fix model orientation

This commit is contained in:
Joe Ardent 2026-09-20 17:21:28 -07:00
parent 4a9c2bdb02
commit a62caf15a4

View file

@ -190,11 +190,11 @@ pub fn turkey_time(
assets.load(GltfAssetLabel::Scene(0).from_asset("models/boid.glb")), assets.load(GltfAssetLabel::Scene(0).from_asset("models/boid.glb")),
)) ))
.insert(Transform::default()) .insert(Transform::default())
.insert(Visibility::Visible); //.insert(Visibility::Visible);
// .insert(Transform::from_rotation(Quat::from_axis_angle( .insert(Transform::from_rotation(Quat::from_axis_angle(
// Vec3::Y, Vec3::Y,
// -std::f32::consts::FRAC_PI_2, -std::f32::consts::FRAC_PI_2,
// ))); )));
}) })
.id(); .id();