Commit graph

  • b5f89d0215 make default flock size 1k instead of 5k main Joe Ardent 2024-12-05 09:56:26 -0800
  • 9225408422 update to bevy_spatial 0.10 Joe Ardent 2024-12-05 08:51:03 -0800
  • 6f6b2aa360 bump to bevy 0.15 Joe Ardent 2024-11-29 14:05:41 -0800
  • 96e21eadad fix gizmos, make them a feature Joe Ardent 2024-11-29 10:40:43 -0800
  • 84d0bec5f1 add readme and license Joe Ardent 2024-11-28 11:49:42 -0800
  • 3bf90ce674 add point light and use turkey model for toid Joe Ardent 2024-11-28 11:38:02 -0800
  • 7d9651bca0 use run condition for pausing Joe Ardent 2024-11-27 15:09:07 -0800
  • 80b2ca1893 update help text Joe Ardent 2024-11-27 13:44:44 -0800
  • 5158fba63b use parallel iter to update velocities Joe Ardent 2024-11-27 13:40:01 -0800
  • c366dc3ec6 update to bevy 0.15-rc.3 Joe Ardent 2024-11-27 11:14:24 -0800
  • 5bb6d10558 checkpoint Joe Ardent 2023-12-03 14:48:49 -0800
  • 7a97abdeb1 update camera to follow center of flock Joe Ardent 2023-12-03 12:49:30 -0800
  • 2872643acc add diagnostics, tighten updates Joe Ardent 2023-12-02 15:44:25 -0800
  • d62f828884 update controls and defaults, add sky color Joe Ardent 2023-11-26 16:54:38 -0800
  • 2049fbcc00 don't change velocity too suddenly Joe Ardent 2023-11-26 15:12:57 -0800
  • 9309d53870 avoid colliding with neighbors Joe Ardent 2023-11-26 14:23:33 -0800
  • c6abd2fd8e use bevy_spatial for nearest neighbor searches Joe Ardent 2023-11-26 13:46:13 -0800
  • b51c75ddb8 swarms, but doesn't flock Joe Ardent 2023-11-25 14:46:43 -0800
  • ed7b947f12 avoid the ground Joe Ardent 2023-11-25 13:41:58 -0800
  • 5e64325eb6 toid blossom Joe Ardent 2023-11-25 11:24:43 -0800
  • 5175604649 skeleton of update systems Joe Ardent 2023-11-24 22:40:47 -0800
  • 2ad953c75e based off the bevy gizmos example Joe Ardent 2023-11-24 17:09:10 -0800