Commit graph

14 commits

Author SHA1 Message Date
Joe Ardent
b6443e8cbe minor cleanups and tweak 2023-02-19 15:26:59 -08:00
Joe Ardent
c8358488c2 make speed display according only to forward velocity, not total linear vel 2023-02-19 14:21:41 -08:00
Joe Ardent
1b559f3d44 don't show the inspector unless inpsector is configured 2023-01-25 17:18:49 -08:00
Joe Ardent
9d2e41a971 add offset resource for debug camera 2023-01-22 21:06:08 -08:00
Joe Ardent
ca59748849 compiles 2023-01-20 14:40:51 -08:00
Joe Ardent
bd96c52f3a Update to Bevy 0.8. Not showing the cyberbike for some reason.
Physics is still probably fucked.
2022-08-13 15:30:37 -07:00
Joe Ardent
1579c3d972 Builds and runs, but physics is fucked. 2022-05-08 10:58:48 -07:00
Joe Ardent
8979660775 Major reorg, works like before.
Still need to add the child colliders for the "wheels".
2022-03-12 16:33:07 -08:00
Joe Ardent
5b4b526aaf Make bike model, body, and collider explicit, add debug collider viz. 2022-02-26 23:31:01 -08:00
Joe Ardent
5e4ef7d5de Add input forces that don't work. 2022-02-08 13:27:57 -08:00
Joe Ardent
20f68b2bec Make the planet wireframe. 2022-01-13 22:05:51 -08:00
Joe Ardent
7de11bb8a9 Clean up Queries, add more Cyber. 2022-01-13 16:14:08 -08:00
Joe Ardent
6a79816968 Rename "physics" to "action", the better to go with lights and camera. 2022-01-13 14:28:44 -08:00
Joe Ardent
483dc3f864 Refactor done, still works.
Mostly resisted the urge to add or change functionality. Checks clean and should have the foundation
for real game-focused devel going forward.
2022-01-12 00:22:20 -08:00