blog/content/rnd/ulid_benchmarks/index.md
2023-07-15 13:53:42 -07:00

21 KiB

+++ title = "A One-Part Serialized Mystery, Part 2: The Benchmarks" slug = "one-part-serialized-mystery-part-2" date = "2023-07-15" [taxonomies] tags = ["software", "rnd", "proclamation", "upscm", "rust", "sqlite"] +++

A one-part serial mystery post-hoc prequel

I wrote recently about switching the types of the primary keys in the database for an in-progress web app I'm building. At that time, I'd not yet done any benchmarking, but had reason to believe that using sortable primary keys would yield some possibly-significant gains in performance, in both time and space. I'd also read accounts of regret that databases had not used ULIDs (instead of UUIDs) from the get-go, so I decided it couldn't hurt to switch to them before I had any actual data in my DB.

And that was correct: it didn't hurt performance, but it also didn't help much either. I've spent a bunch of time now doing comparative benchmarks between ULIDs and UUIDs, and as I explain below, the anticipated space savings did not materialize, and the initial speed-ups I got were merely augmenting what was already more than fast enough into slightly more fasterer than that. Of course, of course, and as always, the real treasure was the friends we made along the way etc., etc. So come along on a brief journey of discovery!

Bottom Line Up Front

ULIDs have a slight edge over UUIDv4s when used as primary keys, but the best primany keys are simple integers if you can get away with it. With my final DB schema and import/benchmarking code, there was no difference in terms of time taken or space used when using ULIDs vs UUIDs as primary keys.

However, with my initial database layout and import code, ULIDs resulted in about 5% less space and took only about 2/3rds as much time as when using UUIDs (5.7 vs 9.8 seconds). The same space and time results held whether or not without rowid was specified on table creation, which was counter to expectation, though I now understand why; I'll explain at the end.

It's a setup

My benchmark is pretty simple: starting from an empty database, do the following things:

  1. insert 10,000 randomly chosen movies (title and year of release, from between 1965 and 2023) into the database
  2. create 1,000 random users1
  3. for each user, randomly select around 100 movies from the 10,000 available and put them on their list of things to watch

Only that last part is significant, and is where I got my timing information from.

The table that keeps track of what users want to watch was defined2 like this:

create table if not exists witch_watch (
  id blob not null primary key,
  witch blob not null, -- "user"
  watch blob not null, -- "thing to watch"
  [...]
  foreign key (witch) references witches (id) on delete cascade on update no action,
  foreign key (watch) references watches (id) on delete cascade on update no action
);
[...]
create index if not exists ww_witch_dex on witch_watch (witch);
create index if not exists ww_watch_dex on witch_watch (watch);

The kind of queries I'm trying to optimize with those indices is "what movies does a certain user want to watch?" and "what users want to watch a certain movie?". The IDs are 16-byte blobs; an entire row in the table is less than 100 bytes.

A digression on SQLite and performance

I've mentioned once or twice before that I'm using SQLite for this project. Any time I need a database, my first reach is for SQLite:

  • the database is a single file, along with a couple temp files that live alongside it, simplifying management
  • there's no network involved between the client and the database; a connection to the database is a pointer to an object that lives in the same process as the host program; this means that read queries return data back in just a few microseconds
  • it scales vertically extremely well; it can handle database sizes of many terabytes
  • it's one of the most widely-installed pieces of software in the world; there's at least one sqlite database on every smartphone, and there's a robust ecosystem of useful extensions and other bits of complimentary code freely available

And, it's extremely performant. When using the WAL journal mode and the recommended durability setting for WAL mode, along with all other production-appropriate settings, I got almost 20,000 writes per second3. There were multiple concurrent writers, and each write was a transaction that inserted about 100 rows at a time. I had retry logic in case a transaction failed due to the DB being locked by another writer, but that never happened: each write was just too fast.

