use bevy::prelude::*; #[cfg(feature = "inspector")] use cyber_rider::glamor::CyberGlamorPlugin; use cyber_rider::{ action::CyberActionPlugin, bike::CyberBikePlugin, camera::CyberCamPlugin, disable_mouse_trap, input::CyberInputPlugin, lights::CyberSpaceLightsPlugin, planet::CyberPlanetPlugin, ui::CyberUIPlugin, }; //const CYBER_SKY: Color = Color::rgb(0.07, 0.001, 0.02); const CYBER_SKY: Color = Color::rgb(0.64, 0.745, 0.937); // a light blue sky fn main() { let mut app = App::new(); app.insert_resource(Msaa::Sample4) .insert_resource(ClearColor(CYBER_SKY)) .add_plugins(DefaultPlugins.set(WindowPlugin { primary_window: Some(Window { resolution: (2560.0, 1440.0).into(), ..Default::default() }), ..Default::default() })) .add_plugins(( CyberPlanetPlugin, CyberInputPlugin, CyberActionPlugin, CyberCamPlugin, CyberSpaceLightsPlugin, CyberUIPlugin, CyberBikePlugin, )) .add_systems(Startup, disable_mouse_trap) .add_systems(Update, bevy::window::close_on_esc); #[cfg(feature = "inspector")] app.add_plugins(CyberGlamorPlugin); app.run(); }