fix PID code, fuckin' with shit still.

This commit is contained in:
Joe Ardent 2023-01-21 19:51:01 -08:00
parent 39c5ced896
commit f65282bb08
4 changed files with 60 additions and 79 deletions

View File

@ -1,6 +1,12 @@
use bevy::prelude::*; use bevy::{
use bevy_rapier3d::prelude::{ diagnostic::{Diagnostics, FrameTimeDiagnosticsPlugin},
ExternalForce, Friction, NoUserData, RapierConfiguration, RapierPhysicsPlugin, Velocity, prelude::*,
};
use bevy_rapier3d::{
prelude::{
ExternalForce, Friction, NoUserData, RapierConfiguration, RapierPhysicsPlugin, Velocity,
},
render::{DebugRenderMode, RapierDebugRenderPlugin},
}; };
use crate::{ use crate::{
@ -41,76 +47,42 @@ fn gravity(
fn falling_cat_pid( fn falling_cat_pid(
mut bike_query: Query<( mut bike_query: Query<(
&Transform, &Transform,
&Velocity, //&Velocity,
&mut ExternalForce, &mut ExternalForce,
&mut CyberBikeControl, &mut CyberBikeControl,
)>, )>,
diagnostics: Res<Diagnostics>,
) { ) {
let (xform, vels, mut forces, mut control_vars) = bike_query.single_mut(); let (xform, mut forces, mut control_vars) = bike_query.single_mut();
let up = xform.translation.normalize(); let up = xform.translation.normalize();
let cam_forward = xform.forward(); let bike_up = xform.up();
let cam_right = xform.right();
let pitch_cos = up.dot(cam_forward);
let roll_cos = up.dot(cam_right);
let mut torque = Vec3::ZERO; let torque = bike_up.cross(up).normalize_or_zero();
let cos = up.dot(bike_up);
let cos = if cos.is_finite() { cos } else { 0.0 };
// roll let error = 1.0 - cos;
let derivative = error - control_vars.prev_error;
control_vars.prev_error = error;
let integral = (control_vars.error_sum * 0.8) + error;
control_vars.error_sum = integral;
let kp = 13.1;
let ki = 6.0;
let kd = 13.1;
let mag = (kp * error) + (ki * integral) + (kd * derivative);
if let Some(count) = diagnostics
.get(FrameTimeDiagnosticsPlugin::FRAME_COUNT)
.and_then(|d| d.smoothed())
.map(|x| x as u128)
{ {
let roll_error = if roll_cos.is_normal() { -roll_cos } else { 0.0 }; if count % 30 == 0 {
let derivative = roll_error - control_vars.prev_roll_error; dbg!(&control_vars, mag);
control_vars.prev_roll_error = roll_error;
let integral = (control_vars.roll_sum * 0.8) + roll_error;
control_vars.roll_sum = integral;
//dbg!(integral);
let proportional = roll_error;
let kp = 7.1;
let ki = 0.8;
let kd = 5.1;
let mag = (kp * proportional) + (ki * integral) + (kd * derivative);
let angvel = vels.angvel.as_ref();
let roll_rate = cam_forward.dot(Vec3::from_slice(angvel)).abs();
//dbg!(roll_rate);
if pitch_cos.abs() < 0.85 && roll_rate < 1.0 {
torque += xform.back() * mag;
} }
} }
// pitch forces.torque = torque * mag;
{
let pitch_error = if pitch_cos.is_normal() {
-pitch_cos
} else {
0.0
};
let derivative = pitch_error - control_vars.prev_pitch_error;
control_vars.prev_pitch_error = pitch_error;
let integral = (control_vars.pitch_sum * 0.7) + pitch_error;
control_vars.pitch_sum = integral;
let proportional = pitch_error;
let kp = 7.1;
let ki = 0.3;
let kd = 4.1;
let mag = (kp * proportional) + (ki * integral) + (kd * derivative);
let angvel = vels.angvel.as_ref();
let pitch_rate = cam_right.dot(Vec3::from_slice(angvel)).abs();
if roll_cos.abs() < 0.85 && pitch_rate < 2.0 {
torque += xform.left() * mag;
}
}
forces.torque = torque;
} }
fn input_forces( fn input_forces(
@ -130,7 +102,7 @@ fn input_forces(
friction.coefficient = if input.brake { 2.0 } else { 0.0 }; friction.coefficient = if input.brake { 2.0 } else { 0.0 };
// steering // steering
let torque = xform.up() * input.yaw * settings.sensitivity; let torque = xform.down() * input.yaw * settings.sensitivity;
forces.torque += torque; forces.torque += torque;
//dbg!(&input); //dbg!(&input);
@ -150,8 +122,20 @@ fn drag(mut query: Query<(&Velocity, &mut ExternalForce), With<CyberBikeBody>>)
pub struct CyberActionPlugin; pub struct CyberActionPlugin;
impl Plugin for CyberActionPlugin { impl Plugin for CyberActionPlugin {
fn build(&self, app: &mut App) { fn build(&self, app: &mut App) {
let mut mode = DebugRenderMode::RIGID_BODY_AXES;
//mode.insert(DebugRenderMode::COLLIDER_SHAPES);
mode.insert(DebugRenderMode::CONTACTS);
mode.insert(DebugRenderMode::JOINTS);
let rplugin = RapierDebugRenderPlugin {
always_on_top: true,
enabled: true,
mode,
..Default::default()
};
app.init_resource::<MovementSettings>() app.init_resource::<MovementSettings>()
.add_plugin(RapierPhysicsPlugin::<NoUserData>::default()) .add_plugin(RapierPhysicsPlugin::<NoUserData>::default())
.add_plugin(rplugin)
.add_plugin(FrameTimeDiagnosticsPlugin::default())
.add_startup_system(zero_gravity) .add_startup_system(zero_gravity)
.add_system(gravity.before("cat")) .add_system(gravity.before("cat"))
.add_system(falling_cat_pid.label("cat")) .add_system(falling_cat_pid.label("cat"))

