render colored triangle, but something is weird with coordinates
This commit is contained in:
parent
06596a0f76
commit
c11bfdcc00
3 changed files with 69 additions and 58 deletions
65
src/main.rs
65
src/main.rs
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@ -15,6 +15,8 @@ use point::*;
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mod model;
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mod model;
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use model::*;
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use model::*;
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const BLACK: TGAColor = TGAColor { bgra: [0u8; 4] };
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const WHITE: TGAColor = TGAColor {
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const WHITE: TGAColor = TGAColor {
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bgra: [255, 255, 255, 255],
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bgra: [255, 255, 255, 255],
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};
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};
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@ -36,44 +38,17 @@ const YELLOW: TGAColor = TGAColor {
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};
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};
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fn main() {
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fn main() {
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let w = 800;
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let w = 640;
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let h = 800;
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let h = 640;
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let mut fb = TGAImage::new(w, h, TGAFormat::RGB);
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let mut fb = TGAImage::new(w, h, TGAFormat::RGB);
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render_head(&mut fb);
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let a = Point2i::new(170, 40).with_color(BLUE);
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}
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let b = Point2i::new(550, 390).with_color(GREEN);
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let c = Point2i::new(230, 590).with_color(RED);
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fn _render_diablo(fb: &mut TGAImage) {
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let t = Triangle2i::new(a, b, c);
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let model = Model::from_obj("diablo3_pose.obj");
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t.render_filled(BLACK, &mut fb);
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model.render_wireframe(fb);
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fb.write_file("triangle.tga", true, true).unwrap();
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fb.write_file("diablo.tga", true, true).unwrap();
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}
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fn render_head(fb: &mut TGAImage) {
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let model = Model::from_obj("head.obj");
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model.render_triangles(fb);
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fb.write_file("head.tga", true, true).unwrap();
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}
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fn _baseline(framebuffer: &mut TGAImage) {
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let ax = 7;
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let ay = 3;
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let bx = 12;
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let by = 37;
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let cx = 62;
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let cy = 53;
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framebuffer.set(ax, ay, WHITE);
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framebuffer.set(bx, by, WHITE);
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framebuffer.set(cx, cy, WHITE);
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let a = Point2i::newu(ax, ay);
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let b = Point2i::newu(bx, by);
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let c = Point2i::newu(cx, cy);
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line(a, b, BLUE, framebuffer);
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line(c, b, GREEN, framebuffer);
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line(c, a, YELLOW, framebuffer);
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line(a, c, RED, framebuffer);
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}
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}
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fn line(mut a: Point2i, mut b: Point2i, color: TGAColor, mut fb: &mut TGAImage) {
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fn line(mut a: Point2i, mut b: Point2i, color: TGAColor, mut fb: &mut TGAImage) {
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@ -140,15 +115,23 @@ impl Triangle2i {
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(bb.ymin()..=bb.ymax()).into_par_iter().for_each(|y| {
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(bb.ymin()..=bb.ymax()).into_par_iter().for_each(|y| {
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(bb.xmin()..bb.xmax()).into_par_iter().for_each(|x| {
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(bb.xmin()..bb.xmax()).into_par_iter().for_each(|x| {
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let p = Point2i::new(x, y);
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let p = Point2i::new(x, y);
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let a = Triangle2i::new(p, self.a, self.b).signed_area() * it;
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let alpha = Triangle2i::new(p, self.a, self.b).signed_area() * it;
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let b = Triangle2i::new(p, self.b, self.c).signed_area() * it;
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let beta = Triangle2i::new(p, self.b, self.c).signed_area() * it;
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let c = Triangle2i::new(p, self.c, self.a).signed_area() * it;
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let gamma = Triangle2i::new(p, self.c, self.a).signed_area() * it;
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if a.is_sign_positive()
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if alpha.is_sign_positive()
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&& b.is_sign_positive()
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&& beta.is_sign_positive()
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&& c.is_sign_positive()
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&& gamma.is_sign_positive()
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&& let Ok(mut fb) = fb.lock()
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&& let Ok(mut fb) = fb.lock()
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{
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{
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let color = if let Some(ca) = self.a.color
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&& let Some(cb) = self.b.color
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&& let Some(cc) = self.c.color
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{
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ca * alpha + cb * beta + cc * gamma + color
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} else {
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color
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};
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fb.set(x as u32, y as u32, color);
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fb.set(x as u32, y as u32, color);
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}
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}
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});
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});
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16
src/point.rs
16
src/point.rs
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@ -6,25 +6,25 @@ use crate::tga::TGAColor;
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pub struct Point2i {
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pub struct Point2i {
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pub x: i32,
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pub x: i32,
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pub y: i32,
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pub y: i32,
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pub c: Option<TGAColor>,
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pub color: Option<TGAColor>,
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}
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}
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impl Point2i {
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impl Point2i {
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pub fn new(x: i32, y: i32) -> Self {
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pub fn new(x: i32, y: i32) -> Self {
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Self { x, y, c: None }
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Self { x, y, color: None }
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}
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}
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pub fn newu(x: u32, y: u32) -> Self {
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pub fn newu(x: u32, y: u32) -> Self {
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Self {
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Self {
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x: x as i32,
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x: x as i32,
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y: y as i32,
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y: y as i32,
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c: None,
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color: None,
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}
