use bevy::prelude::*; use cyber_rider::{ action::{CyberPhysicsPlugin, MovementSettings}, camera::CyberCamPlugin, disable_mouse_trap, geometry::CyberGeomPlugin, glamor::CyberGlamorPlugin, input::CyberInputPlugin, lights::CyberSpaceLightsPlugin, ui::CyberUIPlugin, }; const MOVEMENT_SETTINGS: MovementSettings = MovementSettings { sensitivity: 0.3, // default: 1.0 accel: 20.0, // default: 40.0 drag: 0.0001, // default: 0.0005 gravity: 10.0, // default: 10.0 }; fn main() { let mut app = App::new(); app.insert_resource(Msaa { samples: 4 }) .add_plugins(DefaultPlugins) .add_plugin(CyberGeomPlugin) .add_plugin(CyberGlamorPlugin) .add_plugin(CyberInputPlugin) .add_plugin(CyberPhysicsPlugin) .insert_resource(MOVEMENT_SETTINGS) .add_plugin(CyberCamPlugin) .add_plugin(CyberSpaceLightsPlugin) .add_plugin(CyberUIPlugin) .add_startup_system(disable_mouse_trap) .add_system(bevy::input::system::exit_on_esc_system); //bevy_mod_debugdump::print_schedule(&mut app); app.run(); }