A 3D game written in Rust using Bevy.
Still using the model as the camera stand-in. Next up is enabling collision detection and gravity. |
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|---|---|---|
| assets | ||
| src | ||
| .gitignore | ||
| .rustfmt.toml | ||
| Cargo.lock | ||
| Cargo.toml | ||
Still using the model as the camera stand-in. Next up is enabling collision detection and gravity. |
||
|---|---|---|
| assets | ||
| src | ||
| .gitignore | ||
| .rustfmt.toml | ||
| Cargo.lock | ||
| Cargo.toml | ||