Joe Ardent
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63d3bb87d4
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ok, works
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2023-03-09 17:50:14 -08:00 |
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Joe Ardent
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aa9a89ae94
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polyline plugin needs to be updated
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2023-03-09 13:09:28 -08:00 |
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Joe Ardent
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4e6fab5952
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Re-enable the cyberplanet and stuff.
This reverts commit a4189342e0 .
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2023-02-22 17:10:36 -08:00 |
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Joe Ardent
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a4189342e0
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flatland it
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2023-02-22 13:50:38 -08:00 |
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Joe Ardent
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6fd4f7c2e0
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merge of physics from flatlander
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2023-02-17 18:03:17 -08:00 |
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Joe Ardent
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e666c972ac
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quasi-merge from rolling_wheels
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2023-02-05 14:59:41 -08:00 |
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Joe Ardent
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7efa0a8ab2
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Add system to de-intersect wheels and planet surface.
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2023-01-30 16:05:42 -08:00 |
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Joe Ardent
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c04fb9fa11
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remove 'CyberBikeModel' marker component
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2023-01-28 16:57:44 -08:00 |
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Joe Ardent
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4708eabdd9
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ok, the wheels keep going through the planet and getting stuck
I'm going to need to do like raycasting from each wheel or something to do this right.
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2023-01-26 17:16:05 -08:00 |
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Joe Ardent
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651f471b97
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add feature to enable/disable rapier debug render
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2023-01-25 17:10:23 -08:00 |
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Joe Ardent
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bf35c963b2
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add debug cam orbit controls
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2023-01-23 20:12:15 -08:00 |
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Joe Ardent
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9d2e41a971
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add offset resource for debug camera
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2023-01-22 21:06:08 -08:00 |
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Joe Ardent
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cf449d9e56
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checkpoint
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2023-01-22 16:10:59 -08:00 |
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Joe Ardent
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f65282bb08
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fix PID code, fuckin' with shit still.
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2023-01-21 19:51:01 -08:00 |
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Joe Ardent
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39c5ced896
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update cameras and model
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2023-01-20 23:33:21 -08:00 |
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Joe Ardent
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f7c1698602
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fix camera placements
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2023-01-20 23:05:43 -08:00 |
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Joe Ardent
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ca59748849
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compiles
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2023-01-20 14:40:51 -08:00 |
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Joe Ardent
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bd96c52f3a
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Update to Bevy 0.8. Not showing the cyberbike for some reason.
Physics is still probably fucked.
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2022-08-13 15:30:37 -07:00 |
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Joe Ardent
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1579c3d972
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Builds and runs, but physics is fucked.
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2022-05-08 10:58:48 -07:00 |
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Joe Ardent
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0fc179596a
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Add more wheels and mass.
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2022-03-13 23:37:11 -07:00 |
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Joe Ardent
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315f35e8e3
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Adds "wheels" to cyberbike.
The `parallel` feature doesn't work with joints in Rapier.
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2022-03-13 15:54:33 -07:00 |
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Joe Ardent
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8979660775
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Major reorg, works like before.
Still need to add the child colliders for the "wheels".
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2022-03-12 16:33:07 -08:00 |
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Joe Ardent
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10b9414989
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Fail at adding joints, rename geometry module.
Time to move the dynamic geo into its own sitch.
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2022-03-12 14:56:32 -08:00 |
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Joe Ardent
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93dd8bde92
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Add debug camera and switching.
Debug camera is in front and off to the side.
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2022-03-01 21:42:16 -08:00 |
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Joe Ardent
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5b4b526aaf
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Make bike model, body, and collider explicit, add debug collider viz.
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2022-02-26 23:31:01 -08:00 |
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Joe Ardent
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83af546e63
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Disable CCD, embiggen world, increase FoV.
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2022-02-23 17:38:24 -08:00 |
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Joe Ardent
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3a1c4ebff8
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Handle pitching the camera with controller.
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2022-01-26 16:53:37 -08:00 |
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Joe Ardent
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20f68b2bec
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Make the planet wireframe.
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2022-01-13 22:05:51 -08:00 |
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Joe Ardent
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768bdf67ad
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More minor cleanup, remove pitch control, embiggen sphere.
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2022-01-13 17:32:39 -08:00 |
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Joe Ardent
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7de11bb8a9
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Clean up Queries, add more Cyber.
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2022-01-13 16:14:08 -08:00 |
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Joe Ardent
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6a79816968
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Rename "physics" to "action", the better to go with lights and camera.
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2022-01-13 14:28:44 -08:00 |
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Joe Ardent
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483dc3f864
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Refactor done, still works.
Mostly resisted the urge to add or change functionality. Checks clean and should have the foundation
for real game-focused devel going forward.
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2022-01-12 00:22:20 -08:00 |
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