cyber_rider/src/bike/body.rs
2024-06-15 15:55:55 -07:00

88 lines
2.5 KiB
Rust

use bevy::{
prelude::{AssetServer, BuildChildren, Commands, Quat, Res, SpatialBundle, Transform, Vec3},
scene::SceneBundle,
};
use bevy_rapier3d::prelude::{
Ccd, Collider, ColliderMassProperties, CollisionGroups, Damping, ExternalForce, Friction,
ReadMassProperties, Restitution, RigidBody, Sleeping, TransformInterpolation, Velocity,
};
use super::{spawn_wheels, CyberBikeBody, Meshterial, WheelConfig, BIKE_BODY_COLLISION_GROUP};
use crate::{
action::{CatControllerState, PreviousVelocity},
planet::PLANET_RADIUS,
};
pub(super) fn spawn_cyberbike(
mut commands: Commands,
asset_server: Res<AssetServer>,
wheel_conf: Res<WheelConfig>,
mut meshterials: Meshterial,
) {
let altitude = 3.0;
let mut xform = Transform::from_translation(Vec3::Y * altitude);
// let right = xform.right() * 350.0;
// xform.translation += right;
let damping = Damping {
angular_damping: 2.0,
linear_damping: 0.1,
};
let friction = Friction {
coefficient: 0.01,
..Default::default()
};
let restitution = Restitution {
coefficient: 0.0,
..Default::default()
};
let mass_properties = ColliderMassProperties::Density(1.5);
let (membership, filter) = BIKE_BODY_COLLISION_GROUP;
let bike_collision_group = CollisionGroups::new(membership, filter);
let scene = asset_server.load("cb-no-y_up.glb#Scene0");
let spatialbundle = SpatialBundle {
transform: xform,
..Default::default()
};
let bike = commands
.spawn(RigidBody::Dynamic)
.insert(spatialbundle)
.insert((
Collider::capsule(Vec3::new(0.0, 0.0, -0.65), Vec3::new(0.0, 0.0, 0.8), 0.5),
bike_collision_group,
mass_properties,
damping,
restitution,
friction,
Sleeping::disabled(),
Ccd { enabled: true },
ReadMassProperties::default(),
PreviousVelocity::default(),
))
.insert(TransformInterpolation {
start: None,
end: None,
})
.insert(Velocity::zero())
.insert(ExternalForce::default())
.with_children(|rider| {
rider.spawn(SceneBundle {
scene,
..Default::default()
});
})
.insert(CyberBikeBody)
.insert(CatControllerState::default())
.id();
spawn_wheels(&mut commands, bike, &wheel_conf, &mut meshterials);
}