
color: Color::WHITE,
|
color: Color::WHITE,
|
||||||
brightness: 0.2,
|
brightness: 10_000.0,
|
||||||
});
|
});
|
||||||
|
|
||||||
let _cascade_shadow_config = CascadeShadowConfigBuilder {
|
let _cascade_shadow_config = CascadeShadowConfigBuilder {
|
||||||
|
|
|
@ -41,7 +41,7 @@ fn spawn_planet(
|
||||||
RigidBody::Static,
|
RigidBody::Static,
|
||||||
pcollide,
|
pcollide,
|
||||||
CyberPlanet,
|
CyberPlanet,
|
||||||
CollisionLayers::new(u32::MAX, u32::MAX),
|
CollisionLayers::new(LayerMask::ALL, LayerMask::ALL),
|
||||||
CollisionMargin(0.2),
|
CollisionMargin(0.2),
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
|
|
11
src/ui.rs
11
src/ui.rs
|
@ -3,8 +3,9 @@ use bevy::{
|
||||||
app::{Startup, Update},
|
app::{Startup, Update},
|
||||||
prelude::{
|
prelude::{
|
||||||
AlignSelf, App, AssetServer, Color, Commands, Component, Plugin, Query, Res, Style, Text,
|
AlignSelf, App, AssetServer, Color, Commands, Component, Plugin, Query, Res, Style, Text,
|
||||||
TextBundle, TextSection, TextStyle, Transform, With,
|
TextBundle, TextSection, TextStyle, With,
|
||||||
},
|
},
|
||||||
|
ui::TargetCamera,
|
||||||
};
|
};
|
||||||
|
|
||||||
use crate::bike::CyberBikeBody;
|
use crate::bike::CyberBikeBody;
|
||||||
|
@ -34,16 +35,16 @@ fn setup_ui(mut commands: Commands, asset_server: Res<AssetServer>) {
|
||||||
},
|
},
|
||||||
..Default::default()
|
..Default::default()
|
||||||
})
|
})
|
||||||
.insert(UpText);
|
.insert((UpText, TargetCamera));
|
||||||
}
|
}
|
||||||
|
|
||||||
fn update_ui(
|
fn update_ui(
|
||||||
state_query: Query<(&LinearVelocity, &Transform), With<CyberBikeBody>>,
|
state_query: Query<&LinearVelocity, With<CyberBikeBody>>,
|
||||||
mut text_query: Query<&mut Text, With<UpText>>,
|
mut text_query: Query<&mut Text, With<UpText>>,
|
||||||
) {
|
) {
|
||||||
let mut text = text_query.single_mut();
|
let mut text = text_query.single_mut();
|
||||||
let (velocity, xform) = state_query.single();
|
let velocity = state_query.single();
|
||||||
let speed = velocity.dot(*xform.forward());
|
let speed = velocity.0.length();
|
||||||
text.sections[0].value = format!("spd: {:.2}", speed);
|
text.sections[0].value = format!("spd: {:.2}", speed);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue