Joe Ardent
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b6443e8cbe
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minor cleanups and tweak
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2023-02-19 15:26:59 -08:00 |
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Joe Ardent
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c8358488c2
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make speed display according only to forward velocity, not total linear vel
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2023-02-19 14:21:41 -08:00 |
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Joe Ardent
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1b559f3d44
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don't show the inspector unless inpsector is configured
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2023-01-25 17:18:49 -08:00 |
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Joe Ardent
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9d2e41a971
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add offset resource for debug camera
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2023-01-22 21:06:08 -08:00 |
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Joe Ardent
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ca59748849
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compiles
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2023-01-20 14:40:51 -08:00 |
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Joe Ardent
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bd96c52f3a
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Update to Bevy 0.8. Not showing the cyberbike for some reason.
Physics is still probably fucked.
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2022-08-13 15:30:37 -07:00 |
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Joe Ardent
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1579c3d972
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Builds and runs, but physics is fucked.
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2022-05-08 10:58:48 -07:00 |
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Joe Ardent
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8979660775
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Major reorg, works like before.
Still need to add the child colliders for the "wheels".
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2022-03-12 16:33:07 -08:00 |
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Joe Ardent
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5b4b526aaf
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Make bike model, body, and collider explicit, add debug collider viz.
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2022-02-26 23:31:01 -08:00 |
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Joe Ardent
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5e4ef7d5de
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Add input forces that don't work.
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2022-02-08 13:27:57 -08:00 |
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Joe Ardent
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20f68b2bec
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Make the planet wireframe.
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2022-01-13 22:05:51 -08:00 |
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Joe Ardent
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7de11bb8a9
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Clean up Queries, add more Cyber.
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2022-01-13 16:14:08 -08:00 |
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Joe Ardent
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6a79816968
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Rename "physics" to "action", the better to go with lights and camera.
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2022-01-13 14:28:44 -08:00 |
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Joe Ardent
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483dc3f864
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Refactor done, still works.
Mostly resisted the urge to add or change functionality. Checks clean and should have the foundation
for real game-focused devel going forward.
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2022-01-12 00:22:20 -08:00 |
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