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@ -16,10 +16,8 @@ pub struct CyberBikeModel;
#[derive(Component, Debug, Default, Clone, Copy)] #[derive(Component, Debug, Default, Clone, Copy)]
pub struct CyberBikeControl { pub struct CyberBikeControl {
pub roll_sum: f32, pub error_sum: f32,
pub prev_roll_error: f32, pub prev_error: f32,
pub pitch_sum: f32,
pub prev_pitch_error: f32,
} }
const BIKE_BODY_COLLISION_GROUP: (Group, Group) = (Group::GROUP_1, Group::GROUP_1); const BIKE_BODY_COLLISION_GROUP: (Group, Group) = (Group::GROUP_1, Group::GROUP_1);
@ -38,7 +36,7 @@ fn spawn_cyberbike(mut commands: Commands, asset_server: Res<AssetServer>) {
let ccd = Ccd { enabled: true }; let ccd = Ccd { enabled: true };
let bcollider_shape = let bcollider_shape =
Collider::capsule(Vec3::new(0.0, 0.0, -2.7), Vec3::new(0.0, 0.0, 2.5), 1.0); Collider::capsule(Vec3::new(0.0, 0.0, -1.0), Vec3::new(0.0, 0.0, 1.0), 0.7);
let friction = Friction { let friction = Friction {
coefficient: 0.0, coefficient: 0.0,
@ -94,19 +92,18 @@ fn spawn_cyberbike(mut commands: Commands, asset_server: Res<AssetServer>) {
.insert(CyberBikeControl::default()) .insert(CyberBikeControl::default())
.id(); .id();
// seriously the cyberbike is so fucking huge what the heck let wheel_z_positions = vec![-1.2, 1.5, -1.2];
let wheel_positions = vec![-5.1, 4.7, -5.1]; let wheel_y = -1.0f32;
let wheel_y = -1.8f32;
// re-set the collision group // re-set the collision group
let (membership, filter) = BIKE_WHEEL_COLLISION_GROUP; let (membership, filter) = BIKE_WHEEL_COLLISION_GROUP;
let wheels_collision_group = CollisionGroups::new(membership, filter); let wheels_collision_group = CollisionGroups::new(membership, filter);
for (i, &wheel_z) in wheel_positions.iter().enumerate() { for (i, &wheel_z) in wheel_z_positions.iter().enumerate() {
let (wheel_x, wheel_rad, stiffness) = match i { let (wheel_x, wheel_rad, stiffness) = match i {
0 => (-2.6, 1.0, 0.016), 0 => (-1.1, 0.5, 0.026),
2 => (2.6, 1.0, 0.016), 2 => (1.1, 0.5, 0.026),
1 => (0.0, 1.2, 0.020), 1 => (0.0, 0.8, 0.020),
_ => unreachable!(), _ => unreachable!(),
}; };
let offset = Vec3::new(wheel_x, wheel_y, wheel_z); let offset = Vec3::new(wheel_x, wheel_y, wheel_z);

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@ -66,7 +66,7 @@ fn follow_cyberbike(
CyberCameras::Debug => { CyberCameras::Debug => {
let pos = bike_xform.translation let pos = bike_xform.translation
+ (bike_xform.forward() * 9.0) + (bike_xform.forward() * 9.0)
+ (bike_xform.left() * 10.0) + (bike_xform.left() * 20.0)
+ (bike_xform.up() * 5.0); + (bike_xform.up() * 5.0);
cam_xform.translation = pos; cam_xform.translation = pos;
cam_xform.look_at(bike_xform.translation, up); cam_xform.look_at(bike_xform.translation, up);

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@ -12,9 +12,9 @@ use cyber_rider::{
}; };
const MOVEMENT_SETTINGS: MovementSettings = MovementSettings { const MOVEMENT_SETTINGS: MovementSettings = MovementSettings {
sensitivity: 60.0, // steering sensitivity: 10.0, // steering
accel: 70.0, // thrust accel: 20.0, // thrust
gravity: 7.0, gravity: 10.0,
}; };
fn main() { fn main() {