2022-01-12 08:18:13 +00:00
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use bevy::prelude::*;
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use heron::prelude::{CollisionShape, RigidBody};
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pub const PLANET_RADIUS: f32 = 150.0;
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2022-01-14 00:14:08 +00:00
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pub(crate) const SPAWN_ALTITUDE: f32 = PLANET_RADIUS + 100.0;
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2022-01-12 08:18:13 +00:00
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#[derive(Component, Debug)]
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pub struct CyberBike;
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2022-01-14 00:14:08 +00:00
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#[derive(Component)]
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pub struct CyberSphere;
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fn spawn_giant_sphere(
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2022-01-12 08:18:13 +00:00
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mut commands: Commands,
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mut meshes: ResMut<Assets<Mesh>>,
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mut materials: ResMut<Assets<StandardMaterial>>,
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) {
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commands
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.spawn_bundle(PbrBundle {
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mesh: meshes.add(Mesh::from(shape::Icosphere {
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radius: PLANET_RADIUS,
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subdivisions: 6,
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})),
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material: materials.add(StandardMaterial {
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base_color: Color::GRAY,
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metallic: 0.7,
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perceptual_roughness: 0.5,
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..Default::default()
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}),
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..Default::default()
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})
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2022-01-14 00:14:08 +00:00
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.insert(CyberSphere)
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2022-01-12 08:18:13 +00:00
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.insert(RigidBody::Static)
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.insert(CollisionShape::Sphere {
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radius: PLANET_RADIUS,
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});
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}
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2022-01-14 00:14:08 +00:00
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fn spawn_cyberbike(mut commands: Commands, asset_server: Res<AssetServer>) {
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use crate::action::CyberBikeState;
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2022-01-12 08:18:13 +00:00
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commands
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.spawn_bundle((
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Transform {
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2022-01-14 00:14:08 +00:00
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translation: Vec3::new(SPAWN_ALTITUDE, 0.0, 0.0),
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2022-01-12 08:18:13 +00:00
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..Default::default()
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}
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.looking_at(Vec3::ZERO, Vec3::Y),
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GlobalTransform::identity(),
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))
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.with_children(|rider| {
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rider.spawn_scene(asset_server.load("cyber-bike_no_y_up.glb#Scene0"));
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})
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.insert(CyberBike)
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.insert(RigidBody::Dynamic)
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.insert(CollisionShape::Cone {
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half_height: 2.0,
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radius: 0.8,
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})
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2022-01-14 00:14:08 +00:00
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.insert(CyberBikeState::default());
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}
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pub struct CyberGeomPlugin;
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impl Plugin for CyberGeomPlugin {
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fn build(&self, app: &mut App) {
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app.add_startup_system(spawn_giant_sphere)
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.add_startup_system(spawn_cyberbike);
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}
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2022-01-12 08:18:13 +00:00
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}
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