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}
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}
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}
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pub fn with_color(self, color: TGAColor) -> Self {
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pub fn with_color(self, color: TGAColor) -> Self {
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Self {
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Self {
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c: Some(color),
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color: Some(color),
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..self
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..self
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}
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}
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}
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}
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@ -37,7 +37,7 @@ impl Add for Point2i {
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Self {
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Self {
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x: self.x + rhs.x,
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x: self.x + rhs.x,
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y: self.y + rhs.y,
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y: self.y + rhs.y,
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c: None,
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color: None,
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}
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}
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}
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}
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}
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}
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@ -49,7 +49,7 @@ impl Sub for Point2i {
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Self {
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Self {
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x: self.x - rhs.x,
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x: self.x - rhs.x,
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y: self.y - rhs.y,
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y: self.y - rhs.y,
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c: None,
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color: None,
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}
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}
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}
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}
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}
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}
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@ -61,7 +61,7 @@ impl Mul for Point2i {
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Self {
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Self {
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x: self.x * rhs.x,
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x: self.x * rhs.x,
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y: self.y * rhs.y,
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y: self.y * rhs.y,
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c: None,
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color: None,
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}
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}
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}
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}
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}
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}
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@ -143,7 +143,7 @@ impl From<Point3f> for Point2i {
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Self {
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Self {
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x: p.x().round_ties_even() as i32,
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x: p.x().round_ties_even() as i32,
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y: p.y().round_ties_even() as i32,
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y: p.y().round_ties_even() as i32,
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c: None,
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color: None,
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}
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}
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}
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}
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}
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}
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46
src/tga.rs
46
src/tga.rs
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@ -1,7 +1,7 @@
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use std::{
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use std::{
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fs::File,
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fs::File,
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io::{Read, Write},
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io::{Read, Write},
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ops::{Deref, DerefMut},
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ops::{Add, Deref, DerefMut, Mul},
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};
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};
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const HEADER_SIZE: usize = 18;
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const HEADER_SIZE: usize = 18;
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@ -73,6 +73,34 @@ impl From<ColorBuf> for TGAColor {
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}
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}
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}
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}
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impl Add for TGAColor {
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type Output = Self;
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fn add(self, rhs: Self) -> Self::Output {
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Self {
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bgra: [
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self[0].saturating_add(rhs[0]),
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self[1].saturating_add(rhs[1]),
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self[2].saturating_add(rhs[2]),
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self[3].saturating_add(rhs[3]),
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],
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}
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}
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}
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impl Mul<f32> for TGAColor {
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type Output = Self;
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fn mul(self, rhs: f32) -> Self::Output {
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let b = (self.b() as f32 * rhs).round_ties_even() as u8;
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let g = (self.g() as f32 * rhs).round_ties_even() as u8;
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let r = (self.r() as f32 * rhs).round_ties_even() as u8;
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let a = (self.a() as f32 * rhs).round_ties_even() as u8;
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Self { bgra: [b, g, r, a] }
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}
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}
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impl TGAColor {
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impl TGAColor {
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pub fn new() -> Self {
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pub fn new() -> Self {
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Self {
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Self {
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@ -80,20 +108,20 @@ impl TGAColor {
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}
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}
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}
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}
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pub fn b(&mut self) -> &mut u8 {
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pub fn b(&self) -> u8 {
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&mut self[0]
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self[0]
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}
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}
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pub fn g(&mut self) -> &mut u8 {
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pub fn g(&self) -> u8 {
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&mut self[1]
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self[1]
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}
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}
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pub fn r(&mut self) -> &mut u8 {
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pub fn r(&self) -> u8 {
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&mut self[2]
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self[2]
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}
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}
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pub fn a(&mut self) -> &mut u8 {
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pub fn a(&self) -> u8 {
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&mut self[3]
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self[3]
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}
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}
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}
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}
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