Joe Ardent
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6fd4f7c2e0
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merge of physics from flatlander
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2023-02-17 18:03:17 -08:00 |
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Joe Ardent
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1d9ba17911
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update deps
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2023-02-02 17:26:04 -08:00 |
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Joe Ardent
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e524decd38
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got two wheels working pretty good
next step is to make the wheels have friction and to rotate
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2023-01-28 16:46:24 -08:00 |
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Joe Ardent
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9d2e41a971
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add offset resource for debug camera
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2023-01-22 21:06:08 -08:00 |
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Joe Ardent
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ca59748849
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compiles
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2023-01-20 14:40:51 -08:00 |
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Joe Ardent
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bd96c52f3a
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Update to Bevy 0.8. Not showing the cyberbike for some reason.
Physics is still probably fucked.
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2022-08-13 15:30:37 -07:00 |
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Joe Ardent
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1579c3d972
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Builds and runs, but physics is fucked.
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2022-05-08 10:58:48 -07:00 |
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Joe Ardent
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413ac493df
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Add PID for pitch too.
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2022-04-02 18:25:29 -07:00 |
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Joe Ardent
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464e64f271
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Minor tweak and update.
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2022-03-15 18:39:59 -07:00 |
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Joe Ardent
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0fc179596a
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Add more wheels and mass.
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2022-03-13 23:37:11 -07:00 |
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Joe Ardent
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315f35e8e3
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Adds "wheels" to cyberbike.
The `parallel` feature doesn't work with joints in Rapier.
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2022-03-13 15:54:33 -07:00 |
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Joe Ardent
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10b9414989
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Fail at adding joints, rename geometry module.
Time to move the dynamic geo into its own sitch.
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2022-03-12 14:56:32 -08:00 |
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Joe Ardent
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d068ba30db
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Fix overhangs in generated terrain.
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2022-02-28 18:18:23 -08:00 |
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Joe Ardent
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dcdf11eeb9
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Move bevy_rapier dep to git url instead of filesystem.
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2022-02-28 15:32:04 -08:00 |
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Joe Ardent
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5b4b526aaf
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Make bike model, body, and collider explicit, add debug collider viz.
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2022-02-26 23:31:01 -08:00 |
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Joe Ardent
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b101d8bc15
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Really really re-enable CCD.
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2022-02-25 13:18:44 -08:00 |
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Joe Ardent
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d36452569b
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minor tidy
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2022-02-21 17:04:46 -08:00 |
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Joe Ardent
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373fc30d56
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High-perf wireframe for planet.
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2022-02-21 13:08:49 -08:00 |
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Joe Ardent
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212d9daac9
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Manually construct Mesh from IcoSphere to do noise displacement.
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2022-02-20 12:40:42 -08:00 |
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Joe Ardent
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97c3d68a81
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Update deps, get ready for making crazy terrain with noise.
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2022-02-17 22:40:35 -08:00 |
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Joe Ardent
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2b51151e5f
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Update Bevy.
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2022-02-15 14:54:56 -08:00 |
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Joe Ardent
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5e4ef7d5de
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Add input forces that don't work.
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2022-02-08 13:27:57 -08:00 |
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Joe Ardent
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beb2298fe3
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Use Rapier directly for collision handling and gravity.
Input still not working. Also, make the cybersphere transparent.
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2022-02-07 20:28:06 -08:00 |
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Joe Ardent
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7cb70b218b
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Use released polyline crate.
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2022-01-26 15:26:16 -08:00 |
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Joe Ardent
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d773e78333
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Update to released deps, except bevy_polyline.
Everything but that can be used from crates.io.
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2022-01-26 13:19:28 -08:00 |
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Joe Ardent
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18032861d2
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Get a bunch of lights to rotate.
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2022-01-18 20:08:47 -08:00 |
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Joe Ardent
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cfc32a741f
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Minor tidy.
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2022-01-17 13:40:31 -08:00 |
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Joe Ardent
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20f68b2bec
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Make the planet wireframe.
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2022-01-13 22:05:51 -08:00 |
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Joe Ardent
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4b0dc168be
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tweak
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2022-01-13 16:54:43 -08:00 |
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Joe Ardent
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7de11bb8a9
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Clean up Queries, add more Cyber.
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2022-01-13 16:14:08 -08:00 |
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Joe Ardent
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5fba5af72e
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quick dep update
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2022-01-09 22:29:35 -08:00 |
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Joe Ardent
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a477e0bb40
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Update deps.
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2022-01-08 22:53:34 -08:00 |
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Joe Ardent
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9bd0ca6d88
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Add Heron for physics, update deps.
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2022-01-07 00:01:26 -08:00 |
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Joe Ardent
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64d4a9e447
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Add heron and update deps.
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2022-01-07 00:01:26 -08:00 |
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Joe Ardent
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98bac257fe
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Update deps.
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2022-01-02 23:20:49 -08:00 |
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Joe Ardent
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75870d0161
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gamepad controls the camera
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2021-12-24 18:07:09 -08:00 |
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Joe Ardent
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d4f8c0ec56
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Update deps.
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2021-12-19 23:08:54 -08:00 |
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Joe Ardent
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0a9659f364
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switch to bevy 0.5 for egui-inspector compat; get spinny lights
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2021-11-07 23:58:43 -08:00 |
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Joe Ardent
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fff3e98eca
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update bevy to pipelined branch
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2021-11-07 09:38:12 -08:00 |
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Joe Ardent
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c7452bba11
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replicates bevy_flycam demo
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2021-11-05 22:32:55 -07:00 |
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