A 3D game written in Rust using Bevy.
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Joe Ardent cd16490563 Just more physics tweaks.
Things are stable and it doesn't get its steering stuck, plus it spawns near the ground.
2022-02-13 13:58:49 -08:00
assets Add license details. 2022-01-12 22:57:34 -08:00
src Just more physics tweaks. 2022-02-13 13:58:49 -08:00
.gitignore replicates bevy_flycam demo 2021-11-05 22:32:55 -07:00
.rustfmt.toml switch to bevy 0.5 for egui-inspector compat; get spinny lights 2021-11-07 23:58:43 -08:00
Cargo.lock Add input forces that don't work. 2022-02-08 13:27:57 -08:00
Cargo.toml Use Rapier directly for collision handling and gravity. 2022-02-07 20:28:06 -08:00
LICENSE.txt Add license details. 2022-01-12 22:57:34 -08:00