Commit graph

160 commits

Author SHA1 Message Date
Joe Ardent
37e8e40c3f Move collider setup to separate file and plugin.
Just make more room in the actions file for fancier dynamic stuff.
2022-02-25 14:53:00 -08:00
Joe Ardent
b101d8bc15 Really really re-enable CCD. 2022-02-25 13:18:44 -08:00
Joe Ardent
79ddc3f951 Add drag, re-enable CCD for bike. 2022-02-24 23:20:29 -08:00
Joe Ardent
83af546e63 Disable CCD, embiggen world, increase FoV. 2022-02-23 17:38:24 -08:00
Joe Ardent
d36452569b minor tidy 2022-02-21 17:04:46 -08:00
Joe Ardent
a089f3da46 Add proper collision shape for displaced geo. 2022-02-21 15:42:44 -08:00
Joe Ardent
373fc30d56 High-perf wireframe for planet. 2022-02-21 13:08:49 -08:00
Joe Ardent
212d9daac9 Manually construct Mesh from IcoSphere to do noise displacement. 2022-02-20 12:40:42 -08:00
Joe Ardent
8000f1f5b8 Enable continuous collision detection and deterministic torque application order. 2022-02-17 22:41:13 -08:00
Joe Ardent
97c3d68a81 Update deps, get ready for making crazy terrain with noise. 2022-02-17 22:40:35 -08:00
Joe Ardent
2b51151e5f Update Bevy. 2022-02-15 14:54:56 -08:00
Joe Ardent
cd16490563 Just more physics tweaks.
Things are stable and it doesn't get its steering stuck, plus it spawns near the ground.
2022-02-13 13:58:49 -08:00
Joe Ardent
93d1db607a Tweak the settings. 2022-02-08 22:27:41 -08:00
Joe Ardent
8dc2f91fcf Merge branch 'rapier' 2022-02-08 22:01:30 -08:00
Joe Ardent
3cbdb522f2 Replicates old feel with Rapier-native code. 2022-02-08 22:00:05 -08:00
Joe Ardent
5e4ef7d5de Add input forces that don't work. 2022-02-08 13:27:57 -08:00
Joe Ardent
beb2298fe3 Use Rapier directly for collision handling and gravity.
Input still not working. Also, make the cybersphere transparent.
2022-02-07 20:28:06 -08:00
Joe Ardent
d793b6e986 Minor color tweaks. 2022-02-01 11:44:13 -08:00
Joe Ardent
3a1c4ebff8 Handle pitching the camera with controller. 2022-01-26 16:53:37 -08:00
Joe Ardent
7cb70b218b Use released polyline crate. 2022-01-26 15:26:16 -08:00
Joe Ardent
2bd9506ca2 Drop light count to avoid panic.
There was a fix in the git version for this panic, but not in the latest release yet.
2022-01-26 14:26:02 -08:00
Joe Ardent
5e41ed0112 Merge branch 'prettify' 2022-01-26 13:45:53 -08:00
Joe Ardent
c11845db90 Use bevy_polyline to wireframe the big sphere. 2022-01-26 13:33:48 -08:00
Joe Ardent
d773e78333 Update to released deps, except bevy_polyline.
Everything but that can be used from crates.io.
2022-01-26 13:19:28 -08:00
Joe Ardent
f951b7b96b rename fn 2022-01-19 16:08:20 -08:00
Joe Ardent
c0227f4203 Remove dumb heron import. 2022-01-19 15:11:48 -08:00
Joe Ardent
5978191691 Re-org the lights, tweak the colors. 2022-01-19 15:07:24 -08:00
Joe Ardent
13543a6553 Blink moving lights' meshes on and off. 2022-01-18 22:20:58 -08:00
Joe Ardent
718884a8da Merge branch 'light-xforms' into prettify 2022-01-18 20:15:31 -08:00
Joe Ardent
18032861d2 Get a bunch of lights to rotate. 2022-01-18 20:08:47 -08:00
Joe Ardent
cfc32a741f Minor tidy. 2022-01-17 13:40:31 -08:00
Joe Ardent
20f68b2bec Make the planet wireframe. 2022-01-13 22:05:51 -08:00
Joe Ardent
768bdf67ad More minor cleanup, remove pitch control, embiggen sphere. 2022-01-13 17:32:39 -08:00
Joe Ardent
614e457aa7 tweak the opt level for dev profile. 2022-01-13 17:30:51 -08:00
Joe Ardent
4b0dc168be tweak 2022-01-13 16:54:43 -08:00
Joe Ardent
7de11bb8a9 Clean up Queries, add more Cyber. 2022-01-13 16:14:08 -08:00
Joe Ardent
6a79816968 Rename "physics" to "action", the better to go with lights and camera. 2022-01-13 14:28:44 -08:00
Joe Ardent
f27d75c879 Add license details. 2022-01-12 22:57:34 -08:00
Joe Ardent
3ebe2f57ce Smarter vel zeroing. 2022-01-12 21:13:30 +00:00
Joe Ardent
26f2331743 Merge branch 'clean-up' 2022-01-12 00:25:29 -08:00
Joe Ardent
483dc3f864 Refactor done, still works.
Mostly resisted the urge to add or change functionality. Checks clean and should have the foundation
for real game-focused devel going forward.
2022-01-12 00:22:20 -08:00
Joe Ardent
5fba5af72e quick dep update 2022-01-09 22:29:35 -08:00
Joe Ardent
a477e0bb40 Update deps. 2022-01-08 22:53:34 -08:00
Joe Ardent
7ab0730dfd Put the camera behind the bike. 2022-01-07 00:45:05 -08:00
Joe Ardent
f53cd2f848 Add collision detection, reaction, and gravity. 2022-01-07 00:01:26 -08:00
Joe Ardent
2885be2003 Replace PlayerState resource with Component. 2022-01-07 00:01:26 -08:00
Joe Ardent
9bd0ca6d88 Add Heron for physics, update deps. 2022-01-07 00:01:26 -08:00
Joe Ardent
9a7b3b511a Corrects orientation for local up. Adds dbg ui for orientation.
Still using the model as the camera stand-in. Next up is enabling collision detection and gravity.
2022-01-07 00:01:26 -08:00
Joe Ardent
7da7f80b18 Add font assets. 2022-01-07 00:01:26 -08:00
Joe Ardent
64d4a9e447 Add heron and update deps. 2022-01-07 00:01:26 -08:00