Joe Ardent
|
cfc32a741f
|
Minor tidy.
|
2022-01-17 13:40:31 -08:00 |
|
Joe Ardent
|
20f68b2bec
|
Make the planet wireframe.
|
2022-01-13 22:05:51 -08:00 |
|
Joe Ardent
|
768bdf67ad
|
More minor cleanup, remove pitch control, embiggen sphere.
|
2022-01-13 17:32:39 -08:00 |
|
Joe Ardent
|
4b0dc168be
|
tweak
|
2022-01-13 16:54:43 -08:00 |
|
Joe Ardent
|
7de11bb8a9
|
Clean up Queries, add more Cyber.
|
2022-01-13 16:14:08 -08:00 |
|
Joe Ardent
|
6a79816968
|
Rename "physics" to "action", the better to go with lights and camera.
|
2022-01-13 14:28:44 -08:00 |
|
Joe Ardent
|
3ebe2f57ce
|
Smarter vel zeroing.
|
2022-01-12 21:13:30 +00:00 |
|
Joe Ardent
|
483dc3f864
|
Refactor done, still works.
Mostly resisted the urge to add or change functionality. Checks clean and should have the foundation
for real game-focused devel going forward.
|
2022-01-12 00:22:20 -08:00 |
|
Joe Ardent
|
7ab0730dfd
|
Put the camera behind the bike.
|
2022-01-07 00:45:05 -08:00 |
|
Joe Ardent
|
f53cd2f848
|
Add collision detection, reaction, and gravity.
|
2022-01-07 00:01:26 -08:00 |
|
Joe Ardent
|
2885be2003
|
Replace PlayerState resource with Component.
|
2022-01-07 00:01:26 -08:00 |
|
Joe Ardent
|
9a7b3b511a
|
Corrects orientation for local up. Adds dbg ui for orientation.
Still using the model as the camera stand-in. Next up is enabling collision detection and gravity.
|
2022-01-07 00:01:26 -08:00 |
|
Joe Ardent
|
81c1a0e685
|
Add the bike model to the scene; shows rotation is messed up.
|
2022-01-07 00:01:26 -08:00 |
|
Joe Ardent
|
75870d0161
|
gamepad controls the camera
|
2021-12-24 18:07:09 -08:00 |
|
Joe Ardent
|
3f322ba0ea
|
Shrink planet, get rotating visible lights near the surface.
|
2021-12-19 23:11:23 -08:00 |
|
Joe Ardent
|
0a9659f364
|
switch to bevy 0.5 for egui-inspector compat; get spinny lights
|
2021-11-07 23:58:43 -08:00 |
|
Joe Ardent
|
9e9292320f
|
fix dumb keybind for move down
|
2021-11-05 22:53:46 -07:00 |
|
Joe Ardent
|
c7452bba11
|
replicates bevy_flycam demo
|
2021-11-05 22:32:55 -07:00 |
|