Joe Ardent
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5b4b526aaf
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Make bike model, body, and collider explicit, add debug collider viz.
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2022-02-26 23:31:01 -08:00 |
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Joe Ardent
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37e8e40c3f
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Move collider setup to separate file and plugin.
Just make more room in the actions file for fancier dynamic stuff.
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2022-02-25 14:53:00 -08:00 |
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Joe Ardent
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b101d8bc15
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Really really re-enable CCD.
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2022-02-25 13:18:44 -08:00 |
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Joe Ardent
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79ddc3f951
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Add drag, re-enable CCD for bike.
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2022-02-24 23:20:29 -08:00 |
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Joe Ardent
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83af546e63
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Disable CCD, embiggen world, increase FoV.
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2022-02-23 17:38:24 -08:00 |
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Joe Ardent
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d36452569b
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minor tidy
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2022-02-21 17:04:46 -08:00 |
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Joe Ardent
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a089f3da46
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Add proper collision shape for displaced geo.
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2022-02-21 15:42:44 -08:00 |
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Joe Ardent
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373fc30d56
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High-perf wireframe for planet.
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2022-02-21 13:08:49 -08:00 |
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Joe Ardent
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212d9daac9
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Manually construct Mesh from IcoSphere to do noise displacement.
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2022-02-20 12:40:42 -08:00 |
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Joe Ardent
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8000f1f5b8
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Enable continuous collision detection and deterministic torque application order.
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2022-02-17 22:41:13 -08:00 |
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Joe Ardent
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97c3d68a81
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Update deps, get ready for making crazy terrain with noise.
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2022-02-17 22:40:35 -08:00 |
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Joe Ardent
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2b51151e5f
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Update Bevy.
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2022-02-15 14:54:56 -08:00 |
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Joe Ardent
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cd16490563
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Just more physics tweaks.
Things are stable and it doesn't get its steering stuck, plus it spawns near the ground.
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2022-02-13 13:58:49 -08:00 |
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Joe Ardent
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93d1db607a
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Tweak the settings.
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2022-02-08 22:27:41 -08:00 |
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Joe Ardent
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8dc2f91fcf
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Merge branch 'rapier'
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2022-02-08 22:01:30 -08:00 |
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Joe Ardent
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3cbdb522f2
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Replicates old feel with Rapier-native code.
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2022-02-08 22:00:05 -08:00 |
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Joe Ardent
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5e4ef7d5de
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Add input forces that don't work.
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2022-02-08 13:27:57 -08:00 |
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Joe Ardent
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beb2298fe3
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Use Rapier directly for collision handling and gravity.
Input still not working. Also, make the cybersphere transparent.
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2022-02-07 20:28:06 -08:00 |
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Joe Ardent
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d793b6e986
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Minor color tweaks.
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2022-02-01 11:44:13 -08:00 |
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Joe Ardent
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3a1c4ebff8
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Handle pitching the camera with controller.
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2022-01-26 16:53:37 -08:00 |
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Joe Ardent
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7cb70b218b
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Use released polyline crate.
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2022-01-26 15:26:16 -08:00 |
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Joe Ardent
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2bd9506ca2
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Drop light count to avoid panic.
There was a fix in the git version for this panic, but not in the latest release yet.
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2022-01-26 14:26:02 -08:00 |
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Joe Ardent
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5e41ed0112
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Merge branch 'prettify'
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2022-01-26 13:45:53 -08:00 |
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Joe Ardent
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c11845db90
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Use bevy_polyline to wireframe the big sphere.
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2022-01-26 13:33:48 -08:00 |
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Joe Ardent
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d773e78333
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Update to released deps, except bevy_polyline.
Everything but that can be used from crates.io.
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2022-01-26 13:19:28 -08:00 |
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Joe Ardent
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f951b7b96b
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rename fn
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2022-01-19 16:08:20 -08:00 |
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Joe Ardent
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c0227f4203
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Remove dumb heron import.
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2022-01-19 15:11:48 -08:00 |
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Joe Ardent
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5978191691
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Re-org the lights, tweak the colors.
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2022-01-19 15:07:24 -08:00 |
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Joe Ardent
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13543a6553
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Blink moving lights' meshes on and off.
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2022-01-18 22:20:58 -08:00 |
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Joe Ardent
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718884a8da
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Merge branch 'light-xforms' into prettify
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2022-01-18 20:15:31 -08:00 |
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Joe Ardent
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18032861d2
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Get a bunch of lights to rotate.
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2022-01-18 20:08:47 -08:00 |
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Joe Ardent
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cfc32a741f
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Minor tidy.
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2022-01-17 13:40:31 -08:00 |
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Joe Ardent
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20f68b2bec
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Make the planet wireframe.
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2022-01-13 22:05:51 -08:00 |
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Joe Ardent
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768bdf67ad
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More minor cleanup, remove pitch control, embiggen sphere.
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2022-01-13 17:32:39 -08:00 |
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Joe Ardent
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614e457aa7
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tweak the opt level for dev profile.
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2022-01-13 17:30:51 -08:00 |
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Joe Ardent
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4b0dc168be
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tweak
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2022-01-13 16:54:43 -08:00 |
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Joe Ardent
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7de11bb8a9
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Clean up Queries, add more Cyber.
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2022-01-13 16:14:08 -08:00 |
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Joe Ardent
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6a79816968
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Rename "physics" to "action", the better to go with lights and camera.
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2022-01-13 14:28:44 -08:00 |
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Joe Ardent
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f27d75c879
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Add license details.
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2022-01-12 22:57:34 -08:00 |
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Joe Ardent
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3ebe2f57ce
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Smarter vel zeroing.
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2022-01-12 21:13:30 +00:00 |
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Joe Ardent
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26f2331743
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Merge branch 'clean-up'
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2022-01-12 00:25:29 -08:00 |
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Joe Ardent
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483dc3f864
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Refactor done, still works.
Mostly resisted the urge to add or change functionality. Checks clean and should have the foundation
for real game-focused devel going forward.
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2022-01-12 00:22:20 -08:00 |
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Joe Ardent
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5fba5af72e
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quick dep update
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2022-01-09 22:29:35 -08:00 |
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Joe Ardent
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a477e0bb40
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Update deps.
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2022-01-08 22:53:34 -08:00 |
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Joe Ardent
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7ab0730dfd
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Put the camera behind the bike.
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2022-01-07 00:45:05 -08:00 |
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Joe Ardent
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f53cd2f848
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Add collision detection, reaction, and gravity.
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2022-01-07 00:01:26 -08:00 |
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Joe Ardent
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2885be2003
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Replace PlayerState resource with Component.
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2022-01-07 00:01:26 -08:00 |
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Joe Ardent
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9bd0ca6d88
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Add Heron for physics, update deps.
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2022-01-07 00:01:26 -08:00 |
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Joe Ardent
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9a7b3b511a
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Corrects orientation for local up. Adds dbg ui for orientation.
Still using the model as the camera stand-in. Next up is enabling collision detection and gravity.
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2022-01-07 00:01:26 -08:00 |
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Joe Ardent
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7da7f80b18
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Add font assets.
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2022-01-07 00:01:26 -08:00 |
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