cyber_rider/src/camera.rs
2023-03-10 11:45:01 -08:00

156 lines
4.5 KiB
Rust

use bevy::prelude::*;
use crate::{bike::CyberBikeBody, input::InputState};
// 85 degrees in radians
const MAX_PITCH: f32 = 1.48353;
#[derive(Clone, Copy, Eq, PartialEq, Debug, Hash, Component, States, Default)]
enum CyberCameras {
#[default]
Hero,
Debug,
}
#[derive(Debug, Resource)]
pub struct DebugCamOffset {
pub rot: f32,
pub dist: f32,
pub alt: f32,
}
impl Default for DebugCamOffset {
fn default() -> Self {
DebugCamOffset {
rot: 60.0,
dist: 10.0,
alt: 4.0,
}
}
}
impl CyberCameras {
fn next(self) -> Self {
match self {
CyberCameras::Debug => CyberCameras::Hero,
CyberCameras::Hero => CyberCameras::Debug,
}
}
}
fn setup_cybercams(mut commands: Commands) {
let hero_projection = PerspectiveProjection {
fov: std::f32::consts::FRAC_PI_3,
..Default::default()
};
let fog_settings = FogSettings {
color: Color::rgba(0.1, 0.2, 0.4, 1.0),
directional_light_color: Color::rgba(1.0, 0.95, 0.75, 0.5),
directional_light_exponent: 30.0,
falloff: FogFalloff::from_visibility_colors(
350.0, /* distance in world units up to which objects retain visibility (>= 5%
* contrast) */
Color::rgb(0.35, 0.5, 0.66), /* atmospheric extinction color (after light is lost
* due to absorption by atmospheric particles) */
Color::rgb(0.8, 0.844, 1.0), /* atmospheric inscattering color (light gained due to
* scattering from the sun) */
),
};
commands
.spawn(Camera3dBundle {
projection: bevy::render::camera::Projection::Perspective(hero_projection),
..Default::default()
})
.insert(fog_settings.clone())
.insert(CyberCameras::Hero);
commands
.spawn(Camera3dBundle::default())
.insert(fog_settings)
.insert(CyberCameras::Debug);
}
fn follow_cyberbike(
mut query: ParamSet<(
// 0: the bike
Query<&Transform, With<CyberBikeBody>>,
// 1: the cameras
Query<(&mut Transform, &CyberCameras)>,
)>,
input: Res<InputState>,
offset: Res<DebugCamOffset>,
) {
let bike_xform = *query.p0().single();
let up = bike_xform.translation.normalize();
for (mut cam_xform, cam_type) in query.p1().iter_mut() {
match *cam_type {
CyberCameras::Hero => {
let look_at = bike_xform.translation + (bike_xform.forward() * 500.0);
let cam_pos = bike_xform.translation + (bike_xform.back() * 0.1) + (up * 0.8);
cam_xform.translation = cam_pos;
cam_xform.look_at(look_at, up);
// handle input pitch
let angle = input.pitch.powi(3) * MAX_PITCH;
let axis = cam_xform.right();
cam_xform.rotate(Quat::from_axis_angle(axis, angle));
}
CyberCameras::Debug => {
let mut ncx = bike_xform.to_owned();
ncx.rotate(Quat::from_axis_angle(up, offset.rot.to_radians()));
ncx.translation += ncx.forward() * offset.dist;
ncx.translation += ncx.up() * offset.alt;
*cam_xform = ncx;
cam_xform.look_at(bike_xform.translation, up);
}
}
}
}
fn update_active_camera(
state: Res<State<CyberCameras>>,
mut query: Query<(&mut Camera, &CyberCameras)>,
) {
// find the camera with the current state, set it as the ActiveCamera
query.iter_mut().for_each(|(mut cam, cyber)| {
if cyber.eq(&state.0) {
cam.is_active = true;
} else {
cam.is_active = false;
}
});
}
fn cycle_cam_state(
state: Res<State<CyberCameras>>,
mut next: ResMut<NextState<CyberCameras>>,
mut keys: ResMut<Input<KeyCode>>,
) {
if keys.just_pressed(KeyCode::D) {
let new_state = state.0.next();
info!("{:?}", new_state);
next.set(new_state);
keys.reset(KeyCode::D);
}
}
pub struct CyberCamPlugin;
impl Plugin for CyberCamPlugin {
fn build(&self, app: &mut bevy::prelude::App) {
common(app);
}
}
fn common(app: &mut bevy::prelude::App) {
app.insert_resource(DebugCamOffset::default())
.add_startup_system(setup_cybercams)
.add_state::<CyberCameras>()
.add_system(cycle_cam_state)
.add_system(update_active_camera)
.add_system(follow_cyberbike);
}