Commit Graph

13 Commits

Author SHA1 Message Date
Joe Ardent cd16490563 Just more physics tweaks.
Things are stable and it doesn't get its steering stuck, plus it spawns near the ground.
2022-02-13 13:58:49 -08:00
Joe Ardent 93d1db607a Tweak the settings. 2022-02-08 22:27:41 -08:00
Joe Ardent 3cbdb522f2 Replicates old feel with Rapier-native code. 2022-02-08 22:00:05 -08:00
Joe Ardent 5e4ef7d5de Add input forces that don't work. 2022-02-08 13:27:57 -08:00
Joe Ardent beb2298fe3 Use Rapier directly for collision handling and gravity.
Input still not working. Also, make the cybersphere transparent.
2022-02-07 20:28:06 -08:00
Joe Ardent d793b6e986 Minor color tweaks. 2022-02-01 11:44:13 -08:00
Joe Ardent 5978191691 Re-org the lights, tweak the colors. 2022-01-19 15:07:24 -08:00
Joe Ardent 18032861d2 Get a bunch of lights to rotate. 2022-01-18 20:08:47 -08:00
Joe Ardent 20f68b2bec Make the planet wireframe. 2022-01-13 22:05:51 -08:00
Joe Ardent 768bdf67ad More minor cleanup, remove pitch control, embiggen sphere. 2022-01-13 17:32:39 -08:00
Joe Ardent 7de11bb8a9 Clean up Queries, add more Cyber. 2022-01-13 16:14:08 -08:00
Joe Ardent 6a79816968 Rename "physics" to "action", the better to go with lights and camera. 2022-01-13 14:28:44 -08:00
Joe Ardent 483dc3f864 Refactor done, still works.
Mostly resisted the urge to add or change functionality. Checks clean and should have the foundation
for real game-focused devel going forward.
2022-01-12 00:22:20 -08:00