Commit graph

40 commits

Author SHA1 Message Date
Joe Ardent
6fd4f7c2e0 merge of physics from flatlander 2023-02-17 18:03:17 -08:00
Joe Ardent
1d9ba17911 update deps 2023-02-02 17:26:04 -08:00
Joe Ardent
e524decd38 got two wheels working pretty good
next step is to make the wheels have friction and to rotate
2023-01-28 16:46:24 -08:00
Joe Ardent
9d2e41a971 add offset resource for debug camera 2023-01-22 21:06:08 -08:00
Joe Ardent
ca59748849 compiles 2023-01-20 14:40:51 -08:00
Joe Ardent
bd96c52f3a Update to Bevy 0.8. Not showing the cyberbike for some reason.
Physics is still probably fucked.
2022-08-13 15:30:37 -07:00
Joe Ardent
1579c3d972 Builds and runs, but physics is fucked. 2022-05-08 10:58:48 -07:00
Joe Ardent
413ac493df Add PID for pitch too. 2022-04-02 18:25:29 -07:00
Joe Ardent
464e64f271 Minor tweak and update. 2022-03-15 18:39:59 -07:00
Joe Ardent
0fc179596a Add more wheels and mass. 2022-03-13 23:37:11 -07:00
Joe Ardent
315f35e8e3 Adds "wheels" to cyberbike.
The `parallel` feature doesn't work with joints in Rapier.
2022-03-13 15:54:33 -07:00
Joe Ardent
10b9414989 Fail at adding joints, rename geometry module.
Time to move the dynamic geo into its own sitch.
2022-03-12 14:56:32 -08:00
Joe Ardent
d068ba30db Fix overhangs in generated terrain. 2022-02-28 18:18:23 -08:00
Joe Ardent
dcdf11eeb9 Move bevy_rapier dep to git url instead of filesystem. 2022-02-28 15:32:04 -08:00
Joe Ardent
5b4b526aaf Make bike model, body, and collider explicit, add debug collider viz. 2022-02-26 23:31:01 -08:00
Joe Ardent
b101d8bc15 Really really re-enable CCD. 2022-02-25 13:18:44 -08:00
Joe Ardent
d36452569b minor tidy 2022-02-21 17:04:46 -08:00
Joe Ardent
373fc30d56 High-perf wireframe for planet. 2022-02-21 13:08:49 -08:00
Joe Ardent
212d9daac9 Manually construct Mesh from IcoSphere to do noise displacement. 2022-02-20 12:40:42 -08:00
Joe Ardent
97c3d68a81 Update deps, get ready for making crazy terrain with noise. 2022-02-17 22:40:35 -08:00
Joe Ardent
2b51151e5f Update Bevy. 2022-02-15 14:54:56 -08:00
Joe Ardent
5e4ef7d5de Add input forces that don't work. 2022-02-08 13:27:57 -08:00
Joe Ardent
beb2298fe3 Use Rapier directly for collision handling and gravity.
Input still not working. Also, make the cybersphere transparent.
2022-02-07 20:28:06 -08:00
Joe Ardent
7cb70b218b Use released polyline crate. 2022-01-26 15:26:16 -08:00
Joe Ardent
d773e78333 Update to released deps, except bevy_polyline.
Everything but that can be used from crates.io.
2022-01-26 13:19:28 -08:00
Joe Ardent
18032861d2 Get a bunch of lights to rotate. 2022-01-18 20:08:47 -08:00
Joe Ardent
cfc32a741f Minor tidy. 2022-01-17 13:40:31 -08:00
Joe Ardent
20f68b2bec Make the planet wireframe. 2022-01-13 22:05:51 -08:00
Joe Ardent
4b0dc168be tweak 2022-01-13 16:54:43 -08:00
Joe Ardent
7de11bb8a9 Clean up Queries, add more Cyber. 2022-01-13 16:14:08 -08:00
Joe Ardent
5fba5af72e quick dep update 2022-01-09 22:29:35 -08:00
Joe Ardent
a477e0bb40 Update deps. 2022-01-08 22:53:34 -08:00
Joe Ardent
9bd0ca6d88 Add Heron for physics, update deps. 2022-01-07 00:01:26 -08:00
Joe Ardent
64d4a9e447 Add heron and update deps. 2022-01-07 00:01:26 -08:00
Joe Ardent
98bac257fe Update deps. 2022-01-02 23:20:49 -08:00
Joe Ardent
75870d0161 gamepad controls the camera 2021-12-24 18:07:09 -08:00
Joe Ardent
d4f8c0ec56 Update deps. 2021-12-19 23:08:54 -08:00
Joe Ardent
0a9659f364 switch to bevy 0.5 for egui-inspector compat; get spinny lights 2021-11-07 23:58:43 -08:00
Joe Ardent
fff3e98eca update bevy to pipelined branch 2021-11-07 09:38:12 -08:00
Joe Ardent
c7452bba11 replicates bevy_flycam demo 2021-11-05 22:32:55 -07:00