Commit graph

  • aae922d39b re-org, tweak the speeds of the toids main Joe Ardent 2026-09-22 18:40:16 -0700
  • 394bc66207 Merge branch 'bevy-0.19' Joe Ardent 2026-09-20 17:24:57 -0700
  • a62caf15a4 fix model orientation bevy-0.19 Joe Ardent 2026-09-20 17:21:28 -0700
  • 4a9c2bdb02 runs about 4x as fast as previous Joe Ardent 2026-09-20 17:06:11 -0700
  • 2d9247448b update deps Joe Ardent 2026-09-20 12:34:16 -0700
  • 279ebaa4c1 builds, doesn't run Joe Ardent 2026-09-19 20:57:13 -0700
  • 7a97abdeb1 update camera to follow center of flock Joe Ardent 2023-12-03 12:49:30 -0800
  • 2872643acc add diagnostics, tighten updates Joe Ardent 2023-12-02 15:44:25 -0800
  • d62f828884 update controls and defaults, add sky color Joe Ardent 2023-11-26 16:54:38 -0800
  • 2049fbcc00 don't change velocity too suddenly Joe Ardent 2023-11-26 15:12:57 -0800
  • 9309d53870 avoid colliding with neighbors Joe Ardent 2023-11-26 14:23:33 -0800
  • c6abd2fd8e use bevy_spatial for nearest neighbor searches Joe Ardent 2023-11-26 13:46:13 -0800
  • b51c75ddb8 swarms, but doesn't flock Joe Ardent 2023-11-25 14:46:43 -0800
  • ed7b947f12 avoid the ground Joe Ardent 2023-11-25 13:41:58 -0800
  • 5e64325eb6 toid blossom Joe Ardent 2023-11-25 11:24:43 -0800
  • 5175604649 skeleton of update systems Joe Ardent 2023-11-24 22:40:47 -0800
  • 2ad953c75e based off the bevy gizmos example Joe Ardent 2023-11-24 17:09:10 -0800