Joe Ardent
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1b559f3d44
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don't show the inspector unless inpsector is configured
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2023-01-25 17:18:49 -08:00 |
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Joe Ardent
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ff64bbeff3
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add wheels maybe
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2023-01-24 23:04:33 -08:00 |
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Joe Ardent
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3e9b079b58
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checkpoint
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2023-01-24 19:50:33 -08:00 |
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Joe Ardent
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9d2e41a971
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add offset resource for debug camera
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2023-01-22 21:06:08 -08:00 |
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Joe Ardent
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cf449d9e56
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checkpoint
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2023-01-22 16:10:59 -08:00 |
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Joe Ardent
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f65282bb08
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fix PID code, fuckin' with shit still.
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2023-01-21 19:51:01 -08:00 |
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Joe Ardent
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ca59748849
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compiles
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2023-01-20 14:40:51 -08:00 |
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Joe Ardent
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bd96c52f3a
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Update to Bevy 0.8. Not showing the cyberbike for some reason.
Physics is still probably fucked.
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2022-08-13 15:30:37 -07:00 |
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Joe Ardent
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1579c3d972
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Builds and runs, but physics is fucked.
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2022-05-08 10:58:48 -07:00 |
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Joe Ardent
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413ac493df
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Add PID for pitch too.
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2022-04-02 18:25:29 -07:00 |
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Joe Ardent
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c37cf0a6b1
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tweak the constants
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2022-03-21 16:04:06 -07:00 |
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Joe Ardent
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464e64f271
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Minor tweak and update.
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2022-03-15 18:39:59 -07:00 |
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Joe Ardent
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139b8af742
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Add PID roll stabilizer.
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2022-03-14 23:58:58 -07:00 |
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Joe Ardent
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0fc179596a
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Add more wheels and mass.
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2022-03-13 23:37:11 -07:00 |
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Joe Ardent
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8979660775
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Major reorg, works like before.
Still need to add the child colliders for the "wheels".
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2022-03-12 16:33:07 -08:00 |
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Joe Ardent
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5b4b526aaf
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Make bike model, body, and collider explicit, add debug collider viz.
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2022-02-26 23:31:01 -08:00 |
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Joe Ardent
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37e8e40c3f
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Move collider setup to separate file and plugin.
Just make more room in the actions file for fancier dynamic stuff.
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2022-02-25 14:53:00 -08:00 |
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Joe Ardent
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b101d8bc15
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Really really re-enable CCD.
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2022-02-25 13:18:44 -08:00 |
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Joe Ardent
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79ddc3f951
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Add drag, re-enable CCD for bike.
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2022-02-24 23:20:29 -08:00 |
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Joe Ardent
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83af546e63
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Disable CCD, embiggen world, increase FoV.
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2022-02-23 17:38:24 -08:00 |
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Joe Ardent
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a089f3da46
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Add proper collision shape for displaced geo.
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2022-02-21 15:42:44 -08:00 |
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Joe Ardent
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373fc30d56
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High-perf wireframe for planet.
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2022-02-21 13:08:49 -08:00 |
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Joe Ardent
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8000f1f5b8
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Enable continuous collision detection and deterministic torque application order.
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2022-02-17 22:41:13 -08:00 |
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Joe Ardent
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cd16490563
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Just more physics tweaks.
Things are stable and it doesn't get its steering stuck, plus it spawns near the ground.
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2022-02-13 13:58:49 -08:00 |
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Joe Ardent
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93d1db607a
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Tweak the settings.
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2022-02-08 22:27:41 -08:00 |
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Joe Ardent
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3cbdb522f2
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Replicates old feel with Rapier-native code.
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2022-02-08 22:00:05 -08:00 |
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Joe Ardent
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5e4ef7d5de
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Add input forces that don't work.
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2022-02-08 13:27:57 -08:00 |
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Joe Ardent
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beb2298fe3
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Use Rapier directly for collision handling and gravity.
Input still not working. Also, make the cybersphere transparent.
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2022-02-07 20:28:06 -08:00 |
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Joe Ardent
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d793b6e986
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Minor color tweaks.
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2022-02-01 11:44:13 -08:00 |
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Joe Ardent
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768bdf67ad
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More minor cleanup, remove pitch control, embiggen sphere.
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2022-01-13 17:32:39 -08:00 |
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Joe Ardent
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7de11bb8a9
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Clean up Queries, add more Cyber.
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2022-01-13 16:14:08 -08:00 |
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Joe Ardent
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6a79816968
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Rename "physics" to "action", the better to go with lights and camera.
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2022-01-13 14:28:44 -08:00 |
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