A 3D game written in Rust using Bevy.
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Joe Ardent 212d9daac9 Manually construct Mesh from IcoSphere to do noise displacement. 2022-02-20 12:40:42 -08:00
assets Add license details. 2022-01-12 22:57:34 -08:00
src Manually construct Mesh from IcoSphere to do noise displacement. 2022-02-20 12:40:42 -08:00
.gitignore replicates bevy_flycam demo 2021-11-05 22:32:55 -07:00
.rustfmt.toml switch to bevy 0.5 for egui-inspector compat; get spinny lights 2021-11-07 23:58:43 -08:00
Cargo.lock Manually construct Mesh from IcoSphere to do noise displacement. 2022-02-20 12:40:42 -08:00
Cargo.toml Manually construct Mesh from IcoSphere to do noise displacement. 2022-02-20 12:40:42 -08:00
LICENSE.txt Add license details. 2022-01-12 22:57:34 -08:00