Commit Graph

  • 0592ae588a minor cleanup avian Joe Ardent 2024-08-04 12:44:22 -0700
  • 2b58ac82c4 inputs but no steering Joe Ardent 2024-07-25 17:31:44 -0700
  • ecfa9b5864 ready to enable input Joe Ardent 2024-07-25 15:49:10 -0700
  • 85fe12bd3f checkpoint Joe Ardent 2024-07-22 14:35:05 -0700
  • dd65741d7b checkpoint Joe Ardent 2024-07-18 14:55:09 -0700
  • aef303ca71 works less bad Joe Ardent 2024-07-15 22:47:36 -0700
  • 3d0d86f24c compiles and runs, but crashes Joe Ardent 2024-07-15 17:29:53 -0700
  • 4d94f2bfa4 update deps for switching to Avian3d Joe Ardent 2024-07-12 15:35:37 -0700
  • 146d401aff kinda working friction sim scavengers Joe Ardent 2024-06-19 17:15:09 -0700
  • c3e955c1cd actually kinda works, but needs simulated friction. Joe Ardent 2024-06-19 16:37:40 -0700
  • 0fae893508 use colliders for wheels, fields for thrust and steering Joe Ardent 2024-06-18 19:10:23 -0700
  • 94717dd60c unstable normal forces Joe Ardent 2024-06-17 13:09:41 -0700
  • 18766a3d5b checkpoint, no normal force yet Joe Ardent 2024-06-16 09:21:42 -0700
  • e358830c5f no colliders for wheels Joe Ardent 2024-06-15 18:54:41 -0700
  • 8a440d6e81 add prev vel to body Joe Ardent 2024-06-15 15:55:55 -0700
  • ff9b1671b1 checkpoint; wheel_forces skeleton fn Joe Ardent 2024-06-15 15:43:48 -0700
  • 59f0ed89e9 checkpoint, frictionless wheels Joe Ardent 2024-06-15 14:18:17 -0700
  • 3b307f4389 better, wheels still get mired Joe Ardent 2024-06-13 16:29:50 -0700
  • 66724e8946 still not showing the color/textures Joe Ardent 2024-06-13 14:50:41 -0700
  • 63ed962155 update to bevy 13 Joe Ardent 2024-06-13 13:00:39 -0700
  • 82f95cf070 silence lints main Joe Ardent 2023-05-10 11:21:30 -0700
  • 3e5e51401a misc conf changes and stuffs Joe Ardent 2023-05-09 13:34:54 -0700
  • c676c93637 clean up wheel stuff Joe Ardent 2023-05-08 21:52:45 -0700
  • 0745760164 use torus for wheels Joe Ardent 2023-05-08 21:18:26 -0700
  • 1dee14148d update hexasphere Joe Ardent 2023-03-31 21:51:11 -0700
  • 5a57779261 assign random color per triangle Joe Ardent 2023-03-31 15:28:48 -0700
  • a5d31d68d6 remove fog Joe Ardent 2023-03-31 15:28:32 -0700
  • 27ba017609 Merge branch 'desert-planet' Joe Ardent 2023-03-21 18:04:35 -0700
  • 9fb93e5f7d add input handling Joe Ardent 2023-03-21 17:50:51 -0700
  • b8751a7374 neuter glamor Joe Ardent 2023-03-10 11:45:01 -0800
  • a4c268f72d Merge from bevy-0.10 branch. Joe Ardent 2023-03-09 18:06:00 -0800
  • 63d3bb87d4 ok, works Joe Ardent 2023-03-09 17:50:14 -0800
  • aa9a89ae94 polyline plugin needs to be updated Joe Ardent 2023-03-09 13:09:28 -0800
  • 81d5144dc6 checkin Joe Ardent 2023-03-07 11:40:34 -0800
  • 2db6041774 still gets unstable Joe Ardent 2023-02-23 22:08:08 -0800
  • 708b518047 normalize pt->quat Joe Ardent 2023-02-23 14:28:30 -0800
  • 0f1c24ed37 use fixed timestep Joe Ardent 2023-02-23 13:38:39 -0800
  • 031d4815e2 fucked up Joe Ardent 2023-02-22 22:39:48 -0800
  • 4e6fab5952 Re-enable the cyberplanet and stuff. Joe Ardent 2023-02-22 17:10:36 -0800
  • 87d9d737d6 works? Joe Ardent 2023-02-22 17:07:13 -0800
  • 122bf51879 use torus for wheel instead of ball; is not oriented correctly Joe Ardent 2023-02-22 14:02:24 -0800
  • a4189342e0 flatland it Joe Ardent 2023-02-22 13:46:43 -0800
  • efb55e5197 update deps Joe Ardent 2023-02-22 12:49:18 -0800
  • c1e20ba3fe lower friction on the body collider Joe Ardent 2023-02-22 10:23:47 -0800
  • 630594ee97 merge cyber-lean Joe Ardent 2023-02-21 14:28:28 -0800
  • b6fed0ea4d remove pitch stabilizing Joe Ardent 2023-02-21 14:26:13 -0800
  • 881e6858de unsmooth the planet Joe Ardent 2023-02-21 14:22:43 -0800
  • 851f2fb650 make lean calc more robust Joe Ardent 2023-02-21 14:10:49 -0800
  • 8cd901dadc move quat rotation to fn Joe Ardent 2023-02-21 14:04:24 -0800
  • e9fed1940e re-enable pitch stabilization Joe Ardent 2023-02-21 13:25:55 -0800
  • 7fe4fbe423 silence lint Joe Ardent 2023-02-21 12:47:50 -0800
  • 32db4fb383 working lean code Joe Ardent 2023-02-21 12:47:24 -0800
  • 5aa7cde9aa so close Joe Ardent 2023-02-20 23:14:02 -0800
