184 lines
5.1 KiB
Rust
184 lines
5.1 KiB
Rust
use std::fmt::Debug;
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use bevy::prelude::*;
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use bevy_rapier3d::{
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geometry::Group,
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prelude::{
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Ccd, Collider, ColliderMassProperties, CollisionGroups, Damping, ExternalForce, Friction,
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ImpulseJoint, PrismaticJointBuilder, Restitution, RigidBody, Sleeping,
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TransformInterpolation, Velocity,
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},
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};
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use crate::planet::PLANET_RADIUS;
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pub(crate) const SPAWN_ALTITUDE: f32 = PLANET_RADIUS * 0.2;
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#[derive(Component)]
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pub struct CyberBikeBody;
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#[derive(Component)]
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pub struct CyberBikeCollider;
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#[derive(Component, Debug)]
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pub struct CyberBikeModel;
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#[derive(Component, Debug, Default, Clone, Copy)]
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pub struct CyberBikeControl {
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pub error_sum: f32,
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pub prev_error: f32,
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}
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#[derive(Resource, Reflect)]
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#[reflect(Resource)]
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pub struct WheelConfig {
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pub front_forward: f32,
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pub front_stance: f32,
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pub rear_back: f32,
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pub y: f32,
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pub limits: [f32; 2],
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pub stiffness: f32,
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pub damping: f32,
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}
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impl Default for WheelConfig {
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fn default() -> Self {
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Self {
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front_forward: 0.9,
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front_stance: 1.2,
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rear_back: 1.1,
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y: -1.0,
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limits: [0.1, 1.0],
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stiffness: 10.0,
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damping: 0.7,
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}
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}
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}
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const BIKE_BODY_COLLISION_GROUP: (Group, Group) = (Group::GROUP_1, Group::GROUP_1);
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const BIKE_WHEEL_COLLISION_GROUP: (Group, Group) = (Group::GROUP_10, Group::GROUP_10);
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fn spawn_cyberbike(mut commands: Commands, asset_server: Res<AssetServer>) {
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let xform = Transform::from_translation(Vec3::Y * SPAWN_ALTITUDE);
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//.with_rotation(Quat::from_axis_angle(Vec3::Z, -89.0f32.to_radians()));
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let damping = Damping {
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angular_damping: 0.5,
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linear_damping: 0.1,
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};
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let not_sleeping = Sleeping::disabled();
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let ccd = Ccd { enabled: true };
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let bcollider_shape =
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Collider::capsule(Vec3::new(0.0, 0.0, -1.0), Vec3::new(0.0, 0.0, 1.0), 0.7);
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let friction = Friction {
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coefficient: 0.0,
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..Default::default()
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};
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let restitution = Restitution {
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coefficient: 0.0,
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..Default::default()
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};
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let mass_properties = ColliderMassProperties::Density(0.2);
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let (membership, filter) = BIKE_BODY_COLLISION_GROUP;
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let bike_collision_group = CollisionGroups::new(membership, filter);
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let scene = asset_server.load("cb-no-y_up.glb#Scene0");
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let spatialbundle = SpatialBundle {
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transform: xform,
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..Default::default()
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};
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let bike = commands
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.spawn(RigidBody::Dynamic)
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.insert(spatialbundle)
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.insert((
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bcollider_shape,
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bike_collision_group,
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mass_properties,
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damping,
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restitution,
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friction,
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not_sleeping,
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ccd,
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))
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.insert(TransformInterpolation {
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start: None,
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end: None,
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})
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.insert(Velocity::zero())
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.insert(ExternalForce::default())
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.insert(CyberBikeCollider)
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.with_children(|rider| {
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rider.spawn(SceneBundle {
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scene,
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..Default::default()
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});
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})
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.insert(CyberBikeModel)
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.insert(CyberBikeBody)
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.insert(CyberBikeControl::default())
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.id();
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//return;
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let wheel_z_positions = vec![-1.0, 1.2, -1.0];
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let wheel_y = -1.0f32;
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// re-set the collision group
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let (membership, filter) = BIKE_WHEEL_COLLISION_GROUP;
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let wheels_collision_group = CollisionGroups::new(membership, filter);
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for (i, &wheel_z) in wheel_z_positions.iter().enumerate() {
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let (wheel_x, wheel_rad, stiffness) = match i {
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0 => (-1.1, 0.5, 2.0),
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2 => (1.1, 0.5, 2.0),
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1 => (0.0, 0.5, 1.8),
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_ => unreachable!(),
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};
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let offset = Vec3::new(wheel_x, wheel_y, wheel_z);
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let trans = xform.translation + offset;
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let wheel_pos_in_world = Transform::from_rotation(xform.rotation).with_translation(trans);
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let wheel_damping = Damping {
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linear_damping: 0.8,
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..Default::default()
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};
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let wheel_collider = Collider::ball(wheel_rad);
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let mass_props = ColliderMassProperties::Density(0.001);
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let damping = 0.3;
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let prismatic = PrismaticJointBuilder::new(Vec3::Y)
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.local_anchor2(offset)
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.limits([-1.0, 0.9])
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.motor_position(0.0, stiffness, damping);
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let joint = ImpulseJoint::new(bike, prismatic);
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let _wheel_rb = commands
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.spawn(RigidBody::Dynamic)
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.insert((wheel_pos_in_world, GlobalTransform::default()))
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.insert((
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wheel_collider,
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mass_props,
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wheel_damping,
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ccd,
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not_sleeping,
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joint,
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wheels_collision_group,
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))
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.id();
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}
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}
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pub struct CyberBikePlugin;
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impl Plugin for CyberBikePlugin {
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fn build(&self, app: &mut App) {
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app.insert_resource(WheelConfig::default())
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.register_type::<WheelConfig>()
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.add_startup_system_to_stage(StartupStage::PostStartup, spawn_cyberbike);
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}
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}
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