Joe Ardent
|
6f6b2aa360
|
bump to bevy 0.15
|
2024-11-29 14:05:41 -08:00 |
|
Joe Ardent
|
96e21eadad
|
fix gizmos, make them a feature
|
2024-11-29 10:40:43 -08:00 |
|
Joe Ardent
|
84d0bec5f1
|
add readme and license
|
2024-11-28 11:49:42 -08:00 |
|
Joe Ardent
|
3bf90ce674
|
add point light and use turkey model for toid
|
2024-11-28 11:38:02 -08:00 |
|
Joe Ardent
|
7d9651bca0
|
use run condition for pausing
|
2024-11-27 15:09:07 -08:00 |
|
Joe Ardent
|
80b2ca1893
|
update help text
|
2024-11-27 13:44:44 -08:00 |
|
Joe Ardent
|
5158fba63b
|
use parallel iter to update velocities
|
2024-11-27 13:40:01 -08:00 |
|
Joe Ardent
|
c366dc3ec6
|
update to bevy 0.15-rc.3
|
2024-11-27 11:14:24 -08:00 |
|
Joe Ardent
|
5bb6d10558
|
checkpoint
|
2023-12-03 14:48:49 -08:00 |
|
Joe Ardent
|
7a97abdeb1
|
update camera to follow center of flock
|
2023-12-03 12:49:30 -08:00 |
|
Joe Ardent
|
2872643acc
|
add diagnostics, tighten updates
|
2023-12-02 15:44:25 -08:00 |
|
Joe Ardent
|
d62f828884
|
update controls and defaults, add sky color
|
2023-11-26 16:54:38 -08:00 |
|
Joe Ardent
|
2049fbcc00
|
don't change velocity too suddenly
|
2023-11-26 15:12:57 -08:00 |
|
Joe Ardent
|
9309d53870
|
avoid colliding with neighbors
|
2023-11-26 14:23:33 -08:00 |
|
Joe Ardent
|
c6abd2fd8e
|
use bevy_spatial for nearest neighbor searches
|
2023-11-26 13:46:13 -08:00 |
|
Joe Ardent
|
b51c75ddb8
|
swarms, but doesn't flock
|
2023-11-25 14:46:43 -08:00 |
|
Joe Ardent
|
ed7b947f12
|
avoid the ground
|
2023-11-25 13:41:58 -08:00 |
|
Joe Ardent
|
5e64325eb6
|
toid blossom
|
2023-11-25 11:24:43 -08:00 |
|
Joe Ardent
|
5175604649
|
skeleton of update systems
|
2023-11-24 22:40:47 -08:00 |
|
Joe Ardent
|
2ad953c75e
|
based off the bevy gizmos example
|
2023-11-24 17:09:10 -08:00 |
|