Over-indexing on sortability

The reason I had hoped that ULIDs would help with keeping the sizes of the indexes down was the possibility of using clustered indexes. To paraphrase that link:

In an ordinary SQLite table, the PRIMARY KEY is really just a UNIQUE index. The key used to look up records on disk is the rowid. [...]any other kind of PRIMARY KEYs, including "INT PRIMARY KEY" are just unique indexes in an ordinary rowid table.

...

Consider querying this table to find the number of occurrences of the word "xsync".: SELECT cnt FROM wordcount WHERE word='xsync';

This query first has to search the index B-Tree looking for any entry that contains the matching value for "word". When an entry is found in the index, the rowid is extracted and used to search the main table. Then the "cnt" value is read out of the main table and returned. Hence, two separate binary searches are required to fulfill the request.

A WITHOUT ROWID table uses a different data design for the equivalent table. [in those tables], there is only a single B-Tree... Because there is only a single B-Tree, the text of the "word" column is only stored once in the database. Furthermore, querying the "cnt" value for a specific "word" only involves a single binary search into the main B-Tree, since the "cnt" value can be retrieved directly from the record found by that first search and without the need to do a second binary search on the rowid.

Thus, in some cases, a WITHOUT ROWID table can use about half the amount of disk space and can operate nearly twice as fast. Of course, in a real-world schema, there will typically be secondary indices and/or UNIQUE constraints, and the situation is more complicated. But even then, there can often be space and performance advantages to using WITHOUT ROWID on tables that have non-integer or composite PRIMARY KEYs.

sorry what was that about secondary indices i didn't quite catch that

HALF the disk space, and TWICE as fast?? Yes, sign me up, please!

Sorry, the best I can do is all the disk space

There are some guidelines about when to use without rowid:

The WITHOUT ROWID optimization is likely to be helpful for tables that have non-integer or composite (multi-column) PRIMARY KEYs and that do not store large strings or BLOBs.

[...]

WITHOUT ROWID tables work best when individual rows are not too large. A good rule-of-thumb is that the average size of a single row in a WITHOUT ROWID table should be less than about 1/20th the size of a database page. That means that rows should not contain more than ... about 200 bytes each for 4KiB page size.

As I mentioned, each row in that table was less than 100 bytes, so comfortably within the given heuristic. In order to test this out, all I had to do was change the table creation statement to:

create table if not exists witch_watch (
  id blob not null primary key,
  witch blob not null, -- "user"
  watch blob not null, -- "thing to watch"
  [...]
  foreign key (witch) references witches (id) on delete cascade on update no action,
  foreign key (watch) references watches (id) on delete cascade on update no action
) without rowid;

So I did.

Imagine my surprise when it took nearly 20% longer to run, and the total size on disk was nearly 5% larger. Using random UUIDs was even slower, so there's still a relative speed win for ULIDs, but it was still an overall loss to go without the rowid. Maybe it was time to think outside the box?

Schema husbandry

I had several goals with this whole benchmarking endeavor. One, of course, was to get performance data on ULIDs vs. UUIDs, at the very least so that I could write about it when I publicly had said I would. But another, and actually-more-important goal, was to optimize the design of my database and software, especially as it came to size on disk (my most-potentially-scarce computing resource; network and CPU are not problems until you get very large, and you would have long ago bottlenecked on storage if you weren't careful).

So it was Cool and Fine to take advantage of the new capabilities that ULIDs offered if those new capabilities resulted in better resource use. Every table in my original, UUID-based schema had had a created_at column, stored as a 64-bit signed offset from the UNIX epoch. Because ULIDs encode their creation time, I could remove that column from every table that used ULIDs as their primary key. Doing so dropped the overall DB size by 5-10% compared to UUID-based tables with a created_at column. This advantage was unique to ULIDs as opposed to UUIDv4s, and so using the latter with a schema that excludude a "created at" column was giving an unrealistic edge to UUIDs, but for my benchmarks, I was interested in isolating their effect on index sizes, so it was OK.