  • 7ee27e61a5 smooth out the planet Joe Ardent 2023-02-20 13:35:02 -0800
  • e6407c13aa something is wonky, but it's kinda ok Joe Ardent 2023-02-20 13:29:46 -0800
  • 9c196861a2 cherry-pick actiondebuginstant change from main Joe Ardent 2023-02-20 12:25:43 -0800
  • 09581f5848 add convenience methods to actiondebuginstant Joe Ardent 2023-02-20 12:20:28 -0800
  • 5378aef653 checkpoint adding lean mod to cat system Joe Ardent 2023-02-19 21:21:07 -0800
  • 3fc0a3e45c add lean resource Joe Ardent 2023-02-19 20:54:17 -0800
  • 80e2a79de1 use rake angle for neck too Joe Ardent 2023-02-19 16:28:26 -0800
  • b6443e8cbe minor cleanups and tweak Joe Ardent 2023-02-19 15:26:59 -0800
  • d78e93b76a Move gravity management into RapierConfiguration resource. Joe Ardent 2023-02-19 15:25:14 -0800
  • 0f330283ee increase friction coefficients to more realistic values Joe Ardent 2023-02-19 14:31:20 -0800
  • c8358488c2 make speed display according only to forward velocity, not total linear vel Joe Ardent 2023-02-19 14:21:41 -0800
  • 6fd2c17413 add comment about clear color for sky Joe Ardent 2023-02-19 13:28:37 -0800
  • faafb18e44 Merge branch 'smoothland' Joe Ardent 2023-02-18 22:00:50 -0800
  • 757ce02df2 add density to wheelconf Joe Ardent 2023-02-18 21:57:06 -0800
  • 3d2d413946 add 0.1 meters of trail to front wheel. Joe Ardent 2023-02-18 20:35:05 -0800
  • 9e45aef7e4 checkpoint Joe Ardent 2023-02-18 19:46:18 -0800
  • 507b82a771 add rake to front wheel Joe Ardent 2023-02-18 17:03:33 -0800
  • c41fc78b00 Scale the noise down a smidge on the landscape. Joe Ardent 2023-02-18 13:49:44 -0800
  • 2933dca90e Tweak some physics, try to reduce pitch stabilization. Joe Ardent 2023-02-18 13:49:06 -0800
  • 4a80554740 add pitch_scale for pid controller Joe Ardent 2023-02-17 21:53:34 -0800
  • adc6be7c7b merge from rolling2 Joe Ardent 2023-02-17 19:02:17 -0800
  • 9e63186aa5 be more brake-aggressive Joe Ardent 2023-02-17 18:54:42 -0800
  • 6fd4f7c2e0 merge of physics from flatlander Joe Ardent 2023-02-17 18:03:17 -0800
  • c194120538 fix steering and braking Joe Ardent 2023-02-17 17:30:53 -0800
  • b42ebd7873 make wheels less protruding in config Joe Ardent 2023-02-15 21:55:10 -0800
  • 4f60743192 has joint for steering, can't seem to control it Joe Ardent 2023-02-15 17:53:46 -0800
  • fd4155ceab remove dead code Joe Ardent 2023-02-15 16:15:55 -0800
  • 14c346eb84 adjust tunnel fix for flatland Joe Ardent 2023-02-15 15:10:33 -0800
  • fa59a81f05 simplify wheels Joe Ardent 2023-02-15 14:52:29 -0800
  • d2961bd448 Add axels to the wheels. Joe Ardent 2023-02-15 14:36:56 -0800
  • 421f34fab7 Bring in wheels from rolling2, and shorten the body collider. Joe Ardent 2023-02-15 11:38:36 -0800
  • 18615e9ac8 checkpoint Joe Ardent 2023-02-05 15:41:23 -0800
  • 52e685ceed formal merge from rolling_wheels Joe Ardent 2023-02-05 15:00:38 -0800
  • e666c972ac quasi-merge from rolling_wheels Joe Ardent 2023-02-05 14:59:41 -0800
  • db34880c1e checkpoint with capsule wheel colliders Joe Ardent 2023-02-05 14:29:05 -0800
  • 37ce29fd71 checkpoint, kinda fucked up Joe Ardent 2023-02-04 14:00:56 -0800
  • 936e3591d1 tweak restitution Joe Ardent 2023-02-02 23:05:43 -0800
  • 8e1bae82a6 Merge branch 'main' into rolling_wheels Joe Ardent 2023-02-02 17:30:12 -0800
  • a5b9e549db fix de-penetrator Joe Ardent 2023-02-02 17:26:28 -0800
  • 1d9ba17911 update deps Joe Ardent 2023-02-02 17:26:04 -0800
  • ce6f6242c0 merge wip rolling_wheels Joe Ardent 2023-02-01 16:39:40 -0800
  • c7680227e3 Finish splitting up `bike` module, fix de-penetrator. Joe Ardent 2023-02-01 16:32:20 -0800
  • bca40ea15c remove old license Joe Ardent 2023-02-01 14:32:17 -0800
  • 9c6f9a55cb Add readme and license option from wheels branch. Joe Ardent 2023-02-01 14:29:32 -0800
  • 71a91da77a Add readme and license option. Break `bike` module up. Joe Ardent 2023-02-01 14:27:35 -0800
  • 7efa0a8ab2 Add system to de-intersect wheels and planet surface. Joe Ardent 2023-01-30 16:05:42 -0800
  • 79b2d4b175 break up action module, actually do real for real PID Joe Ardent 2023-01-29 17:02:16 -0800