Commit Graph

16 Commits

Author SHA1 Message Date
Joe Ardent 373fc30d56 High-perf wireframe for planet. 2022-02-21 13:08:49 -08:00
Joe Ardent cd16490563 Just more physics tweaks.
Things are stable and it doesn't get its steering stuck, plus it spawns near the ground.
2022-02-13 13:58:49 -08:00
Joe Ardent 93d1db607a Tweak the settings. 2022-02-08 22:27:41 -08:00
Joe Ardent 3cbdb522f2 Replicates old feel with Rapier-native code. 2022-02-08 22:00:05 -08:00
Joe Ardent beb2298fe3 Use Rapier directly for collision handling and gravity.
Input still not working. Also, make the cybersphere transparent.
2022-02-07 20:28:06 -08:00
Joe Ardent 20f68b2bec Make the planet wireframe. 2022-01-13 22:05:51 -08:00
Joe Ardent 4b0dc168be tweak 2022-01-13 16:54:43 -08:00
Joe Ardent 6a79816968 Rename "physics" to "action", the better to go with lights and camera. 2022-01-13 14:28:44 -08:00
Joe Ardent 483dc3f864 Refactor done, still works.
Mostly resisted the urge to add or change functionality. Checks clean and should have the foundation
for real game-focused devel going forward.
2022-01-12 00:22:20 -08:00
Joe Ardent 7ab0730dfd Put the camera behind the bike. 2022-01-07 00:45:05 -08:00
Joe Ardent f53cd2f848 Add collision detection, reaction, and gravity. 2022-01-07 00:01:26 -08:00
Joe Ardent 81c1a0e685 Add the bike model to the scene; shows rotation is messed up. 2022-01-07 00:01:26 -08:00
Joe Ardent 75870d0161 gamepad controls the camera 2021-12-24 18:07:09 -08:00
Joe Ardent 3f322ba0ea Shrink planet, get rotating visible lights near the surface. 2021-12-19 23:11:23 -08:00
Joe Ardent 0a9659f364 switch to bevy 0.5 for egui-inspector compat; get spinny lights 2021-11-07 23:58:43 -08:00
Joe Ardent c7452bba11 replicates bevy_flycam demo 2021-11-05 22:32:55 -07:00