I also realized that for the watch_quests table, no explicit ID needed to be added; there were already two UNIQUE constraints for each row, that would together uniquely identify that row: the ID of the user that wanted to watch something, and the ID of the thing they wanted to watch. Primary keys don't need to be a single column; when two or more columns in a table are used as a primary key, it's called a "composite key". You may recall from the "when should you use without rowid" section that composite keys were one such situation where it may be beneficial. Surely this would help!

create table if not exists witch_watch (
  witch blob not null,
  watch blob not null,
  [...]
  primary key (witch, watch)
) without rowid;
"witch" and "watch" are still foreign keys

And, it did, a little. I also took a more critical eye to that table as a whole, and realized I could tidy up the DB a little more, and remove one more redundant field; this helped a little bit, too.

But overall, things were still looking like ULIDs had no real inherent advantage over UUIDs in the context of clustered indexes, given the schema I was using, when it came to disk space. For sure, ULIDs continued to enjoy an advantage in insertion speed, but as I tightened up my code for inserting these values for this benchmark, the marginal advantage there kept shrinking. Ultimately, this advantage completely shrank as I made the schema and code more optimal, but that's getting slightly ahead of things. I had to this point achieved almost the final form, but one more change had to be made.

At last, I've reached my final form

In the course of writing this post, I had a minor epiphany, which is that the reason for the regressed performance when using without rowid was that the secondary indices needed to point to the entries in the table, using the primary key of the table as the target. So when there was a ULID or UUID primary key, the indexes looked like, eg, this:

16-byte blob -> 16-byte blob
left side is a user id or watch id, and right side is the id of a row in the quests table

But, in the case that there was a rowid primary key in the watch_quest table, the index entries for, eg, user to "watch quest" would look like:

16-byte blob -> 8-byte number (rowid)

The astute among you may note that 8 is only half of 16, and if you recall that there are two secondary indexes that look like that, the total number of secondary index bytes is 64 in the without rowid case, and only 48 in the case that there is a rowid.

There's also a bit of cautious wisdom about performance implications of the implementation that backs the without rowid tables:

WITHOUT ROWID tables are implemented using ordinary B-Trees with content stored on both leaves and intermediate nodes. Storing content in intermediate nodes causes each intermediate node entry to take up more space on the page and thus reduces the fan-out, increasing the search cost.

the fan-out when using without rowid was about 20% lower than when using the rowids, and it seems like this was slowing things down.

Thinking on it some more, there's really no real reason to give this table a distinct and robust identity for its rows; the real identity is carried by its combination of (user, watch) columns, but even then, the value of distinct identity for these rows is low. If that's the case, which it is, then why give it an explicit primary key at all? The program and the users don't need to worry about the primary key for that table. It would also eliminate an entire index (an automatically-generated "primary key to rowid" index), resulting in the ultimate space savings.

So, that's what I did:

-- table of what people want to watch
create table if not exists watch_quests (
  user blob not null,
  watch blob not null,
  priority int, -- 1-5 how much do you want to watch it
  public boolean not null default true,
  watched boolean not null default false,
  when_watched int,
  created_at int not null default (unixepoch()),
  last_updated int not null default (unixepoch()),
  foreign key (user) references users (id) on delete cascade on update no action,
  foreign key (watch) references watches (id) on delete cascade on update no action
);

create index if not exists quests_user_dex on watch_quests (user);
create index if not exists quests_watch_dex on watch_quests (watch);

There's the full and final schema.

In the default benchmark, with 1,000 users each saving about 100 things to watch, that schema change dropped the total size on disk about 25% (from 17 megabytes to 13), and the percentage of the total database consumed by the indexes of the watch_quests table went from 51% to 43% (that means the indexes went from being about 8.6MB to 5.6MB, 35% less than when using a composite primary key).

*** Indices of table WATCH_QUESTS *********************************************

Percentage of total database......................  43.3%
Average fanout.................................... 106.00

It also dropped the total time to insert the 100k records from >6 seconds to just 5; I ran the benchmark multiple times and got the same results, then tried running it with 2,000 users saving 200 movies (4x the previous benchmark), and the results held uncannily:

$ cargo run --release --bin import_users -- -d ~/movies.db -u 2000 -m 200
[...]
Added 398119 quests in 20.818506 seconds
20k writes/second, baby

Just for kicks, I tried it with UUID-based IDs, and the time and space characteristics were finally completely indistinguishable. This pleased me; real-world perf with ULIDs would be better than with UUIDs with a production schema that included created_at columns, and UUIDs would obligate columns like that if you wanted to keep track of, you know, when things were created. Ironically, by moving to implicit integer rowid primary keys for the watch_quests table, I had to make sure that there was a created_at column for it. Still a win, though!

Next steps with IDs

This project is supposed to be more than just a testbed for learning about databases and web frameworks and sortable unique identifiers; it's supposed to be an actual thing that my wife and I can use for ourselves and with our friends. I even made a snazzy logo!

what to watch

The gods, it seems, have other plans.

Namely, it bothers me that ID generation is not done inside the database itself. Aside from being a generally bad idea, this lead to at least one frustrating debug session where I was inserting one ID but reporting back another. SQLite doesn't have native support for this, but it does have good native support for loading shared libraries as plugins in order to add functionality to it, and so my next step is to write one of those, and remove the ID generation logic from the application.

Doing so would also allow me to address an underlying error in the way the application generates them. The ULID spec contains the following note about IDs generated within the same millisecond:

When generating a ULID within the same millisecond, we can provide some guarantees regarding sort order. Namely, if the same millisecond is detected, the random component is incremented by 1 bit in the least significant bit position (with carrying).

I don't do that4, because doing so requires a single ID factory, and I don't want to have to thread that through the web app backend code. On the other hand, I do want to have a single ID factory inside the database, which an extension plugin would provide.

Then I'll get back to the web app.

Thanks and goodbye

OK, well, here we are, at the end of yet another three-thousand-word meeting that could have been an email; sorry about that, and thanks for sticking with it until the end! As usual, it was hard to not just keep adding more commentary and footnotes and explication, and I give myself a 'C+' there, at best. At least there are only four footnotes.

Still, I read and watched a lot of different things in the course of doing this work. Obviously the SQLite project was critical, and every time I need to consult their documentation, I appreciate it more (aside from the software itself, of course!). Towards the end of the this work, right as I was starting to write this post, I discovered this series of videos about SQLite, from Mycelial, who are "a maker of local-first software development libraries". I'm a huge fan of local-first software, and one of the reasons I initially chose SQLite was for its suitability for that paradigm. Thank you, SQLite and Mycelial!

Good bye :)



  1. I did the classic "open /usr/share/dict/words and randomly select a couple things to stick together" method of username generation, which results in gems like "Hershey_motivations84" and "italicizes_creaminesss54". This is old-skool generative content. ↩︎

  2. The original schema was defined some time ago, and it took me a while to get to the point where I was actually writing code that used it. In the course of doing the benchmarks, and even in the course of writing this post, I've made changes in response to things I learned from the benchmarks and to things I realized by thinking more about it and reading more docs. ↩︎

  3. At one of my previous jobs, there was a rather important internal service, written in Python and talking to a PostgreSQL backend, that would basically completely fall over if more than 100 or so requests per second were made to it. Its introduction to mission-criticality had pre-dated my time there, and when it had first been deployed, the demands upon it had been more modest. But it was now a problem, and I and a teammate put aside some time to pluck some low-hanging fruit. A colleague on a peer team, who was that team's tech lead and truly a beast of a programmer, said that he thought that the reason it could handle only 100 requests/second was that "Python is slow." This shocked me; Python is not that slow. PostgreSQL is not that slow. Nothing is that slow, especially in an enterprise environment where you're just slinging data around via API; if it's that slow, you're doing it wrong. What he said haunts me to this very day. Anyway, we tweaked the slowest query in the API callchain a smidge and sped it up by a few factors; we left a ton of perf on the floor there still, but c'est la vie. ↩︎

  4. At one point, I was worried that because all the entries in my benchmark were being created at close to 20 per millisecond, that the resulting IDs would be essentially random, so I forced the IDs to be sequential. This wound up being a red herring. ↩︎